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Publishing | | President | Yves Guillemot | | CEO | Yves Guillemot | | Executive Director, Worldwide Studios | Christine Burgess-Quémard | | Chief Creative Officer | Serge Hascoët | | EMEA Director | Alain Corre | | USA Director | Laurent Detoc | Production | | Director Third Party Development | Bertrand Chaverot | | Executive Producer | Stéphane Decroix | | Producer | Romain de Waubert de Genlis | | Associate Producer | Erwan Le Breton | | Assistant Producers | Xavier Penin, Alexandre Terrier | | Business Development | Fabrice Pierre-Elien | | Marketing Game Manager | Damien Moret | | Marketing Coordinator | Guillaume de Butler | | Special Thanks | Virginie Gretz | Arkane Studios | | Creative Director | Raphaël Colantonio | | Producer | Julien Roby | | Lead Level Designer | Christophe Carrier | | Lead Programmer | Sebastien Scieux | | Art Director | Daniel Balage | | Art Technical Expert | Laurent Fischer | | Lead Animator | Etienne Aubert | | Executive Producer | Romuald Capron | | Studio Manager | Romuald Capron | | Assistant Producers | Marco Mele, Brice Tingaud | | Game Designers | Julien Roby, Christophe Carrier, Etienne Aubert, Marco Mele | | Level Designers | Anthony Huso, Stephane Aili, Yoann Saquet, Joackim Daviaud, JiJi Poncet, Marco Mele, Michael Thomas Ryan (Floodgate Entertainment) | | Programmerrs | Gilles Marion, Loïc Lacote, Cyril Meynier, Benjamin Liénard, Xavier Sadoulet | | Environmental Level Designers | John Granier, Christophe Lefaure, Jean Edouard Fages | | Level Artists | Régis Capotosto, Eric Pira, Kathrin Roessler, Yohan Lori (Krysalide), Fabrice Rastetter, Yoann Guilloud, Fanny Buecher, Philippe Nouhra | | Senior FX Artist | Pierre Bracconi | | HUD Artist | Pierre Bracconi | | HUD Artist Assistant | Emmanuel Petit | | Concept Artists | Joel Mouelier, Guillaume Bonamy, Pierre Alain Chartier | | Additional Concept Artists | Jason Felix, Steve Garofalo, Pierre Bracconi | | Character Artists | Daniel Balage, Ignazio Corrao, François Beudin, Fabrice Rastetter, François Delnord | | Additional Character Artists | Kursad Karatas, Mathieu Reydellet (Krysalide), Cedric Peyravemay (Krysalide) | | Character Animators | François Delnord, Jean Christophe Serme, Florent Perrin, Jean Francois Sarazin, Damien Pougheon, Alain Maindron, Thomas Rigaud | | Ambient Cues | Kemal Amarasingham (Floodgate Entertainment) | | Story Concepts | Raphaël Colantonio, Christophe Carrier, Marco Mele | | Special Thanks | Viktor Antonov (Valve Software Art Consultant), Gabe Newell (Valve Software), Tom Leonard (Valve Software), Jay Stelly (Valve Software), Douglas R. Wood (Valve Software), Brian Jackobson (Valve Software), Scott Dalton (Valve Software), Ido Magal (Valve Software), Alfred Reynolds (Valve Software), Gary McTaggart (Valve Software), Chris Green (Valve Software), Charlie Brown (Valve Software), Paul Neurath (Floodgate Entertainment), Nathaniel Blumberg (Floodgate Entertainment), Michael Renaudat, Veronique Chaumont, Michael Monereau, Philippe Vachey, Olivier Enselme Trichard, Philippe Guyenne, Gaël Giraudeau, Virginie Gretz, John Barnard, Matt Cofer, Michael Bzdell, Jarrod Hannah, Bob Jackson, Paul Martin, Scott