85
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

Trivia

As of 2009, two novels based on the game have been released, Doom³: Worlds on Fire, and Doom³: Maelstrom. Both were written by author Matthew J. Costello, who helped writing the story and dialog on Doom³ and its expansion pack, DOOM³: Resurrection of Evil.

Contributed by bobthewookiee (56) on Oct 12, 2009.

The character who supplies the protagonist with the PDA turns back to typing after doing so. If the player takes a look on the man's screen, he can see him typing an e-mail about the main character being rude for watching over his shoulder.

Contributed by Steve . (130) on Jun 08, 2009.

There are some hidden images inside the DOOM³ pentagram, which all refer to the DOOM series. Among these are:

  • The face of the Doomguy from previous games
  • The UAC (Union Aerospace Corporation) logo
  • A Moon symbol (probably referring to the moons of Mars, Phobos and Deimos, but it is not sure whether this really is a reference)

Contributed by Steve . (130) on Jun 02, 2009.

Among the many names the game uses for owners of the PDF pads are Seamus Blake and Ben Wolfe. Besides being manual labour who have turned into the undead, these people are also renowned contemporary jazz musicians.

Contributed by lasttoblame (392) on Jul 08, 2007.

The Doom marine speaks only one word in the entire game. That word is "God..." as he sees the Cyberdemon. Incidentally, this is the first time the main character in a Doom game talks.

Contributed by Maw (827) on Dec 29, 2006.

The game refuses to run not only if CD/DVD emulation software is installed on your computer (CloneCD, Alcohol), but certain burning software as well (Nero).

Contributed by Sciere Bronze Star Contributing Member (119609) on Oct 08, 2005.

Within approximately 1 day of release, there was already a game modification (or 'mod') which added a light to the pistol. In the game itself, players must swap between a flashlight, or a gun.

Contributed by Maw (827) on Jun 29, 2005.

The Doom 3 that wasn't: Original concepts for the game included: (among countless stuff that got scrapped) Longer outdoor excursions that got scrapped mostly due to engine considerations. Their removal being quoted as the final nail in the coffin for the inclusion of a railgun (the weapon from Quake was originally going to be in the game as the long-range/sniper weapon).

More female personnel in Phobos, including a never confirmed female receptionist and an apparently complete topless dead female modeled by Kenneth Scott that was to be found on an autopsy table later in the game.

A flamethrower was at one point considered, and the PDA was going to include a map feature like in the original Dooms.

Finally, (and most infamously) the game's initial concept called for a "use" key like in the original, but this feature was removed by head honcho John Carmack who called the feature just a "gimmick".

Contributed by Zovni (9138) on Jan 13, 2005.

The budget for this game is US$15Million.

Contributed by Karthik KANE (468) on Jan 10, 2005.

The game intro(text and voice-over) and the story bares an uncanny resemblance to Resident Evil: The Movie!

Contributed by Karthik KANE (468) on Dec 15, 2004.

Rated one of the Top 10 Worst Violent Video Games of 2004 by the Interfaith Center of Corporate Responsibility.

Contributed by Zack Green (1024) on Nov 23, 2004.

While most new FPS games have outrageous minimum system requirements, especially for video cards (at least 128MB, Texture&Lightning required), the Doom III engine is, despite the hefty overall requirements, quite scalable.

Some users have developed a small patch that makes the game compatible with the Voodoo 2 card, among others in the Voodoo line. These are some of the very first 3D cards and they often do not carry more than 12MB. The game does not look better than Quake 2 with such setup, but it still is a fine piece of programming.

Contributed by Sciere Bronze Star Contributing Member (119609) on Nov 21, 2004.

The name of the doctor responsible for the disaster is Dr. Malcolm Betruger. "Betrug" is the German word for fraud or deceit, which is exactly what the doctor does.

Contributed by Tiago Jacques (159) on Oct 24, 2004.

At certain points within the game, you can discover magazines with various covers. One of them, called "Booty" actually sports a picture of Hunter's (a female character from Quake III) lovely backside.

Contributed by Silverblade (1430) on Oct 01, 2004.

At one point in the game, you come across a nearly-dead soldier named "E. Webb" -- most likely a reference to id Software "monkey" Eric Webb.

Contributed by lvnvgmb (30) on Sep 01, 2004.

On Site 3 and the Excavation Dig Site, there are four stone tables (you can't miss them), which the archaeologists had found. One of these showing the "ancient hero" in a battle against the forces of hell. If you look closely to this one, you may think this looks familiar. And so it is, this "ancient hero" is actually the Marine from the original Doom, and to be more precise, this stone tablet looks nearly exactly like the front cover of the original US DOS Doom Box.

Contributed by Xoleras (66998) on Aug 23, 2004.

After arriving in Mars City, go to the kitchen. There you can play the arcade game Super Turbo Turkey Puncher 3. The game looks like a previous Doom game, except the turkey of course. And so it plays (playing the Marine while he is in Berserk mode). After you punched enough turkeys and got a score of 25,000, you receive an E-Mail via your PDA telling you this: "Your parents can rest easier knowing they have raised another shining example of humanity. Due to the incredible amount of time you wasted punching poor defenseless turkeys, your vacation time has been docked two days."

Contributed by Xoleras (66998) on Aug 23, 2004.

If you try one of the old cheat codes from the other Doom games, you get in addition to the obviously "unknown command" also the message "your memory serves you well".

Contributed by Xoleras (66998) on Aug 23, 2004.

Doom 3 makes some references to the internet:

  • id registered www.ua-corp.com, making it look like the homepage of the Union Aerospace Corporation.


  • You will receive e-mails on your PDA that advertise for Martianbuddy (the greatest company ever conceived!). It is a jab at the annoying Bonzibuddy. When you visit martianbuddy.com, you will receive the cabinet code 0508, which can be used prior to the end of Alpha Labs to unlock the chaingun and at the end of Delta Labs 2 to unlock the BFG9000.


  • You will get a message on your PDA that refers to the famous 419 Nigerian scams. The sender, John Okonkwo, is not a random name, just read this.

Contributed by Sciere Bronze Star Contributing Member (119609) on Aug 23, 2004.

Near the end of the game, there is a clickable brick on the wall bearing the "id" logo. Click it and a wall opens. Inside, you find a secret PDA with messages from the id employees thanking everyone for playing the game!!!

Contributed by James1 (248) on Aug 19, 2004.

In a certain section of the Delta Complex, you come across a whole area of employee offices (I would call them "cells"!) and if you look at the names on the door, they are names of actual id employees.....

Contributed by James1 (248) on Aug 19, 2004.

 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS