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SummaryA fine example of a first person RPG
The GoodI liked the storyline of corruption and conspiracy and the ability of the player to interact with the environment. The skill-building element backed up the strategic FPS element well, and allowed more variation in each game. I found it helpful that there were several different ways to approach any given situation/mission.
The BadI thought the ending(s) were a bit disappointing because they don't really tell you what happened, but just hint at it. Also the AI was slightly weird, such as if you set off an alarm, no back-up troops enter the room. I would expect that an alarm would be heard throughout a complex. A lot of the scenes were dark and I found it hard to see with any screen glare, but it did add to the mood. Last thing...I have never before played a game with such long loading times...maybe it's just me.