Description
It is the ninth century of the Second Era, and the Tamriel Empire has been continuously expanding. Hammerfell was among the many provinces to lose its independence to the reign of Tiber Septim. Cyrus, a Redguard mercenary and a well-known hero, finds out that his sister Iszara has disappeared under mysterious circumstances. Cyrus travels to the port city of Stros M'Kai in Hammerfell and begins an investigation, which gradually draws him into a political intrigue.
Redguard is set four hundred years before the events of
Arena and thus is a prequel to other Elder Scrolls games. The game is considered a spin-off to the main series, being primarily a 3D action-adventure game with only few role-playing elements such as a quest-based structure and money management. The protagonist has no numerical attributes and remains constant in power throughout the game. He fights with a sword, which he can use for slashing, stabbing, and combo attacks, depending on the combinations of keys input by the player. Active blocking is available as well. Cyrus can also swim, jump and automatically grab and hang on ledges, which is sometimes required to advance in the game.
Although certain items must be procured and quest completed in order to make the plot progress, many of these tasks can be handled in a non-linear fashion, and much of the game's world (the city Stros M'Kai and the surrounding wilderness) can be explored freely from the beginning. Progression also relies on conversations with the many characters inhabiting the area, which feature extensive keyword-based multiple-choice dialogue options.
Alternate Titles
- "Redguard" -- Informal title
- "Ein Elder Scroll Adventure: Redguard" -- German title
Part of the Following Groups
User Reviews
The Press Says
| Level |
Feb, 1999 |
94 out of 100 |
94 |
| PC Zone |
Aug 13, 2001 |
8.9 out of 10 |
89 |
| PC Gameplay (Benelux) |
Jan, 1999 |
86 out of 100 |
86 |
| Power Unlimited |
Sep, 1999 |
8.4 out of 10 |
84 |
| FileFactory Games / Gameworld Network |
Sep 27, 2002 |
83 out of 100 |
83 |
| Jeuxvideo.com |
Sep 29, 1999 |
15 out of 20 |
75 |
| GameStar (Germany) |
Jan, 1999 |
72 out of 100 |
72 |
| PC Accelerator |
Jan, 1999 |
7 out of 10 |
70 |
| IGN |
Dec 10, 1998 |
7 out of 10 |
70 |
| Just Adventure |
Jul 24, 2002 |
B- |
67 |
Forums
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Trivia
Cut content
There was going to be a Tom Jones model singing and dancing in the Draggin Tale inn, but was cut because they didn't want to pay for the rights to use the song.
Floating structures
Due to an issue with polygon sorting between the terrain and buildings, most of
Redguard's structures actually "float" several centimeters above the ground. This is most visible when the player character is shrunk at one point in the game.
Graphics
All the textures were hand drawn.
Windows
Although this game comes with a Windows based installer, it is far from a Windows game. After the installer has completed copying, it will attempt to configure the sound card - yes, it needs good old IRQ, DMA and address settings for a DOS capable sound card. This game is DOS through and through - so it is nearly impossible to run it on Windows 2000 or Windows XP.
Information also contributed by
Caim Douglas.,
EddyB53,
James1This entry to the MobyGames database was contributed by
MAT
(53415) on Mar 05, 2000.