Description
DX-Ball 2 is obviously based on
Michael P. Welch's old
DX Ball, in turn based on
Megaball by the Mackey brothers. Gameplay uses the
Breakout idea of using a bat to guide a ball around a screen smashing bricks, without letting it drop off the bottom off the screen. It adds power-up tokens, such as - multiple balls, mounted guns to shoot out bricks, a more destructive ball, and a larger bat
Sporting a completely revised game engine with new graphics, faster framerates and support for ingame music via Carlos Hasan's SEAL, DX-Ball 2 is distributed as freeware and the producers only charge money for extra board packs. In addition, up to 4 board packs can be freely downloaded from the internet as add-ons to the game.
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This entry to the MobyGames database was contributed by
Tomer Gabel
(4476) on Jun 21, 2000.