Crashday: Redline Edition Credits

Crashday: Redline Edition

Created byMoonbyte Games & the Crashday Community

Moonbyte & Community

Project LeadRobert Clemens
Lead DeveloperCosimo Monte (Savino), Giovanni Spina (a bad guy)
Key Community ContributorsMichael van Zwieten (MicaLovesKPOP), Safa Keklik (OutBlast)
QA Masters & General ServantsFabian Subat (Rikunaru), Tobias Hoffmann
Additional GraphicsAndreas Hackel, Timo Mimus
Additional Beta TestersLatvian Potato Farmer, Sylvain Hahn (DromEd), Iwert Haex, Nitronik
Tribute Track CreatorsOriginally created for the classic Crashday, Pitbull, KISEL, SmashD, NameZ, Hightake, Safa Keklik (OutBlast), Michael van Zwieten (MicaLovesKPOP), Matthias Kummer, Jonathan Linker
Special Thanks toMarc Möhring, Klaus Starke, László Zizics (Fanta), Malte

2tainment (Publisher)

Managing DirectorStefan Weyl
Development DirectorBartol Ruzic
DevelopmentMaximilian Buck, Stephan Stang, Andreas Kusnezov
QAQualitas Global QA Labs
LocalizationAltagram GmbH
Websitewww.2tainment.com
Special Thanks toWolfgang Duhr

Crashday Original (2006)

A game byMoon Byte Studios, Replay Studios

The Development Team

Concept & Game DesignRobert Clemens, Jan Bodenstein
Project LeadRobert Clemens
Lead ProgrammerRobert Clemens
Lead ArtistsJan Bodenstein, Andreas Hackel
Technology ProgrammingRobert Clemens, Tom Jachmann, Tilman Mehler
AI ProgrammingRalf Heitmann
Network ProgrammingBlake Drolson
GUI & Gameplay ProgrammingRobert Clemens, Boris Bauer
LocalizationBoris Bauer
Copy ProtectionBoris Bauer
Track Piece Modeling & TextureAndreas Hackel, Jan Bodenstein, Matthias Kummer
Car Modeling & TexturesThorsten Peters (Lem), Ilya Nedyal (wRy), Jaroslav Turna (Jerry), Jan Bodenstein, Michael Bush (Endo), Matthias Kummer, Martin Lisec
Backgrounds Modeling & TexturesJonathan Linker
Level DesignMatthias Kummer, Jan Bodenstein, Claus Wohlgemuth, Sascha Jungnickel (James Earl Cash)
Sound EffectsLászló Zizics (Fanta), www.hotelsinus.com
Additional Sound EffectsJoe Nuzzo
Script WritingMario Janiszewski
Audio Script Recordingtoneworx GmbH
QA LeadMario Janiszewski
Internal TestingSven Sack, Florian Dohrendorf (Flow), Lucas Köppe, Moritz Schild
Functionality TestingRelQ India
Marketing AssetsAndreas Hackel, Jan Bodenstein, Matthias Kummer

Republishing Team

Republishing DirectorRebecka Pernered, Christophe Manquant
Republishing ManagerSébastien Chaudat
Localisation ManagerLudovic Bony
Localisation Project ManagerChrystèle Dozoul
Localisation Technical ConsultantDidier Flipo
Printed Materials ManagerCaroline Fauchille
Printed Materials Project ManagerJennifer Clark
Copy WriterVincent Hattenberger

Atari Europe: Manufacturing and Supply Chain

Director Supply ChainAlain Fourcaud
Manufacturing CoordinatorsFanny Giroud, Mike Shaw, Jean Grenouiller, Elise Pierrel

Atari Europe: Game Evaluation Team

Evaluation & ConsultingJocelyn Cioffi, Jean-Yves Lapasset

Atari Europe: Quality Assurance Team

Quality DirectorLewis Glover
Quality Control Project ManagerCarine Mawart
Certification Project ManagerLisa Gaillard
Product Planning Project ManagerSophie Wibaux-Meliet
Engineering Services ManagerPhilippe Louvet
Engineering Services ExpertsStéphane Entéric, Pascal Guillen