Hofheins, Dave Shramek, Harvey Smith, Evan Van Zelfden, Marc LeBlanc, Mark Capers, Adam Crist, Gabriel Farris, Warren Spector, Stephen Dupree, Joe Riedel, Bill Money, Michael Songy, David J. Reese, Andrew Waks, our wives, friends and husbands for moral support | Kuju Entertainment | | Studio Head | James Brooksby | | Producer | Richard Underhill | | Lead Game Designer | Alastair Halsby | | Additional Game Design | David Millard | | Lead Technology Programmer | Alex Thomson | | Lead Programmer | Mark Sinclair | | Programmers | Nick Oakley, Sherif Aziz, Richard Mackie, James Gilby, Gareth Lewis | | Art Direction | Owain Catton | | Senior Character Art | Mark Davies | | Environment Art | Michael Green, Stephen Hawes | | Additional Environment Art | Lee Smith | | Lead Animator | Mansoor Naim | | Senior Animator | Mark Jagger | | Special Effects | Alastair Halsby, Mark Sinclair, Benoit Joubert | | Sound Design | Alastair Halsby | | Lead Level Designer | James Lane | | Level Designers | Alex Trowers, Che Hamilton, Jim Mummery | | Technical Support | Roberto Katalinić, Richard Underhill, Jon Vernon | | QA | Rory Parsons, Robert Neculau, Asad Habib | | Production Director | Michael Cox | | Business Development | Joel Benton | | CEO | Ian Baverstock | | Special Thanks | Alfred Reynolds, Derrick Birum, Jason Ruymen, Scott Lynch, Steve Hartland, Trey Shewmake, Kate Griffin | Additional Production | | Scriptwriter | Richard E. Dansky | | Additional scriptwriting | Jeffrey Spock | | Cinematic and Trailer Director | Fabien Ouvrard | | Animatic Artist | Cyrille Caron | | Cinematic Editors | Damien Poncelin de Raucourt, Julien Milaire | | Special Effects | Wilton Poirot (Flash Design) | | Additional Special Effects | Julien Milaire | | Trailer | McGuff | | Supervisor | Albert Bonnefous (Lobo) | | Producer | Jean-Jacques Benhamou (Ben) | | Modeling ‑ Lighting | Nicolas Bracq (Nikko), Bruno Baron (Adol), Franois Launet (Goomi), Jeremy Delchiapo (Jeremy), Albert Bonnefous (Lobo) | | Animation | Stéphane Mangin (Mangin), Nicolas Prothais (Nicolas) | | Setup | Mathieu Trintzius (Tieum), Michel Pecqueur (Mitch) | | Fx | Emilien Dessons (Emilien), Emmanuel Prevot (Gamin) | | Ending Cinematics | Ludi Factory Creation Studios | | 3D Project Managers | Odile Perrin, Mathieu Breda | | 3D Artists | Cyrille Caron, Sebastien Le Neve, Clement Gerard, Roland Caron, Benoit Joubert, Stephane Dauphin, Guillaume Baratte, Jeremy Theng, Eric Le Tourneur, Corinne Makembe, Franois Malary, Guillaume Barlier, Mickal Gantois | | Database | Olivier Bonnenfant | | Additional Character Art for the Multiplayer | David Demaret, Roland Caron | | Additional vfx for the Multiplayer | Benoit Joubert | | Game Design Consultant | Randy Smith | | Additional Art Consultant for the Multiplayer | Gabriel Villatte | | Character Animator on Dark Messiah | Emilie Guintini (Game Consulting) | Might & Magic Brand | | Executive Producer | Stéphane Decroix | | World Manager | Erwan Le Breton | | World Development | Richard E. Dansky, Jeffrey Spock | | World Artist | Olivier Ledroit | Sounds, Music & Voices | | Creative Studio Manager | Karen Vernimmen | | Music, Sound and Mix Supervisor | Sylvain-Luc Brunet | | Project Manager | Anne Langourieux | | Music composed by | Sascha Dikiciyan, Cris Velasco | | Music produced by | Sascha Dikiciyan, Cris Velasco | | Performed by | TheFILMharmonic Orchestra and Choirs | | Recorded in Prague at the Dvorak Hall by | Cenda Kotzmann | | Conductor and Chorus Master | Mario Klemens | | Assistant Engineer | Ivan Zbiral | | Orchestra Session Producer | Dori Amarillio | | Orchestra Contractor and Recording Manager | Petr Pycha (for MUSA Ltd) | | Mixed at LudiFactory Sound Studio by | Martin Dutasta | | Sound Engineers | Martin Dutasta, Manu Pothier, Frederic Commault | | Sound Designer | Sébastien Gaillard | | Sound Effects - Foleys - Additional Mix | Frédéric Devanlay (Big Wheels Studio) | | English Voice Artistic Direction | Eddie Crew | | English Voice Actors | Tercelin Kirtley (Sareth), Moon Dailly (Xana), Barbara Weber (Leanna), Eddie Crew (Phenrig), Geoffrey Bateman (Arantir), Paul Bandey (Demon Sovereign), Christian Erickson (Menelag), Leslie Clack (Undead Leader (multiplayer)), Paul Bandey (Undead Leader (multiplayer)), Alexis Kendrick, Cristina Batman, Dana Burns Westberg, Gary Cowan, Hester Wilcox, Jerome Di Giacomo, John Greaves, Ken Samuels, Ken Starckevic, Mark Jane, Paul Barrett, Steve Gadler | | French Voice Artistic Direction | Martial Le Minoux | | French Voice Sound Engineers | Manu Pothier, Frederic Commault | | French Voice Actors | Pierre Tessier (Sareth), Véronique Desmadryl (Xana), Marie Chevalot (Leanna), Philippe Dumond (Phenrig), Pierre-Alain De Guarrigues (Arantir), Gérard Dessalles (Demon Sovereign), Patrice Melennec (Menelag), Thierry Mercier (Aratrok), Marc Alfos (Human Leader (multiplayer)), Sylvain Lemarié (Undead Leader (multiplayer)), Boris Rhelinger, Bruno Choel, Bruno Magne, Cyrille Artaux, Cyrille Monge, Laurence Bréheret, Martial Le Minoux, Nathalie Homs, Philippe Catoire, Serge Thiriet, Stéphane Roux, Thierry Kazazian, Vincent Ropion, Xavier Fagnon | | German Voice Artistic Direction | Dieter Pfeil | | German Voice Sound studio | Krauthausen Musik & Tonproduktion Kln | | German Voice Sound Engineers | Frank Schlusemann, Mark Tittmann | | German Voice Actors | Andreas Meese (Sareth), Vanessa Wunsch (Xana), Susanne Dubrosskin (Leanna), Josef Tratnik (Phenrig), Matthias Haase (Arantir), Daniel Werner (Demon Sovereign), Hans Gerd Kilbinger (Menelag), Hans Holzbecher (Aratrok), Josef Tratnik (Human Leader (multiplayer)), Dieter Maise (Undead Leader (multiplayer)), Carl Naughton, Dieter Pfeil, Friedhelm Rott, Hans Bayer, Ilja Welter, Jrg Lw, Markus Pfeiffer, Renier Baaken, Rolf Berg, Vittorio Alfieri | | Italian Voice Artistic Direction | Gian Maria Battistini | | Italian Voice Sound Engineers | Studio Ark | | Italian Voice Actors | Massimo Rossi (Sareth), Federica Tabori (Xana), Brunella Zaccherini (Leanna), Gabriele Duma (Phenrig), Raffaello Lombardi (Arantir), Dario Oppido (Demon Sovereign), Massimo Malucelli (Menelag), Renzo Ferrini (Aratrok), Massimo Rossi (Human Leader (multiplayer)), Raffaello Lombardi (Undead Leader (multiplayer)), Anna Giulia Belletti, Francesco Mei, Gino Paccagnella | | Spanish Voice Artistic Direction | Rafael Gómez | | Spanish Voice Sound studio | Best Digital | | Spanish Voice Actors | Claudio Serrano (Sareth), María Antonia Rodríguez (Xana), Mar Bordallo (Leanna), Salvador Aldeguer (Phenrig), Gabriel Jiménez (Arantir), Pablo Adam (Demon Sovereign), Julio Núñez (Menelag), Héctor Cantolla (Aratrok), Julio Núñez (Human Leader (multiplayer)), Gabriel Jiménez (Undead Leader (multiplayer)), Ana M. Mar, Cholo Moratalla, Jesús Rodríguez, José Antonio Ceínos, José Padilla, Lucía Alonso, Luís Bajoz, Miguel Ángel Montero, Pedro Tena, Roberto Encinas | Localization | | Localization Studio Manager | Coralie Martin | | Worldwide Localization Project Manager | Bénédicte Laborie | | Worldwide Localization Assistant | Abdelmadjid Bouzidi (Madjid) | | Linguistic coordinator | Bénédicte Jouzel | | English Localization Proofreading | Adrian Matthews | | French Translations & Localization Tests | Words of Magic Paris | | German Localization | Ubisoft GmbH | | German Project Management | Stefan Dinger, Dieter Pfeil | | German Translator | Christian Jentzsch (Jolly Joker) | | German Localization Testers | Stefan Dinger, Dieter Pfeil, Christian Jentzsch | | Italian Localization | Orange Studio | | Italian Project Management | Gabriele Vegetti | | Italian Translators | Marco Calcaterra, Daniele Balestrieri, Gian Maria Battistini | | Italian Localization Testers | Antonio Vaccarino, Gian Maria Battistini | | Spanish Localization | Betafix Services | | Spanish Project Management | Nancy Niddam | | Spanish Translators | Diego Gálvez, Concha Verdasco, Jess Corredera | | Spanish Localization Testers | Rafael Gómez, José Antonio Vélez | Editorial | | Chief Creative Officer | Serge Hascoët | | Editorial Game Design Director | Lionel Raynaud | | Editorial Gameplay Director | Cyril Derouineau | | Editorial Artistic Director | Jean-Marc Geffroy | | Editorial GameScript Director | Emmanuel Guardiola | | Editorial Scenarios & Cinematic Director | Alexis Nolent | | Worldwide Projects Coordination Director | Anne Blondel-Jouin | | EMEA Projects Coordinator | Nicolas Schoener | | Fireteam Manager | Laurent Mascherpa | | Process & Methods Director | Michel Pierfitte | | Technical Board | Yann Le Tensorer, Nicolas Rioux, Shen Li, Todd Lewis | | Gameslab Team | Alexandre Debrousse, Frédéric Duroc, Julien Bourbonnais, Rafael Morado | Marketing | | Editorial Marketing Director | Laurence Buisson-Nollent | | Editorial Marketing Group Manager | Gabrielle Loeb | | Marketing Game Manager | Damien Moret | | Marketing Coordinators | Guillaume de Butler, Philippe Le Bot | | Marketing Artist | Flavie Journet | | Additional Marketing Art | Franck Sauer (for Fresh 3D) | | EMEA Marketing Director | John Parkes | | EMEA Group Manager | Sébastien Courmont | | EMEA Brand Manager | Yannick Spagna | | EMEA Marketing Assistant | David Bismut | | US VP Marketing | Tony Kee | | US Marketing Director | Hélène Juguet | | US Group Manager | Karen E. Conroe | | US Senior Brand Manager | Tena Lawry | | US Brand Manager | Nate Mordo | | U.S. Manager, Online Marketing & Advertising | Paul Caparotta | | Director, Digital Marketing | Joshua Milligan | | U.S. Project Manager | Jasen Martinez | | U.S. Director of Public Relations | David Hawk | | EMEA Group PR Manager | Stéphane Vallet | | EMEA PR Specialist | Tiphaine Locqueneux-Bianchi | | US PR Manager | Cindy Lum | | Germany Brand Manager | Michael Thielmann | | UK Brand Manager | Phil Brannelly | | France Brand Manager | Benoit Fouillet | | Scandinavia Brand Manager | Jesper Lund | | Italy Brand Manager | Stefano Rigattieri | | Spain Brand Manager | Antonio Alonso | | Holland Brand Manager | Michiel Verheijdt | | Belgium Brand Manager | Xander Valkiers | | Australia - New Zealand Brand Manager | Jemesie Christo | | Swiss Brand Manager | Cédrick Crauzaz | | Export Brand Managers | Rebecca Molloy, Rose-Marie David | Online | | Online Marketing Group Manager | Cyril Marchal | | EMEA Online Marketing Manager | Francisco de la Guardia | | U.S. Online Marketing Manager | Carolyn Carnes | | U.S. Online Advertising Manager | Jason Cantor | | Online Services | Yves Jacquier, Frank Zhang, Sébastien Hinse, Mike Chih Chiang Chao | | Online Technology Group Director | Olivier Chappe | | Game Service Lead | Sylvain Breton | | Game Service | François Rochette, Daniel Caune, Éric Bertrand | Legal & Accounting | | Legal Department Manager | Cécile Russeil | | Legal Counselors | Marie-Anne Boutet, Mylène Joret-Bohe, Joshua Meyer | | Cost Control | Asmaa Rouissi | Manufacturing | | EMEA Manufacturing Manager | Josiane Valverde | | EMEA Planning & POS Manager | Laurent Lugbull | | EMEA Logistics Manager | Angélique De Maio | | EMEA Planning Coordinator | Corentin François | | EMEA Manufacturing Assistant | Jérôme Herry | | US Production Manager | Josh Ostrander | | US Production Coordinator | Alison Slavin | | US Manager, Manufacturing | Tony Silveira | | US Manager, Logistics | Toni Alves | | US VP, Operations | Rich Kubiszewski | | IS Manager | Benoît Maury-Bouet | Quality Assurance | | QA Functional Division Manager | Marius Tudorel Potîrniche | | QA Lead Platform Specialist | Mircea Nuţu | | Single Player Lead Tester | Cristian Tănase | | Single Player Lead Assistant | Daniel Iosca | | Single Player Testers | Alexandru Bontu, Florian Alungulesa, Costin Mugurel Tanase, Bogdan Preda, Octavian Constantin, Andrei Miftode, George Ciprian Roibu, Codruţ Catargiu, Albert Ionut Nicola, Marius Tudorache, Remus Burticel, Alexandru Oncete | | Multiplayer Lead Tester | Robert Neculau | | Multiplayer Lead Assistant | Tiberiu Burnea | | Multiplayer Testers | Victor Jereghi, Adrian Turbatu, Adrian Valentin Simion, Andreea Marian, Claudiu Popa, Adrian-Cosmin Baltaretu, Costin Olteanu, Cristian Ghezea, Daniel Codru, Daniel Valentin Ionescu, Ianis Cuchidis, Ionut Roman, Ionut Velciu, Isaic Dragos Vizireanu, Iulian Serban Nica, Lazar Bucur, Octavian Mihai, Rares Bogheanu, Valentin Cosmin Istrate | | QA Platform Specialists | Constantin Voinea | | Data Manager | Marius Mardale | | Hardware Manager | Bogdan Alexandru Mâniosu | | Hardware Specialist | Ciprian Ionut Dinicioiu | QA Ubisoft Montreal | | Compatibility Lab Lead | David Lévesque | | Compatibility Lab tester | Martial Antoine | Other | | Special Thanks | Nicolas Bonvalet (Game Consulting), Isabelle Massa (Nvidia), Cyril Zeller (Nvidia), Stephen Maccalla (Intel), Nicolas Thibieroz (ATI), Anne-Carole Lafosse, Marie-Sophie Bromont, Anne Charron, Charlene Dax, Peter Hammer, Emilie Sauval, Pascal Barret, Olivier Martineau, Gladys