Our Users Say
||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (45 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
This week I reviewed Condemned: Criminal Origins from Sega for the PC. Condemned is a first person shooter that trades in its guns in exchange for the caress of a cold lead pipe. In condemned you play Ethan Thomas. Ethan has been falsely accused of killing two fellow police officers who were working with him while he was trying to solve several grisly murders. Ethan was framed by the very serial killer he has been trying to capture. Now everyone but a forensic scientist believes he is guilty. In order to clear his name and catch the man responsible Ethan must fight his way through crack addicts, bums and monsters who are all out to kill him and gather evidence that will clear his name.
Wer die Filme Seven und SAW gemocht hat, der wird Condemned (zumindest von der Story her) auf jeden Fall lieben.
Grafisch und Soundtechnisch steht das Spiel den älteren F.E.A.R. in nichts nach und bis auf kleinere K.I.-Schnitzer könnte das neue Sega-Game fast als zweiter Teil des Horror-Shooters durchgehen.
Condemned bietet viele nette Ideen und fast alle davon wurden gut ins Gameplay verpackt. Einzig die Kämpfe gegen die Mutanten können auf Dauer etwas nerven, vor allem wenn man keine starke Waffen zuhanden hat.
Its brutal, in-your-face action will make you cringe, while the creepy atmosphere will have your heart fluttering as you wonder what's around that next corner. Even the hardened veterans of the world's best horror games will find this to be a fine addition to their collection.
Podsumowując, czy warto zagrać w Condemned:Criminal Origins? Ja osobiście uważam, że jak najbardziej warto, lecz nie mam najmniejszej chęci wrócić tam z powrotem.. wystarczy mi to, co już zobaczyłem. Choć nie ukrywam, że dodatek przywitam z otwartymi ramionami. Niskie wymagania w zamian za wspaniałą grafikę, duża ilość innowacji, wspaniale zrobione walki czy sugestywny klimat to elementy, dzięki którym Condemned zdecydowanie wyróżnia się na tle innych gier. Nie jest oczywiście projektem doskonałym, lecz na tyle dobrym, ze amatorzy mocnych wrażeń nie będę żałowali ani chwili spędzonej z tą produkcją.
But what Condemned does, it does very well. The gritty atmosphere, the tense paranoia, and the absolutely brutal combat are all top-notch. The amazingly creepy environments that wowed on the 360 are just as impressive here, and the FPS-style keyboard and mouse control scheme fits the action perfectly. Some might not be satisfied by the story, which ends darkly and ambiguously in the classic horror tradition. Some might wish there was more real detective work to do. But those that came for the thrills and the screams will find one of the scariest and most intense game experiences out there.
Even though the beginning is a little slow, the second half is downright exhilarating and the ending is a bit surprising as well.
CCO has all of the gameplay, story, visuals and atmosphere that you could possibly want in a mystery game and I think does them all to a proverbial "t". It's not the longest game you'll have ever played the first time through (10 hours or so), but since it offers a selection of difficulty modes, the robust roster of collectibles which unlock movies that shed more light on just the hell is going on and rewards you for meeting various objectives, there is a decent dose of replay value. Monolith is definitely onto something and I can see Condemned: Criminal Origins becoming a franchise along the lines of Silent Hill featuring changing protagonists. If you've already played CCO on the X360, there is absolutely no reason to return again. But if you're a thrillseeker who isn't afraid of things that scream in the darkness, you just found your next challenge.
Dit spel is niet voor iedereen weggelegd, maar in z'n genre zeker een topper. Een aanrader voor horrorfanaten!
Forgive the lack of variety and sometimes-baffling storyline, and Condemned is a brilliant undertaking.
As long as you're not some kind of hippy who abhors violence, besides the slightly repetitive level design, the game is a masterpiece of nerve-jangling tension the first time round. However, the linear levels, short length (ten hours of play), story that's never fully explained and lack of multiplayer don't offer much in the way of replay value.
