Emperor: Battle for Dune (Windows)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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Emperor: Battle for Dune represents the seamless combination of cutting-edge 3D graphics and perfected real-time strategy gameplay. In your conquest for the Imperial Throne in the gripping universe of Dune, choose from three unique sides and five powerful subgroups to plot a perilous course through up to five treacherous game worlds. In both single-player and multiplayer modes, lead your forces in both large-scale planetary strategies and cunning ground-level tactics.

Westwood claims the game contains a more realistic AI, in that when you start out, the computer knows nothing about land it cannot see, which is a nice change.


Emperor: Battle for Dune Windows When you point upon some bunker, you'll see its fire-range.
Emperor: Battle for Dune Windows Two Fremen arguing about necessity of Atreides alliance.
Emperor: Battle for Dune Windows Ordos Assassing and the sub-house of Tleilaxu doesn't play fair as they try and kill the Atreides Duke and Fremen leaders on Atreides home planet.
Emperor: Battle for Dune Windows When it says 'worm sign' it's usually too late.

Alternate Titles

  • "Imperator: Bitka za Dinu" -- Croatian title
  • "Emperor: Schlacht um Dune" -- German title
  • "Empereur : La bataille pour Dune" -- French title
  • "Dune 3" -- Informal name

Part of the Following Groups

User Reviews

A fairly decent strategy game, an innovative approach of Frank Herbert's work. KaiserChicken (12) 4.14 Stars4.14 Stars4.14 Stars4.14 Stars4.14 Stars
A masterpiece on unwanted ground. MAT (104365) 2.43 Stars2.43 Stars2.43 Stars2.43 Stars2.43 Stars
Yet another C&C El-ad Amir (110) 3.43 Stars3.43 Stars3.43 Stars3.43 Stars3.43 Stars
interesting asymmetric factions, but single player is flawed MiG_ (33) 2.86 Stars2.86 Stars2.86 Stars2.86 Stars2.86 Stars

Critic Reviews

GameZone Jun 21, 2001 9 out of 10 90
ActionTrip Jun 28, 2001 89 out of 100 89
PC Action May 04, 2001 83 out of 100 83
GameSpot Jun 14, 2001 8.3 out of 10 83
FiringSquad Jul 13, 2001 82 out of 100 82
Game Informer Magazine Aug, 2001 8 out of 10 80
Gry OnLine Jul 20, 2001 8 out of 10 80
GameSpot (Belgium/Netherlands) Jun 20, 2001 80 out of 100 80
Gamekult Jun 20, 2001 6 out of 10 60
Computer Gaming World (CGW) Sep, 2001 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50


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The game had no editor, but because of the rising demand from the fans, Westwood patched the game, and released a map editor. They also released six map packs as an example to well built maps. After the editor was out, Westwood lost interest in the game and moved it's support to one of their fans known as Gabblehopper.


Beside Frank Klepacki (Westwood's house composer at the time), Westwood Studio brought another two music composers for Emperor: battle for Dune. This way, each of them composed music tracks for different houses, so that way they accomplished that each of the house, Atreides, Ordos, and the Harkonnen possess similar yet unique music style that marks a certain house.


We finally learn the name of the icy home planet of the Ordos: Draconis IV.

Plot (Dune 2000 spoiler!)

This game is a sequel to Dune 2000, but when finished with Ordos. In the last scene of Ordos House in Dune 2000, Lady Elara uses her Gob Jabbar to kill the Emperor, and that piece of animation is even used as intro for this game. By this, Westwood breaks the tradition of making add-ons and sequels as if the good guys have won in the predecessor.

Pre-order code

Those that pre-ordered Emperor: Battle for Dune, received special code that unlocks three units for multiplayer mode. However, Westwood Studios's plan was to make them available for all the others as well, but not so soon.


As of 2003, the game support has moved from Westwood to fed2k. Their website was www.fed2k.com

Information also contributed by Henry Aloni and Jornand de Buisonjé

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Brolin Empey (700) added Emperor: Battle for Dune (Windows) on Apr 12, 2001