This isn't a novel story, but Howard Loreid's descent into Lovecraftian insanity can be entertaining if you can put up with sloppy puzzles and a slow, deliberate pacing. There's also the question of your tolerance of production values. We all know graphics shouldn't affect how enjoyable a game turns out to be, but there's no denying the visuals here, even for a low-budget adventure game, are particularly poor. The sound, as sparse as it is, actually works well, occasionally fostering mood, and Zoetrope included some blurred vision and breathing effects in some sequences to try and generate tension. Though you may be caught up in the ambiance at times, the adventure often stagnates, as the majority of the game features Howard traveling to nearby surroundings to snatch notes from other people's books.