Computer Gaming World (CGW)
In the end, it’s hard to recommend EMPEROR with much enthusiasm. While RED ALERT 2, against all expectations, made the classic real-time strategy game seem new again, EMPEROR, with all its fancy new gloss, just seems old hat.
Westwood, always a glacial innovator, has long favored the “evolutionary, not revolutionary” approach to game design. Alas, EMPEROR has kicked the process into reverse, providing a rare case study of devolution in action. Hopefully, when a revamped version of the engine finds its way into the inevitable COMMAND & CONQUER 3D, it’ll go back to learning from its mistakes, rather than repeating them.