Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Dark Void (Windows)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

Cut epic story about ordinary pilot stuck in alternate world POMAH (33731) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars

Our Users Say

Category Description MobyScore
Acting The quality of the actors' performances in the game (including voice acting). 3.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.4
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.1
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 2.6
Overall MobyScore (7 votes) 3.2

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Total PC Gaming
Airtight’s debut offering does show some signs of promise, but its disparate gameplay needed to have been blended together more smoothly.
GameStar (Germany)
Ich hatte Dark Void schon vor dem Test ein paarmal kurz anspielen können und freute mich auf launige Luftkämpfe und coole Ballereien an endlos hohen (oder tiefen) Steilwänden. Und das macht auch Spaß, keine Frage. Aber ständig? Gegen immer die gleichen Gegner mit immer den gleichen Waffen in sehr ähnlichen Levels? Airtight Games hatten einige gute Ideen, und mit mehr Zeit und mehr Budget hätte Dark Void ein packendes Actionspiel mit einem witzigen Szenario werden können. So ist das Gesamtergebnis jedoch nur mittelmäßig. Schade.
PC Gameplay (Benelux)
Een uniek coversysteem en coole jetpack zijn helaas niet genoeg om dit spel van de grond te doen komen.
Dark Void ist wie ein Flugzeug im schleppenden Steigflug. Nicht wirklich am Boden, aber auch noch nicht wirklich in der Luft. Es gibt also eine Menge Dinge, die Potenzial hätten und im Grunde auch Spaß machen, doch keine davon weiß einen wirklich zu begeistern. Das 3D-Kampf-System ist witzig, scheitert aber ein wenig an dem nicht sonderlich einfallsreichen Einsatz, der Flugmodus ist cool, überwältigt einen aber mangels großer Schlachten auch nie wirklich und die Story ist mit seinen Mysterien und Geheimnissen zwar theoretisch interessant, aber auch nicht überraschend. Was also bleibt, ist ein „ganz gutes“ Action-Spiel, bei dem uns sehr schmerzlich ein Multiplayer-Modus abgeht.
PC Games (Germany)
Umgebungen, die wir seit Langem in einem Spiel gesehen haben: Vom kargen Dschungel (inklusive Tempelanlage im Indiana-Jones-Stil) über dröge Marslandschaften bis hin zu völlig eintönigen Raumschiffgängen ist alles vertreten, was die Fibel "Leveldesign für Dummies" so hergibt. Wer über eine leistungsstarke Geforce-Grafikkarte verfügt, kann immerhin die schwachbrüstigen Waffeneffekte mit PhysX-Spielereien aufpeppen. Aber auch das ändert nichts daran, dass Dark Void eine halbgare Angelegenheit ist.
It's a shame that Dark Void doesn't capitalize on its high-flying potential as well as it could. And it's even more unfortunate that there's no way to face off with your friends in aerial combat or stunt competitions. Dark Void offers only a single-player campaign, and the story has enough intrigue to keep you mildly interested throughout. The adventure is reasonably long, and once it's over, you can replay sections you enjoyed and continue to upgrade your arsenal. Even so, there isn't enough content to justify paying full price for the game. If you are hungry for some jetpack-fueled excitement and willing to spend a few hours to earn it, then Dark Void will reward your determination with some great opportunities. The thrills are in there, but you'll have to handle a lot of baggage if you want to find them.
Spazio Games
L’attesa di chi nutriva la speranza di trovare in Dark Void un esponente finalmente capace di portare una ventata di aria fresca al genere action in terza persona, rimarrà purtroppo delusa, almeno in parte, dall'ultimo titolo di Airtight Games. Senz’altro la componente aerea è stata implementata in modo decisamente soddisfacente, ma purtroppo non si è puntato a sufficienza su queste fasi, alternandole con sezioni a piedi fin troppo sotto tono. Quanto di buono il titolo ha da offrire è inoltre appannato da un comparto tecnico solo sufficiente, risollevato in parte da una colonna sonora d’autore. Peccato davvero, le potenzialità c’erano, ma così com’è il titolo ha qualcosa da offrire solo agli appassionati più accaniti.
Adrenaline Vault, The (AVault)
Sadly, for a game that has so much potential, it falls short in many ways. It’s still a fun game, but there are a few places where it likes to crash to the desktop for no reason.
Cheat Happens
Dark Void could have been an incredible and unique experience, but instead we get a glitchy, uninspired title that manages to mess up even its own unique jetpack mechanics. Gamers will remember that the title was delayed late last year, perhaps another delay would have been better than releasing this lackluster, unpolished title.
Again, it's not that Dark Void is a bad game -- the designers included some nifty gameplay elements and an engaging, Stargate-type setting -- it's just that it doesn't feel like it knows exactly what it's doing. The ideas weren't taken to their logical conclusions; the designers stuck their toes in the water, pulled them back, and decided they needed to gather a little more gumption before they could dive in. Maybe in Dark Void 2, in which a brash, headstrong pilot gets a hold of a jetpack created by an aging engineer and uses it to fight zombies, we'll see the full-fledged realization of this game's genuinely interesting designs. Until then, however, jetpack fans will have to settle for half-baked.
