DescriptionThe sequel to Cossacks, Cossacks 2: Napoleonic Wars is set in the 18th–19th century and involves Europe and parts of Africa. Surprisingly it has little to do with Napoleon. You can play as six nations, all of which have their own units and available tactics (the British can use congreve rockets, the Egyptians can use Taureg mercenaries, etc). There are over 140 different unit types available.
Some of the changes from the original Cossacks are that the economic and empire-building parts of the game have been de-emphasised and combat is given a higher priority. Also, there's the inclusion of factors such as morale and fatigue. If your troops are exhausted and you force them to fight a battle, they'll have weak morale and will probably break ranks and run after suffering a few casualties. Terrain also has a big impact, trees will shield your men against bullets and shrapnel and if your men are firing from a hill they'll receive an attack bonus.
There's a campaign mode, a series of pre-set battles, a Conquer Europe mode, and the traditional start-from-scratch mode in the original Cossacks.
- "哥萨克II：拿破仑战争" -- Chinese spelling (simplified)
- "Казаки II: Наполеоновские войны" -- Russian spelling
- "Kozacy II: Wojny Napoleońskie" -- Polish title
- "Kasakad II: Napoleoni sõjad" -- Estonian title
- "Cossacks 2: Napoleonské války" -- Czech title
Part of the Following Groups
|The game that killed the franchise||Maw (847)|
|JeuxVideoPC.com||Apr 28, 2005||17 out of 20||85|
|GameZone||May 20, 2005||7.9 out of 10||79|
|Jolt (UK)||Apr 11, 2005||7.9 out of 10||79|
|IGN||Apr 26, 2005||7.7 out of 10||77|
|GameStar (Germany)||May, 2005||77 out of 100||77|
|2404.org PC Gaming||May 18, 2005||7.6 out of 10||76|
|PC Action||May 18, 2005||75 out of 100||75|
|GameCell UK||2005||7 out of 10||70|
|JustPressPlay||Mar 03, 2005||5 out of 10||50|
|GameSpy||Apr 28, 2005||50|
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Historic anniversary2005 is the 200th anniversary of the battle of Trafalgar, which is regarded by many historians as the turning point of the Napoleonic Wars. Fitting, eh?