Description
Since
Knights of the Nine was a short new story set in the same region (Cyrodiil), Shivering Isles is the first real expansion for
The Elder Scrolls IV: Oblivion.
A new portal opens in Niben Bay, Cyrodiil, and it leads to the torn realm of Sheogorath, the Daedric Prince of Madness. In that realm exists an island that represents the madness of Sheogorath himself with its two sides Mania and Dementia. Each side is the exact duplicate of the other but with the difference that one side is pure depression and the other pure (but don't expect it being less deadlier) happiness - which also changes the look and behavior of the NPCs and monsters. But something is happening to the island and Sheogorath is looking for a champion to take care of it: you.
On the Shivering Isles you will find new many new dungeons, items, ingredients and spells which you can of course take back to Cyrodiil as well. Many new quests and questlines await the adventurer of which many rely on the different sides of the Shivering Isles. For instance, one quest requires you to kill an NPC but it is up to you if you kill the one on the Evil side or his exact counter-part on the Good side.
Part of the Following Groups
User Reviews
The Press Says
| Giery.eu |
May 27, 2007 |
37 out of 40 |
92 |
| Cheat Code Central |
Mar, 2007 |
4.5 out of 5 |
90 |
| Gamer.nl |
Apr 27, 2007 |
9 out of 10 |
90 |
| GameStar (Germany) |
Apr, 2007 |
88 out of 100 |
88 |
| Game Freaks 365 |
Apr, 2007 |
8.6 out of 10 |
86 |
| Worth Playing |
May 10, 2007 |
8.5 out of 10 |
85 |
| Gamer 2.0 |
Jun 17, 2007 |
8.4 out of 10 |
84 |
| 1UP |
Mar 29, 2007 |
8 out of 10 |
80 |
| Jeuxvideo.com |
Mar 30, 2007 |
15 out of 20 |
75 |
| Eurogamer |
Apr 05, 2007 |
7 out of 10 |
70 |
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Trivia
Attacking Sheogorath: If you attack Sheogorath he will cast a spell on you that will immediately transport you thousands of feet above the Shivering Isles. You will fall to your death and at this time there appears to be no way to live through the ordeal so save before trying.
Big-Head's Back: For those who remember Sheogorath's quest in Morrowind, this guy will be very familiar to you. Once again, he's misplaced the Fork of Horripilation. At least this time, you don't have to kill a netch to get the reward. If you choose to learn a secret of blade, though, he tells you that they poke out, not in and mentions killing grandfather netch.
Capital Punishment: Near the top of the mountain above Knifepoint Hollow, there is a small altar with several dead bodies in various states of decay. The most recent, still dressed in a white outfit, is carrying a decree explaining that he was executed for growing a beard, an offense against Sheogorath. Note: This is a dig at one of the Oblivion dev team members, Robert Wisnewski. If you look at the credits from the main menu, Wisnewski is credited as one of the Dungeon art team; apparently he tried a new look that didn't work out so well. This is where you land when performing the above 'Attacking Sheogorath' easter egg.
Fargoth's Ring: In the construction set, there is a ring with an id of Fargoth's Ring. In game, this ring shows up as heirloom ring. I have not figured out where in game this ring is, however those who play Morrowind will remember Fargoth, and his ring, well. This must be a tribute to the Fargoth we all love.
Fight Club: If you go to the roof area of Crucible at night, you will find two citizens of Crucible fighting each other. Other citizens may be watching and cheering. Different members of this "Fight Club" fight on different nights. The orc bartender will mention that this is a private society, and that you should not interfere. The note inside the jewelry box on the bar (sneak behind the orc to unlock it) will have a little more information. If you have completed The Lady of Paranoia in the main quest, you will find a note labelled Liturgy of the Duelists on Muurine's corpse, which relates to the "Fight Club".
Gnarl Bark: This ingredient, found on the corpses of Gnarls, bears a striking nomencular resemblance to the pop group Gnarls Barkley, who had a hit with the track "Crazy". This ties in rather nicely to the theme of the Shivering Isles expansion.
Kill a Ghost: If you go to the hill of suicides you will be unable to attack the ghosts. To get rid of them push them off the cliff on one side of the hill. Their health will drop each time, repeat until they are dead.
Lettuce And Yarn: Throughout New Sheoth, there are busts of Sheogorath. Beneath or beside most of these busts are lettuce and yarn, which are two of the offerings needed for Sheogorath's Daedric Quest.
Little Bones: In Shivering isles you can find little bones. There is one of them on top of a house of Crucible. You can collect the bones and put them together somewhere, so you can have a little skeleton body
The Missing Pauldron: The smith's store in Mania is called "The Missing Pauldron" which is referring to the fact that the armor type called the pauldron that was combined with the cuirass in Oblivion instead of being its own armor like in previous games. This may also refer to the elusive second pauldron of the Daedric Set, which was left out of Morrowind and only found in the Bloodmoon expansion.
New Sheoth Graveyard: One of the most dynamic "easter eggs" in the entire expansion is the New Sheoth Graveyard, barely southwest of New Sheoth. Each tombstone is for an individual NPC and contains entirely different epitaphs for each. When entering the Isles for the first time there will already be some tombstones with quite comical words of endearment chiseled in them, but as the player spends more time in the Isles and more New Sheoth NPCs are killed from varying circumstances, they will get their own custom tombstone raised in the Graveyard.
Pestering Haskill: Right after you get the ability to summon Haskill, summon him, speak to Sheogorath, and then repeatedly continue to summon Haskill. It's hilarious!
Roofs of Crucible/Secret Stash: In Crucible there are all sorts of strange items on the roofs of the buildings. In addition to the local Fight Club, you will find various articles of clothing, and a particularly amusing "murder" scene that is made up of a few small bones and some blood, a rusty knife, a lot of bird feathers, and the result, a Potion of Feather.
On one of the highest roofs, you will find a note on a stool beside some bottles of Roofwater wine and a key. Both are part of a small unmarked quest involving the final belongings of a paranoid roof dwelling citizen.
Skooma Addict: In Crucible there is a lady that will trade you worthless items for skooma. Well, not so much worthless as random. I got a nice ring and then some tattered pants. Sure doesn't pay to deal with crazy skooma heads.
Staada: The leader of the Golden Saints at Brellach is Staada. You might remember her from the Azura Shrine quest in Morrowind. She was one of the daedra Sheogorath sent to disturb Azura's priestess in the Sheogorad region.
K'Sharra prophecy: After finishing the Sheogorath's questline, if you talk to Bhisha he will make a reference to the K'Sharra prophecy from the Sheogorath's Shrine quest in Oblivion.
Soul Tomato: The Shivering Isles may not have a Carrot of Madness, but one CAN find a Soul Tomato! (value 250 gold, like a soul gem, but squishier, and redeemable at the Museum of Oddities).