If you're looking for a game that you can spend many hours on in single and multiplayer, this isn't for you but if you're looking for a terrifically creepy single-player game with brutal action thrown right in your face, Condemned is the goods.
In the end, the slow pacing might turn off gamers looking for a straightforward shooter. The game isn't very long, either. Including all of the deaths and retries that I had during the game, I finished the adventure in about eleven hours. There aren't any other gameplay modes, so once you've finished the single-player game, you've experienced everything Condemned has to offer. Does this make it a bad game? No. Is it still worth buying? I'd say so, especially if you're a fan of this type of game. If you like to breathe heavily and feel your heart pound, this is definitely the game for you. The story will captivate you and the ending will have you excited for more. The unique gameplay, thrilling story, and disturbing graphics make Monolith's Condemned: Criminal Origins worth playing, and as an Xbox 360 launch title, it's one of the top five in my book.
Bei keinem anderen Spiel habe ich vor Anspannung ständig mit den Füßen gewippt, noch nie bin ich so konzentriert durch dunkle Gewölbe geschlichen. Condemned stellt in Sachen Mittendrin-Gefühl alles in den Schatten. Heruntergekommene Schauplätze, eine alles verschlingende Finsternis, durchgeknallte Drogenjunkies - die Atmospähre hat mich schlichtweg vom Hocker gehauen. So viel Spaß mir das Gruseln auch macht, die lahme Spurensuche hat mich enttäuscht. Das war beim nächsten Schlagabtausch aber wieder vergessen, denn die Kämpfe spielen sich phantastisch. Wenn Sie schockgeprüfte Nerven haben, dann müssen Sie Condemned kaufen. Mein Tipp: nachts im stockdunklen Kämmerchen spielen.
Я не зря помянул «старшего брата» Condemned. Меняя декорации с каждой новой главой, она перешагнула через старые грабли однообразия… и угодила в капкан с наклейкой «Интерактивность». Падающие бутылки, разлетающиеся картонные коробки, бьющееся стекло — предел возможностей обоих отпрысков Monolith. Им остро недостает «casual physics» — взаимодействия всех без исключения предметов, или, по крайней мере, более добросовестного подхода к дизайну. Чертовски здорово, что тут не взрываются бочки, но зачем их наполнили бетоном и приклеили к полу? Почему книги в библиотеке не летят со стола и почему сам стол не желает сдвигаться даже на миллиметр?
Overall this game has exceeded my expectations. I loved playing F.E.A.R and this one from Monolith doesn't disappoint either. These Monolith guys know how to make a game look exceptional and with a high powered card you can smell the sewers it's that real looking. Top notch work guys. I'm looking forward to a sequel! If you can stomach the violence, and have a decent enough PC to run it, by all means, get this game.
Condemned: Criminal Origins combines a visceral atmosphere; both auditorily and visually, that really does a bang-up job of immersing you into the world of Ethan Thomas. However, this is not the easiest game to pick up and just play on a Sunday afternoon.
Wer sich auf die Macht seiner Instinkte einlässt, läuft Gefahr die Kontrolle über sich zu verlieren. Monolith's neuestes Werk "Condemned: Criminal Origins" spielt mit der Kraft von Hass und Wut und ist mit Sicherheit nichts für schwache Nerven. Wir haben uns dieser waghalsigen Kombination geöffnet - lesen Sie selbst ob wir sie auch (psychisch) überstanden haben...
Condemned combines inventive melee-based game play and a real life horror theme to create a terrifyingly gritty, crime themed action game.
Condemned's success in delivering the best-looking first-person melee combat of any game to date is truly admirable, along with its unusual premise. It's just that the longer you play, the more you'll wish that there were more substance to the experience. Fortunately, the game's main area of focus is executed on incomparably well, and it's thrilling for a good while, if not all the way to the bitter end.
Condemned delivers an experience that's worlds apart from what is usually on offer for PC gamers. At its core it's about as simple as a game could be, but it's presented in such a deranged and immersive way that it's hard not to get caught up in it all.
