Description
The world is on the brink of Armageddon. A full-scale global thermonuclear war has broken out, and as a general in a bunker somewhere, you must direct your offensive and defensive systems to nuke your opponents. Nobody wins, but maybe you can lose the least. Everybody dies.
DEFCON is an online multiplayer strategy game, but it can also be played in a singleplayer mode. Players place units, such as missile silos, airbases and radar dishes, on their territorial maps, and the game counts down from DEFCON 5 to DEFCON 1, during which time the players are to make strategic choices to eliminate their opponents without losing too much themselves.
The gameplay is shown on a large world map and the action is represented by icons and lines reminiscent of the drawing style of their two previous games:
Darwinia and
Uplink.
Alternate Titles
- "DEFCON: Strategic Nuclear War" -- 2007 Budget Release
- "Defcon: Guerre Mondiale Thermonucléaire " -- French Title
- "DEFCON: Globalna Wojna Termonuklearna" -- Polish title
- "DEFCON: Everybody Dies" -- European Title
Part of the Following Groups
User Reviews
The Press Says
| YouGamers |
Jul 10, 2007 |
90 out of 100 |
90 |
| Game Positive |
Apr 13, 2007 |
8.9 out of 10 |
89 |
| GamingExcellence |
Dec 30, 2006 |
8.6 out of 10 |
86 |
| Press Start Online |
Sep 25, 2006 |
17 out of 20 |
85 |
| Softpedia |
Oct 10, 2006 |
8.5 out of 10 |
85 |
| Factornews |
Oct 05, 2006 |
8 out of 10 |
80 |
| GamerDad |
Oct 04, 2006 |
     |
80 |
| JustPressPlay |
Dec 24, 2006 |
8 out of 10 |
80 |
| Jeuxvideo.com |
Feb 07, 2008 |
16 out of 20 |
80 |
| GameStar (Germany) |
Nov, 2006 |
75 out of 100 |
75 |
Forums
Trivia
Inspiration
DEFCON is probably inspired by
Wargames more than anything else (the movie and it's
videogame adaptation). The game's look as well as text on the main menu are direct references to this.
Sound
DEFCON applies a bunch of casual sounds to heighten the psychological effect of dealing with a thermonuclear war. Among these, the background music stays very much in the background. However as the game approaches the Defcon 1 stage, the background music increases in both tempo and strength. During actual nuclear war, piano key strikes can be heard as nuclear warheads impact with cities.
Awards
- Games for Windows Magazine
- March 2007 - #6 Game of the Year
Information also contributed by
PCGamer77 and
WildKard