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At Cyberlife | | Design | Tony Simpson | | Additional Design | Robin E. Charlton, Mark Ashton, the Creatures Development Team | | Lead Programmer and systems design | Robin E. Charlton | | Lead Agent Engineer and ecology design | Mark Ashton | | Programming | Ben Campbell, Robert Dick | | DirectX "stuff" | Chris Wylie | | Macintosh programming | Keith Hook | | Agent Engineering | John Ferguson | | Genetic Engineering | Sandra Linkletter | | Additional Genetic Engineering | Eric Goodwin | | Art Direction | Colin Swinbourne | | Graphic Artists | Claudio Berni, Ceri Llewellyn, Darren Thomas, Paul Simon, Sean Nicholls, Colin Swinbourne | | Introduction Sequence modeling | Claudio Berni, Ceri Llewellyn | | Neuroscience and brain modeling | Dylan Banarse | | In game music | Peter Chilvers | | Sound effects | Oscar Wilkinson, Mark Ashton | | Introduction sequence music, post production | Richard Joseph | | Additional prototyping and development | Gary Buckley, Dharmesh Raithatha, Alima Adams | | QA and Production Manager | Ben Simpson | | Manual and help file | Toby Simpson | | Quality Assurance | The Creatures Team, Oscar Wilkinson, Tytn Hayes | | With thanks to | Stephen Grand, Howard Newmark, The Web Team, Henry's in Cambridge | | Produced and Directed by | Toby Simpson | At Mindscape | | Producer | Lee Singleton | | Director of development | David Bishop | | Associate producer | Richard Plumb | | Product manager | Anthony Parkins | | PR manager | Paul Kluge | | Graphic design manager | Bill Duncan | | Graphic design | Steve Longdale | | Localization manager | Patrick Baroni | | Creative services manager | Maria Fernandez | | QA manager | Mark Hilton | | QA lead tester | Adrian Wood-Jones | | QA testers | Ian White, Derek Holt, Marcus Starnes, Martin Newing, Ashley Powell |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Richard Joseph, 64 other games Ashley Powell, 47 other games Lee Singleton, 37 other games David Bishop, 35 other games Howard Newmark, 25 other games Darren Thomas, 22 other games Bill Duncan, 21 other games Adrian Wood-Jones, 19 other games Colin Swinbourne, 16 other games Patrick Baroni, 12 other games Toby Simpson, 11 other games Martin Newing, 10 other games Sean Nicholls, 10 other games Mark Ashton, 9 other games Maria Fernandez, 8 other games Richard Plumb, 8 other games Ben Simpson, 8 other games Ian White, 8 other games Stephen Grand, 7 other games Mark Hilton, 7 other games Steve Longdale, 6 other games Eric Goodwin, 6 other games John Ferguson, 6 other games Paul Simon, 6 other games Chris Wylie, 5 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Creatures Adventures, a group of 20 people Creatures 3, a group of 17 people Team Apache, a group of 14 people Creatures, a group of 10 people Creatures Village, a group of 9 people Warhammer: Dark Omen, a group of 7 people MegaRace 2, a group of 5 people Su-27 Flanker Mission Disk, a group of 5 people Creatures: Raised in Space, a group of 5 people Su-27 Flanker (Squadron Commander's Edition), a group of 5 people The Amazing Virtual Sea Monkeys, a group of 5 people Dig Dug Deeper, a group of 4 people Warhammer: Shadow of the Horned Rat, a group of 4 people Alien Olympics, a group of 4 people James Pond 2: Codename: RoboCod, a group of 4 people CyberSpeed, a group of 4 people Diggers, a group of 4 people Imperialism II: The Age of Exploration, a group of 4 people Pokémon Project Studio: Red Version, a group of 3 people Global Effect, a group of 3 people People's General, a group of 3 people Deadline, a group of 3 people Pac-Man All-Stars, a group of 3 people Time of Defiance, a group of 3 people Commander Blood, a group of 3 people
Credits for this game were contributed by WildKard (11891) |
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