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DescriptionIt is the time of the Ascension wars, when powerful creatures of several races and origins battle against one another. The prize itself is nothing short of god-hood and dominance over the land. But for any one to achieve this, they must overcome the other Pretenders and convince the world that they are indeed the creature to worship.
Dominions 2: The Ascension Wars is a 4X turn-based strategy game played on a world map. Starting from a randomly generated or pre-designed map, players choose from among 17 civilizations and the avatar "pretender god" creature with which to conquer all others. From this new kingdom, players manage resources in their provinces and assemble armies (a commander, and any additional units) who are able to move between the provinces, conquer new lands and perform other tasks.
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The Press Says
|Computer Gaming World (CGW)||Feb, 2004||90|
|PC Gamer||Apr, 2004||87 out of 100||87|
|Strategy Informer||Jan 08, 2004||6.7 out of 10||67|
|IGN||Feb 02, 2004||6.5 out of 10||65|
|GameSpot||Jan 20, 2004||6.2 out of 10||62|
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- Computer Games
- March 2004 - #3 Game of the Year 2003
WildKard (12165) added Dominions 2: The Ascension Wars (Windows) on Nov 16, 2007
Other platforms contributed by WildKard (12165)
Illwinter Game DesignPublishing:
Shrapnel GamesGame Design:
Falsobordone, Håkan Nilsson (and the Coptic Roosters)Additional Sound Effects:
Michael Huang ProductionsManual and In-game Text Editing:
Johan Osterman, Daniel Serra, Erik Nilsson, Håkan Nilsson, Patrik Nyberg, Fredrik Scheuer, Johnny Kvistholm, Johan Isaksson, Hans Idenfors, Anders Lagerfjärd, Martin Andersson, Andreas Järlstig, Erik Brodin