[Short intro animation that appears before the menu (also the only cinematic in the game).]

Short intro animation that appears before the menu (also the only cinematic in the game).

[Main Menu/Main Title]

Main Menu/Main Title

[Help gives you a scoop into all you can encounter on the battlefield.]

Help gives you a scoop into all you can encounter on the battlefield.

[Tracks for this game are taken from original C&C and Red Alert, and remixed and a bit changed, but kept in the same style and atmosphere.]

Tracks for this game are taken from original C&C and Red Alert, and remixed and a bit changed, but kept in the same style and atmosphere.

[This game has voice themes that will use as narration thing whenever you're attacked, or you pick up something, etc..]

This game has voice themes that will use as narration thing whenever you're attacked, or you pick up something, etc..

[These 23 units are at your disposal to command (only one of them per game, though).]

These 23 units are at your disposal to command (only one of them per game, though).

[Beside enemy players and computer AI, you can encounter known defense turrets from C&C game.]

Beside enemy players and computer AI, you can encounter known defense turrets from C&C game.

[Sidebars show statistics and your upgraded stuff (longer green line means more upgraded that thing is).]

Sidebars show statistics and your upgraded stuff (longer green line means more upgraded that thing is).

[When in practice mode, I've a feeling all AI units are against you, though.]

When in practice mode, I've a feeling all AI units are against you, though.

[This is completely off-balance C&C game, so commando can be quite ineffective as a unit, even against enemy infantry.]

This is completely off-balance C&C game, so commando can be quite ineffective as a unit, even against enemy infantry.


 

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