4 out of 7 people found this review helpfulwrite a review of this game
read more reviews by POMAH
read more reviews for this game
SummaryCut epic story about ordinary pilot stuck in alternate world
The GoodFirst of all, I liked the plot. It is so fictional, and it touches so different things that it stays in mind.
Two different gameplay elements such as 3D shooter and 3D flight is incorporated successfully in the game. Ability to hijack the UFOs on the air is impressive and QTE only allows to simplify the process.
Flight physics is nice, but mouse sensitivity should be strongly adjusted. It was seen that most of the developers worked on Crimson Skies: High Road to Revenge, and it defines the style and success of this part of the game.
The other part - 3D Shooter - is also made well, but it is seen not from the first sight. During 1st episode I was mastering the controls and only after gaining experience with covering system and abilities of Will, I've seen that such part is not bad also.
It may be said that AI of enemies is not high or even middle, but sometimes the battles are very challenging, especially when you fight with so-called bosses.
The music performed by Hollywood Orchestra in the game is great.
The BadThe worst thing in the game is default flying controls. But it may be made better, adjusting the mouse sensitivity in options. I made it two times. First time in Prologue, when I've controlled some character not seen during the rest of the game, and second time, when Will starts to fly.
The second bad thing is a plot. Not the plot in general, but connection of its parts. It seems that it so much edited or "cut" that many events are left behind the scene seen to the player. The absence of manual save also gives some troubles, but I'll finally master the controls and raise my class to pass the action sequences successfully.
The presence of Diary is unclear, however I did not find all the diary entries scattered along the playfield. It may be recollected to reach 100%, but I haven't a desire to make this. The story in the dairy entries does not influence the gameplay anyhow.
During the first episode, when Will can't use jetpack, I have found certain places, where you can't go out from due to geometrical polygon's problem. Only restart of checkpoint solved the problem, when Will reappears on the open field.
Another bad thing is AI of enemies. Such creatures are always told that they are more intellectual, but their behaviour is similar to human and Will eliminates them easily.
The final bad thing is a length of the game. It is short, however it allows to see the finish quickly and switch to the next game.