Condemned slaagt bewonderenswaardig goed in het neerzetten van een bloederig hand-to-hand combatspel, en ziet er nog eens fantastisch uit ook. Maar je zal merken dat je na een tijdje op je honger blijft zitten, wegens teveel van hetzelfde. Als je er toch in slaagt om je tot het einde te knokken, dan heb je een spannend en ietwat vreemd verhaal achter de rug waar je waarschijnlijk niet meer terug aan zal beginnen. Er zijn een paar extra's die je kan unlocken, maar die zijn amper het vermelden waard.
Sega did a great job with Condemned: Criminal Origins and I hope they do a follow up to this game. The one downside of the game is it was very short. Ten chapters sounds like a lot, but you can easily finish this game in 10 to 15 hours with no problem. I thought the gameplay worked well and was nice for a change from the run and gun games that are out. Sega did a great job with the sound by not adding anything that was not needed. If you would like to play a game that keeps you on the edge of your seat then Condemned: Criminal Origins is the game for you, but make sure your heart can take it.
Condemned puise dans les bas-fonds de nos peurs les plus primaires : la peur du noir, la peur de ce qu'on ne voit pas, et la peur de ce qui pousse des cris bizarres. Cette atmosphère pestilentielle et horrifiante enverrait au tapis les ténors du survival horror, en particulier quand on la couple à la violence des combats. Dommage cependant que le gameplay soit aussi tristement dirigiste, Monolith ne laissant pas la moindre initiative au joueur.
Condemned on the PC is just as an intimidating experience as it was on the Xbox 360. With a high-end PC you can have the game looking pretty much the same too. The problems that the Xbox 360 version had are still here though. The disorientating level design and the lack of captions are the major problems. I'm pretty sure most will appreciate the quicksave option that has been added but in some ways it strips some of the fear factor from the game. Overall though it's the same tense action horror game that you won't want to play just before you go to bed and if the survival horror genre is to your liking and you didn't experience the game on the Xbox 360, now's definitely the time to do so.
Overall, however, Condemned seems like a good buy, or a rental at least. Performance-wise, it is a hardware hog, and this seems even less justified than in F.E.A.R., where the special effects seemed beefier and more spectacular. If you are looking for a good survival horror title with a unique twist, however, I definitely recommend this one. It's not the second coming or anything, but it's good enough to surprise you in more ways than one.
A l’origine, Condemned est sorti comme jeu de lancement de la Xbox 360. Remportant un certain succès sur la console de Microsoft, il a été porté sur PC par Monolith, un studio assez ancien dans le développement de jeux vidéo, qui s'est illustré avec des titres comme Blood & Blood 2, No one lives forever 1 & 2, Tron 2.0, Alien vs Predator 2 et l’excellent F.E.A.R.. Tel le jury de la Nouvelle Star, Monolith semble chercher à ne produire que des jeux ayant un univers et une ambiance propre, un peu plus profonde que ce à quoi le genre des FPS nous a habitué.
Have you ever sat around and wondered what it would be like to be a detective? You know … go out on the crazy back streets of a major city investigating crimes and hanging out in the dark and seedy corners of the earth looking to take out the dark criminal element of society? Now, have you also ever sat around and wondered what it would be like to haul off and drill someone across the face with some heavy blunt object to see what it would do to them? Well, if you answered “yes” to both of these questions … you’re in luck! Sega has taken a left turn into a dark, creepy, crime infested world with it’s newest entry to the PC world with Condemned : Criminal Origins which allows you to search for clues, try to track a nasty serial killer, and kill lots of crackhead-like criminals hellbent on taking you down and probably doing some really disgusting things to you.
