Description
Emperor: Battle for Dune represents the seamless combination of cutting-edge 3D graphics and perfected real-time strategy gameplay. In your conquest for the Imperial Throne in the gripping
universe of Dune, choose from three unique sides and five powerful subgroups to plot a perilous course through up to five treacherous game worlds. In both single-player and multiplayer modes, lead your forces in both large-scale planetary strategies and cunning ground-level tactics.
Westwood claims the game contains a more realistic AI, in that when you start out, the computer knows nothing about land it cannot see, which is a nice change.
Alternate Titles
- "Imperator: Bitka za Dinu" -- croatian title
- "Emperor: Schlacht um Dune" -- German title
- "Empereur : La bataille pour Dune" -- French title
- "Dune 3" -- Informal name
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Trivia
Beside Frank Klepacki (Westwood's music composer that made music for C&C series, Dune series, Lands of Lore series, etc.), Westwood Studio brought another two music composers for "Emperor: battle for Dune" game. This way, each of them composed music tracks for different houses, so that way they accomplished that each of the house, Atreides, Ordos, and the Harkonnen possess similar yet unique music style that marks a certain house.
This entry to the MobyGames database was contributed by
murcalumis (714) on Apr 12, 2001.