Dark Void could have been good. It could have been the Crimson Skies/Gears of War hybrid it looked like it might have been. Unfortunately, something somewhere went wrong. After finishing the six hour campaign, you'll be hard pressed to recall any outstanding moments. One level, set in a Watcher weapons manufacturing plant, offers something a little different to the tiresome norm, and the final boss battle is decent enough. But really, we're clutching at straws. And once the brutally short campaign is over, Dark Void is over. Without a multiplayer mode (which, we reckon could have been quite good), Dark Void rests on its single-player. Unfortunately, it's not up to the standards set by the best, and there's no motivation to play through it twice. Dark Void isn't bad, or broken, or busted. It's just average, generic, and instantly forgettable.
TotalVideoGames (TVG)
The ultimate issue in front of Dark Void is the fact that it doesn't know whether it's a third-person shooter or an arcade flight game, and does a pretty mediocre attempt at both. An uninspired approach to the design of the game's stages and challenges ultimately leaves Dark Void dangling in the chasm of mediocre shooters. Capcom's western developed titles haven't enjoyed the best of success so far; a trait we hope doesn't continue with Blue Castle's attempt at Dead Rising 2.
Ein Spiel mit einer neuen (Fliegen!) und vielen alten Ideen, das unter dem Strich nicht uninteressant ist. Doch mangelnde Abwechslung und insgesamt zu einfache Herausforderungen machen es zum Gegenteil eines Pflichttitels. Wenn ihr Dark Void spielt, werdet ihr ganz gut unterhalten, aber vorher werdet ihr vermutlich erst einige andere Actiontitel "abarbeiten" wollen.
If anything, the very beginning and the end are good illustrations of what is great and terrible about Dark Void. It begins with a fantastic introduction to flight, and ends with an all-out aerial dogfight followed by a suitably epic boss battle. But what do I actually remember more? The boring on-ground combat immediately following the prologue, and the terrible "you've been captured and have to fight out of a corridor-filled base without a jetpack" sequence right before the flight-filled endgame. It's just a damn shame that the nigh-amazing "The Rocketeer versus UFOs" premise crashes hard into "tepid Gears of Uncharted knock-off" ground.
Si ce titre avait subit moins de battage médiatique au cours des deux dernières années, il aurait permis une approche différente mais à la vue d'autres titres aussi bien médiatisés il décevra plus d'un joueur. Il retrouvera peut être son souffle sur le marché de l'occasion ou à prix réduit d'ici 6 mois à un an. Et encore, avec le nombre de jeux qui sortent, toujours plus croissant, il risque de passer inaperçu. Un jeu au scénario tellement peu attrayant, accompagné d'une réalisation bâclée et au gameplay sans intérêt majeur aura peu de chance de faire sa place sur le marché du jeu vidéo. L'idée mérite d'être travaillée plus en profondeur, d'arriver à maturation mais dans l'état actuel il procure trop peu de sensations pour être mis sur le devant de la scène.
Dark Void is een grauwe verzameling van bekende gameplayelementen. In de basis is de game aardig, maar nergens wordt iets goed genoeg uitgewerkt om je echt te vermaken. Op vaste bodem is het handiger om vijanden neer te meppen in plaats van te knallen, in de lucht slaat de verveling al snel toe door de saaie manier waarop je ufo’s verslaat en het verhaal is ongeïnspireerd. Een meesterlijke soundtrack kan niet verhullen dat Dark Void bepaald geen hoogvlieger is.
Dark Void réserve une belle douche froide à tous ceux qui s'attendaient à un jeu d'action original et aérien. Au lieu de cela ils découvriront un TPS tout ce qu'il y a de plus classique agrémenté de quelques phases de vol particulièrement poussives.
Dark Void is probably going to go down as one of the most disappointing titles of the year, after all of the expectation and hype. With a bit more time spent polishing and developing key elements and its story this could have become a “classic” as the potential is their for all to see, however in its current form it will sadly slip into the void of mediocrity that has claimed so many third person shooter in the past.
Cheat Code Central
Though the vertical combat is unique at first, it quickly gets stale. Consequently, Dark Void fails to bring anything substantive to the shooter genre. The linear level design, constant glitches, and unsatisfying, repetitive battles make this a game you should simply pass on.
Dark Void is all over the place. The story’s never explained adequately, the combat’s pretty much always a chore, and flying isn’t nearly as fun as it should be. I don’t hate Dark Void, but I don’t care for it, either. This is one of those titles that just exists; I doubt few will remember it this time next year.
Game Shark
Dark Void’s soundtrack is a consistently amazing blend of techno-noir (ala Blade Runner), tribal beats, and orchestral arrangements. It’s the type of score that can instantly make anything epic. The fact that it holds my highest praise should also be greatly disconcerting. Dark Void’s jet-pack inspires some genuinely thrilling moments, but never for long. From glitches to repetitive dog-fights and long stretches sans jet-pack, there is always something to ruin your fun as you trudge toward a wholly disappointing boss-battle and an inconclusive, patchwork ending.
Jocul nu este o noutate întrucât fiecare element al poveștii sau al gameplay-ului este împrumutat de ici de colo. Foarte haotic, urât de tot, cu o poveste de doi lei și personaje deloc veridice, Dark Void nu te face să visezi că zbori. Mai degrabă te face să visezi că nu te joci Dark Void.
Absolute Games (
Или вообще всегда держите его наготове — игра порой игнорирует клавиатуру во время многочисленных QTE: битв с арконами (будто сбежавшими из Defense Grid: The Awakening), захватов вражеского воздушного транспорта на манер Mercenaries 2 и еще нескольких «случайных» вставок. Упустите момент — начнете маневры заново либо вернетесь к контрольной точке. Заодно прочитаете на экране загрузки очередной совет, спойлер или сюжетные подробности. После подобных измывательств стремительная разборка с хилым финальным «боссом» выглядит как награда — наконец-то титры!