Valere, Marie-Line Drode, Benoit Battle, Cedric Duchet, Georges Grouard (Jay) | | The 'Disciples of Sareth' Winners | Klaus Bitto (Labyrinth), Tripo Vukovic (Infiltrator-SF), Sam Fisher (Lhorkan), Ott Madis Ozolit (Oakwarrior), James Koppel (YvonnelBaenre), Christian Hinse (Angelspit), Brian Hall (CaenEcho), Jayse Meyer (ekko2006), Jacob Fliss (erfg12), Gho Xen (GhoXen), Itzyk Grossman (I.G), Karta Bon (Kartabon), Landen Rszick (pomimimin), Oren Bartal (renboy), Dan Gordon (ScroLLX), Gi Han (sejin), Travis Goodwin (SirSlade), Dan Greenheck (The_Shaftzor), Urthdigger Sharpelaw | | The Apostles of Might & Magic | Charles Henson (chip5541), David Botha (Commander_18), Eldon Harris (Roencia), Fredrik Alsgren (Alderbranch), Guy Rozen (HolyEggplant), John Nicholson (Dulain), Jorre Wampers (FCy-JMDK-WLKY), Rick Adams (radams01), Robert MacDonald (M00n-Un1t) |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Yves Guillemot, 257 other games Serge Hascoët, 190 other games Christine Burgess-Quémard, 176 other games Laurent Detoc, 159 other games Coralie Martin, 156 other games Hélène Juguet, 143 other games Anne Blondel-Jouin, 142 other games Lionel Raynaud, 112 other games Jean-Marc Geffroy, 110 other games Alain Corre, 110 other games Tony Kee, 106 other games Martial Le Minoux, 105 other games Alexis Nolent, 103 other games Karen E. Conroe, 99 other games Cyril Derouineau, 99 other games Michel Pierfitte, 91 other games John Parkes, 90 other games Laurence Buisson-Nollent, 87 other games Josh Ostrander, 85 other games Marius Tudorel Potîrniche, 72 other games Alexandre Debrousse, 70 other games Nicolas Schoener, 69 other games Nicolas Rioux, 66 other games Renier Baaken, 65 other games Fabrice Pierre-Elien, 65 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Heroes of Might and Magic V, a group of 126 people Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 101 people Heroes of Might and Magic V: Tribes of the East, a group of 94 people Tom Clancy's Splinter Cell: Double Agent, a group of 83 people Tom Clancy's Splinter Cell: Conviction, a group of 80 people Haze, a group of 78 people Assassin's Creed: Brotherhood, a group of 72 people Tom Clancy's Rainbow Six: Vegas 2, a group of 71 people Beowulf: The Game, a group of 70 people Assassin's Creed (Director's Cut Edition), a group of 68 people Assassin's Creed II, a group of 67 people Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 66 people Tom Clancy's Rainbow Six: Vegas, a group of 62 people Tom Clancy's Splinter Cell: Double Agent, a group of 59 people Cold Fear, a group of 58 people Lost: Via Domus, a group of 58 people Brothers in Arms: D-Day, a group of 57 people Tom Clancy's Ghost Recon: Future Soldier, a group of 57 people Far Cry: Instincts - Predator, a group of 57 people Tom Clancy's H.A.W.X, a group of 56 people Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 56 people Rabbids Go Home, a group of 56 people Assassin's Creed, a group of 54 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 54 people Peter Jackson's King Kong: The Official Game of the Movie, a group of 52 people
Credits for this game were contributed by Kabushi (104484) |
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