The survival horror genre, popularized by Japanese originators like Resident Evil and Silent Hill, is one characterized by limitations. As fear is derived from helplessness, survival horror titles design through restrictions as a check and balance to your gaming prowess. The age-old formula isn't exactly subtle, nor is it hard to spot; in a survival horror adventure, player movement is more sluggish and encumbered, ammunition and health packs are sparse, and inventory is always a tough choice between necessity and luxury. In that sense, developer Monolith's Xbox 360 debut, Condemned: Criminal Origins, falls almost too neatly into a survival horror niche -- only this time, the terror is from a perspective the developer knows best: up-close and personal first-person g(l)ory.
The gameplay in Condemned: Criminal Origins can feel a bit repetitive and simplistic at times, and the ending is a letdown, but it's the type of game you play more for the emotional rush. And Condemned offers just that: a rush of horror and brutality from the start, grabbing you by the throat, tossing you into the abyss, and laughing as you try to claw your way back out.
Like the story, there are some cool ideas here but they’re not built upon enough to make a truly great game. You’ll probably enjoy the first part of the game as long as you can stomach the premise and the violence, but soon after that the repetition will begin to set in and you’ll be disappointed that there’s not more to it.
If you have the muscle to run it at high detail and don’t mind a good horror romp with a nice blend between difficulty, action, and storytelling, then this is one game that can definitely deliver, and is unquestionably “the best hobo-murdering sim of 2006”, as many call it.
Unfortunately, what makes Condemned unique is also its downfall at times - the immersive environments are great at first and the down to earth approach to combat offers an initial unique challenge, but after a while, running around the same rooms and hallways killing random baddies the same way each time has its limited appeal, and the investigative aspects of the game are hardly going to offer much of a challenge to anyone. With that said, Condemned is probably best enjoyed in short stints of gameplay at a time, even if it is an odd mix of stimulating storyline, boring investigations and almost completely irrelevant mindless combat.
It has its faults, but Condemned is still a game that will surprise a few people, even if it's only because of its differences to most FPS games. While it is effectively "yet another FPS", it manages to separate itself from the norm with its approach. This isn't a run-n-gun type of FPS, it is an FPS that will have you creeping around quietly and cautiously, while you nervously check your anemic ammo supply around every corner, looking swiftly behind you to see if that rolling tin trash can was the result of an oversized rat, or a stalking drugged out psycho planning an attack, even if you as the gamer has no idea why it is everyone wants to kill you.
Condemned: Criminal Origins wants so badly to be Seven: The Video Game, it's almost embarrassing at times. The opening scenes show a flickering, grainy montage of over-exposed police memos (with words like "mutilation" and "extremely dangerous" placed oh-so-prominently) and a scattered collection of crime scene photos. Meanwhile, the audio track pumps out an array of frantic rustling, tapping, and muffled moaning. It's so damn edgy, it's almost trite -- what you might get if David Fincher and Trent Reznor decided they just had to collaborate on a video game.
Condemned provides players with some of the creepiest imagery ever to appear in a video game, along with some truly tedious combat and enough concentrated human misery to darken even the most radiant heart. While by no means a terrible game, and not even a bad one, this is a game designed to increase the overall amount of sadness in the world, and for that reason alone, and despite its many high points, I can't recommend that anyone play it. Ever.
Trouvable à 10 Euros voire moins, Condemned reste un jeu d'ambiance plutôt prenant, mais on reste sur sa faim, en attendant le prochain !
There's not much point in my getting too deeply into how the tension is kept nice and high, the grit of why the 'investigative instincts' don't really work, and how the whole thing plays too simply...
1 UP.com scored Condemned’s Xbox 360 version an 8.5 out of 10—which, to me, feels high for this PC port. Maybe it’s just that it pales (in both the gameplay and the graphics) next to Monolith’s previous PC games—F.E.A.R., Tron, and No One Lives Forever. Maybe it’s the annoyingly incomplete story line. (Just what is my connection to the killer? And what’s the deal with the dead birds?) Still, the atmosphere is great, and we never get good survival-horror games on the PC, so maybe I should just shut up and stop complaining. Kill the homeless!