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Enemy Territory: Quake Wars (Windows)

84
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
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Description

After they had fought out their civil war on their homeworld called Stroggos, the Strogg ventured out into space to conquer other planets and study other races to integrate them into their own. In 2060 they enter space above their next target: Earth. The Global Defense Force (GDF) is completely overwhelmed by the attack of this highly advanced force but they don't give up and fight for their survival. Ultimately Earth will fall into the hands of the Strogg and the events which lead to the beginning of Quake II will unfold but until then, you'll be an important part of this last battle for control over the planet!

As a successor of Wolfenstein: Enemy Territory focuses on objective driven gameplay rather than just capturing flags like you do in the Battlefield Series. This means that on every map one team needs to fulfill an objective while the other needs to guard it. For example on the map "Valley" the GDF needs to build a bridge, then drive a MCP over the bridge to a nearby outpost, hack a Strogg-shield so that the MCP can fire a missile into the Strogg base so that the GDF can enter it and destroy a generator.

To make it even more complex, most objectives need to be completed by a specific class. On each side are five classes and each class has special abilities. The engineer for example can build the bridge on Valley, repair damaged vehicles or deploy identities while the Field Ops supports his teammates by handing out weapons and deploying artillery systems. Since the maps are all pretty big, you also have access to several kinds of vehicles ranging from little quadbikes to helicopters.

Unlike most multiplayer-games, the teams in Enemy Territory: Quake Wars don't just have a different skin but are actually completely asymmetrical balanced from classes over weapons to vehicles. This means that while both teams have a medic, they both function differently. The GDF medic for example behaves like every other medic by instant reviving his teammates but the Strogg technician needs a few seconds before his dead companion is alive again. To balance this out, the Strogg technician can turn dead GDF soldiers into spawn hosts. So if he dies, he respawns at such a host (if it hasn't been destroyed).

Screenshots

Enemy Territory: Quake Wars Windows Sniping some GDF members
Enemy Territory: Quake Wars Windows Driving the MCP to its final location
Enemy Territory: Quake Wars Windows With my jetpack I play a little "death from above".
Enemy Territory: Quake Wars Windows Attacking a Strogg Tormentor.

Alternate Titles

  • "ETQW" -- Common abbreviation

Part of the Following Groups

User Reviews

Enemy Territory in the Quake universe. What a great idea, and what a horrible implementation Medicine Man (367) 2.14 Stars2.14 Stars2.14 Stars2.14 Stars2.14 Stars

The Press Says

Fragland.net Nov 21, 2007 90 out of 100 90
Atomic Gamer Oct 03, 2007 87 out of 100 87
PC Gameplay (Benelux) Oct, 2007 86 out of 100 86
PC Games (Germany) Oct 31, 2007 85 out of 100 85
Worth Playing Nov 07, 2007 8.4 out of 10 84
ActionTrip Oct 01, 2007 81 out of 100 81
UOL Jogos Oct 30, 2007 4 Stars4 Stars4 Stars4 Stars4 Stars 80
GamingExcellence Nov 22, 2007 8 out of 10 80
Adrenaline Vault, The (AVault) Nov 12, 2007 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Good Game Oct 09, 2007 7.5 out of 10 75

Forums

Topic # Posts Last Post
SP and MP or just MP ? 4 Sicarius (61031)
Jun 13, 2008

Trivia

There is no trivia on file for this game.


Related Web Sites

Sicarius (61031) added Enemy Territory: Quake Wars (Windows) on Sep 28, 2007
Other platforms contributed by Kabushi (120833), Terok Nor (18320) and Sicarius (61031)