Morgana talks to a ghost about new ways to make things explode (meaning alchemy).
The game is riddled with books you can read for fun.
The first village on your journey is a bit small.
Looking at myself while talking to that nice lady.
At the end of each quest you can choose between different rewards.
Fighting a skeleton in a crypt - classic roleplaying-style.
That strange ball was a boss-enemy.
These shrines act as waypoints to travel faster over the map.
Dungeon Crawlers for the win!
The world map shows only the most imporant information.
The inventory fills up very fast.
The skill tree is two pages long - something some players forget :).
Creating a creature from spare body parts.
Getting a first taste of using my dragon powers.
Did I already mention dungeons?
This funny sorcerer is really important on the prosecution of the game
The game is full of funny things. The owner of this house has a real passion for pigs