Atari Europe: Marketing Team

European Marketing DirectorCyril Voiron
European Marketing Group ManagerMathieu Brossette
European Marketing AssistantGrégory Feuz
European Web ManagerRenaud Marin
European Communication ManagerJohn Tyrrell
European Communications ExecutiveAlistair Hatch

The Crashday Soundtrack

The Crashday SoundtrackPencilcase [www.pencilcase.de], Peter Struck (www.jamtown-music.de), LowBuz [www.lowbuz.com], Jan Morgenstern (www.jm-music.de), Pro.Fac

Special Thanks

Special Thanks toMarc Möhring (for his effort to help bringing this former freetime project to the stores), Christophe Manquant (for his support and believe in Crashday), Alexander Krug (for his effort to present Crashday at Games Convention in 2002 and 2003), Kevin Jenkins (for his RakNet networking technology and all his support), Markus Windelen, Graeme Struthers, Lee Kirton, Christian Weikert, Pílar, Jason and everyone of RelQ, Enzyme, Tobias Then, Thomas Huber, Sascha Koop, Robert Heinrich, Michael Büttner, Synobyte, Paul Hazelwood, Adam Porter, Hendrik Lesser, Luke Vernon, Marcus Kollmann, Claus Praefcke, Eugene Laptev, Cyrex / Fusion Music Crew, Hermann the German, Ronin Tales, Dirty Rice, JPoverty, Frank Lalane, Franck Quero, Christopher Larsson, The West Brothers, Florian Prengel, Alexander Talmon, Jens Grezes
Thanks toEveryone at Atari, The community and to all of our supporters since the first days., Everyone else of the innumerous people that offered their support and helped making Crashday possible., Our families; women and friends who supported us in this long and stressful time., Antje for her big patience...
Crashday1997‑2017, www.crashday.com

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Caroline Fauchille, 197 other games
Stéphane Entéric, 179 other games
Vincent Hattenberger, 169 other games
Rebecka Pernered, 141 other games
Jocelyn Cioffi, 129 other games
Sophie Wibaux-Meliet, 120 other games
Mike Shaw, 110 other games
Cyril Voiron, 105 other games
Jean-Yves Lapasset, 102 other games
Lewis Glover, 97 other games
Philippe Louvet, 94 other games
John Tyrrell, 80 other games
Ludovic Bony, 78 other games
Renaud Marin, 75 other games
Alistair Hatch, 69 other games
Alain Fourcaud, 62 other games
Jean Grenouiller, 61 other games
Sébastien Chaudat, 61 other games
Elise Pierrel, 60 other games
Lisa Gaillard, 58 other games
Pascal Guillen, 54 other games
Luke Vernon, 52 other games
Didier Flipo, 49 other games
Graeme Struthers, 46 other games
Wolfgang Duhr, 46 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Crashday, a group of 78 people
Act of War: High Treason, a group of 26 people
Driver: Parallel Lines, a group of 25 people
Kid Paddle, a group of 24 people
Marc Ecko's Getting Up: Contents Under Pressure, a group of 24 people
Desperados 2: Cooper's Revenge, a group of 24 people
Dragon Ball Z: Budokai Tenkaichi, a group of 23 people
Driv3r, a group of 23 people
Astérix & Obélix XXL 2: Mission: Las Vegum, a group of 23 people
Tycoon City: New York, a group of 23 people
Kao Challengers, a group of 23 people
Boiling Point: Road to Hell, a group of 22 people
Arthur and the Invisibles: The Game, a group of 22 people
Indigo Prophecy, a group of 22 people
RollerCoaster Tycoon 3: Soaked!, a group of 22 people
Dora the Explorer: Backpack Adventure, a group of 21 people
Astérix & Obélix XXL 2: Mission: Wifix, a group of 21 people
Neverwinter Nights 2, a group of 21 people
Dungeons & Dragons: Dragonshard, a group of 20 people
Dragon Ball: Advanced Adventure, a group of 20 people
Arthur and the Invisibles: The Game, a group of 20 people
Saint Seiya: The Sanctuary, a group of 20 people
Act of War: Direct Action, a group of 20 people
Arthur and the Invisibles: The Game, a group of 19 people
Test Drive Unlimited, a group of 19 people

Credits for this game were contributed by Sciere (488509)