Delta Force: Task Force Dagger Reviews (Windows)

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Developed by
ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Not worthy of your time vicrabb (7299) 1.83 Stars1.83 Stars1.83 Stars1.83 Stars1.83 Stars
New things don't add much to the game, if at all Kasey Chang (4617) 2.67 Stars2.67 Stars2.67 Stars2.67 Stars2.67 Stars
Pretty good, but rather buggy. kvn8907 (180) 2.83 Stars2.83 Stars2.83 Stars2.83 Stars2.83 Stars
One word, HORRIBLE MegaMegaMan (2285) unrated

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 1.9
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.9
Graphics The quality of the art, or the quality/speed of the drawing routines 2.5
Personal Slant How much you personally like the game, regardless of other attributes 1.9
Sound / Music The quality of the sound effects and/or music composition 2.6
Story / Presentation The main creative ideas in the game and how well they're executed 2.5
Overall User Score (11 votes) 2.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameZone (Jul 10, 2002)
This is an outstanding feature, though us cable guys now don't have the advantage anymore, but you can walk away, grab your beverage, a snack, let the dog out, etc without having to stare at the monitor. Very nice! Overall and despite a few shortcomings, I would recommend this title to any military FPS fan!
78 (Jul 25, 2002)
Den klassischen Delta-Force- Spielspaß in allen Ehren - aber ich kann mich nicht des Eindrucks erwehren, dass Novalogic hier versucht, mit der Afghanistan-Thematik das schnelle Geld zu machen. Das Genre bietet mittlerweile Besseres.
GameStar (Germany) (Aug, 2002)
Task Force Dagger sieht mittlerweile ähnlich alt aus wie Scharpings Minister-Karriere. Auch spielerisch kann es sich mit der aktuellen Konkurrenz auf keinen Fall messen. Dennoch machen mir die Missionen immer noch Spaß. Man muss jeden Schritt sehr genau planen, um sich nicht urplötzlich in einem Hinterhalt wiederzufinden. Allerdings bleibt Task Force Dagger chancenlos gegen Flashpoint & Co. Ich warte auf Black Hawk Down.
GameSpy (Jul 25, 2002)
Task Force Dagger's multiplayer is a much more dynamic experience than its single-player game. NovaLogic continues to do a good job supporting its games on the NovaWorld service, and getting connected is easy and plenty of players are online. There are a variety of scenarios, from Capture the Flag variants, to team Demolition games, to the usual Deathmatch games. Deathmatch is, of course, utterly chaotic and gives new meaning to the term "ephemeral."
PC Games (Germany) (Aug, 2002)
In der Ära Flashpoint wirkt Task Force Dagger einfach veraltet. Der Mehrspielermodus ist dagegen noch immer eine interessante Alternative zu Counter-Strike und Co. Auf Novalogics Internet-Servern laufen Team-Deathmatch- und Capture-the-Flag-Partien, die dank der gut ausbalancierten Waffen und Multiplayer-Karten mehr als einen Abend fesseln können. Das kann die Solokampagne nicht von sich behaupten.
PC Zone Benelux (Oct, 2002)
Een eerste aanblik schept veel verwachtingen, maar beter bekeken valt het allemaal wat tegen. Een AI als het achtereinde van een koe, dat doet een spel geen goed. Als er nog Afghanen zijn die dit lezen, dan kan ik ze aanraden om bij Novalogic een claim neer te leggen wegens discriminatie. Behalve als je een papegaai bent.
IGN (Jul 11, 2002)
It's not a game; it's a mission pack. The only reason Task Force Dagger is not sold as an expansion is because Land Warrior is almost two years old, and not doubt owned and regularly played by relatively few people. Of those select diehards still grasping on to the constant glimmer of voxel generated hope, a tiny fraction would invest in an expansion. Hence the standalone nature of this title.
Game Over Online (Aug 01, 2002)
It's rather a shame Dagger has been released now. It's all the more a pity because the Land Warrior engine is one of the few titles that factors in bullet ballistics. High-powered rifles can penetrate even metal. Sound clarity is always a NovaLogic strength and the unique voxel technology produces distances that create a haven for would-be virtual snipers. This title, however, even lacks the co-operative multiplayer mode that is found in its predecessors. Therefore, it's my opinion that Dagger illustrates a move by one of the original three great tactical FPS kings on the PC towards an arcade FPS.
55 (Jul 24, 2002)
Delta Force: Task Force Dagger spielt sich wie eine Erweiterungs-CD zu dem zwei Jahren alten Land Warrior. Gravierende Änderungen halten sich in Grenzen. Selbst die äußerst magere Intelligenz der Gegner wurde nicht überarbeitet und wirkt im Vergleich zur Konkurrenz bestenfalls lächerlich. Das Missionsdesign ist zwar auf dem ersten Blick abwechslungsreich, doch irgendwie ist jeder Einsatz fast gleich vom Aufbau. Warum Nova Logic außerdem auf den aktuellen Krieg gegen den Terror gesetzt hat, ist fast so kontrovers wie die schwabbelnde Grafik-Qualität des Spiels. Vielleicht soll das Szenario, vor allem in den USA, die Käuferschaft anziehen. Doch trotz allen Fehlern machen einige Missionen gegen die hirnlosen Gegner kurzfristig Spaß und der Mehrspieler-Modus ist sogar einen zweiten Blick wert. Alles in allem lohnt der Griff zu diesem Spiel nicht, denn bessere Titel wie Der Anschlag oder Rainbow Six Raven Shield stehen bereits in den Startlöchern.
45 (Oct 15, 2002)
La série des Delta Force a eu des hauts et des bas, avec Force Task Dagger, elle touche carrément le fond. Le seul intérêt de ce titre est sans doute de tourner sur les toutes petites machines. C'est un peu juste.
PC Zone (Sep 16, 2002)
Sadly though, the multiplayer games don't detract from the fact that this is simply exploiting a conflict that is still far too fresh in people's memories to be turned into any form of entertainment. It also falls short in the graphics and AI department, which are appalling. The forthcoming Delta Force: Black Hawk Down may deserve to be as successful as past chapters in the series, but if this tops the charts they'll be boxing camel shit and putting it on the shelves next.
GameSpot (Jul 16, 2002)
Delta Force: Task Force Dagger offers one or two vaguely entertaining features, like aerial reconnaissance, but in the end these things are buried under the weight of the game's many disappointing traits.
Gameplanet (Sep 03, 2002)
Basically, this game is not worth the box it comes in. It lets the side down in all the important areas and will not be fondly remembered by anyone, let alone poor old cash converters who will likely end up with a stack of them. Avoid. Tell all your friends and family that, should they one day be feeling generous, you would rather they didn't buy you this game. Dont even rent it. Ugh.
PC Gamer (Oct, 2002)
I just don’t understand how you can plop down the money for Task Force Dagger when there are so many better games in this niche of the genre. It’s a testament to the dullness of this game that its 25 missions feature a wide variety of mission types, yet all of them feel like the same monotonous hunts for brain-dead adversaries. Yes, you can view video footage from unmanned aerial drones. But the view is, shall we say, uninspiring.
ActionTrip (Jul 11, 2002)
I don't know how to conclude. Delta Force might have been the best MP game at one point, but there hardly is a reason to speak of that aspect of the game - TFD primarily focuses on the single player missions in Afghanistan, and brings nothing new to the multiplayer facet of the series. There. It is a real shame that we are facing the downfall of one of the first and foremost military simulations. Let's be realistic, in the sea of similar games, which keep appearing constantly, Delta Force: Task Force Dagger can only be compared to some value titles in its genre. Asking for $30 for this is a waste of $25.
Joystick (French) (Sep, 2002)
Face à un Ghost Recon de Redstorm, qui fait bien mieux dans tous les domaines, ce volet de Delta Force n'est pas d'un grand intérêt. Pourtant, les amateurs d'action (très) rapide ou de décors moches pourraient y trouver leur compte. Le thème ne sert que d'excuse pour nous balancer à la face un jeu à la technologie de plus en plus vieillissante.