User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.7
Graphics The quality of the art, or the quality/speed of the drawing routines 2.3
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 2.0
Overall User Score (7 votes) 2.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PC Gaming World (Dec, 1999)
Old fashioned, top-down, turn-based close combat, there's nothing quite like it. Horribly simple, but also horribly addictive.
The best way to play this game is to chat with a friend on ICQ while sending the turns back and forth. I wasted an entire afternoon doing just that. I caught up with a friend and played 5 games of X-Com. But the old spice-up-your-e-mail way is great as well, as the emails are not too large and won’t bog down your ISP. There is not a lot of depth here. Don’t go looking for the original X-Com in this game, because you will not find it, but you will find a simple enjoyable time-waster, and at a cost of $14.95 US you can’t go wrong.
While the game is quite entertaining, it does have some shortcomings. There’s no running total of your wins and losses. And a mini-campaign consisting of a few maps strung together would have been welcome. Graphically, it’s behind the times — heck, it runs on a 486-66. But still, it can’t be beat for quick, leisurely fun against far-away friends.
GameSpot (Oct 13, 1999)
Before you get too excited about the prospect of playing MicroProse's classic turn-based game by e-mail, you should know that this is a scaled-down, greatly simplified version of the original. The strategic and role-playing aspects are missing, as well as the variety of weapons. They have been stripped away in favor of a tactical game suitable for quick and easy e-mail play
GameStar (Germany) (Dec, 1999)
Die E-Mail Games bieten eine Menge Spaß zum Budget-Preis. Allerdings läßt die Motivation wegen der relativ simplen Spielkonzepte auf Dauer etwas nach.
PC Joker (Nov, 1999)
Schade, dass immer nur zwei mitmachen können - noch bedauerlicher, dass die samt und sonders mausgesteuerten Mini-Progis so billig aussehen wie sie sind. Alle Spiele laufen im Win-Fenster, ihre Grafik ist bestenfalls zweckdienlich, Sound nur im Ausnahmefall vorhanden. Das sind immerhin gute Nachrichten für die Besitzer altersschwacher Computer, die auch an lange Wartezeiten gewöhnt sein dürften. Denn Warten muss der E-Mail-Zocker können, zwischen zwei Zügen vergehen in der Regel Stunden wenn nicht Tage. Das alles mag im Ansatz eine ganz nette Idee sein, in der Praxis ist sie aber schon längst wieder überholt: Wer E-Mails schicken und empfangen kann, der hat auch Zugang zu sämtlichen Spieleservern im Internet - und damit massenhaft in vielerlei Hinsicht schönere Spielwiesen zur Verfügung. Naja, ein Fall für zwei halt.
PC Gamer (Dec, 1999)
This is a low-rent title with very limited gameplay end minimal appeal for seasoned gamers. On the positive side, it's cheap, simple, and quick, so you can view it as neatly enhanced E-mail rather than crappy computer gaming. But it's only related to X-COM if you squint.