Some Morrowind fans might be disappointed. The new landscape isn't very big and doesn't offer much of a chance to explore your surroundings. The upside is travel is a breeze, it's quick and easy to get from point A to point B, but you lose the fun of hitting all points in between. The game doesn't lock you away from the rest of the gameworld however, so you can still hit the mainland for some walking around if you like. Mournhold also doesn't offer any new Guild quests, but the result is more focus. The quests in Tribunal are well written, very well thought out, and more focused. What Tribunal loses in open-endedness, exploration, and guild advancement, it makes up with focus, even if the result is something more linear than Morrowind fans are expecting.