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Splash Damage | | Lead Game Designer | Paul Wedgwood (Locki) | | Owner | Paul Wedgwood (Locki) | | Producer | Neil Postlethwaite (Relaxer) | | Managing Director | Neil Postlethwaite (Relaxer) | | Art Director | Richard Jolly (Fluffy_glMp) | | Lead Artist | Francis Hobbins (Frankie) | | Senior Artist | Peter Boehme (Peppi) | | Art Team | Roland Zeller (Roler), Ben Davis (Mantegra), Andrew Hamilton (effekted), Stellan Johansson (angst), Daniel Conway (Arcipello), Pär Tingström (Pelle), Henning Horstmann (sa74n), Paul Greveson (Mop), Aaron Hoffman (Hoffa) | | Animator | Chris Bull (Hauser) | | Freelance | T. J. Frame | | Lead Level Designers | Matt Wilson (Wils), Mark Fry (nakedape) | | Level Design Team | Lloyd Morris (LloydM), David Edwards (Torchy), Miroslaw Slowik (Draska), Garth Hendy (Zombie) | | Senior Game Designer | Edward Stern (BongoBoy) | | Senior AV Designer | Tim Kautz (Marauder) | | Technical Director | Arnout van Meer (RR2D02) | | Programming Team | Gordon Biggans (digibob), Jared Hefty (jRAD), Tristan Williams (ReaRog), Mike Armstrong (m1ke), Arne Olav Hallingstad (AO) | Splash Damage - Production | | Office Manager | Kat Winnifrith (OfficeCat) | | Business Development Manager | Stephen Gaffney (malarky) | | Production Assistant | Joe Gibson (Rex-TheGrunt) | | Production Testers | Jiri Kristek (JFK), Julian Harris (Hanrohan), Kaneda Maskell (Iluyshin), Matt Lowe (Anti), Neil Castle (Monstro), Tim Rose (Huntle), William Richens (Smooth), Darren Tyrrell, Kyle Munns, Paul Stephen Gower, Ross Green, Tim James, William Ross-Foulser, Terry Seidler (Salteh) | Splash Damage - Special Thanks | | Additional Business Direction | Francisca Wedgwood (Freya) | | Additional Programming | Charles Hollemeersch (Pentagram), Nick Gildea | | Additional Art | Robert Wilinski (zgon), Shaun Scott, Thierry Doizon (BARoNTiERi), Christian Farcy (SHoD) | | Additional IT Support | Paul Leask (Leasky), Brendan Boyd (BB) | | Community Manager | Steve Hessel (Badman) | | Additional Community Support | Drew Campbell (Prognar) | | Media Artist | Laurel Austin (Tully) | | Additional Level Design | Simon O'Callaghan (Sock), Thomas Creutzenburg (Vic_Victim), James Russell | | Additional Office Management | Gabriella Kiszely (Bagera) | | Additional Web Stuff | Mike Egan (Rudie) | id Software | | Enemy Territory: Quake Wars is an id Software game and is powered by id Software's id Tech 4 game engine. Production, development and technical assistance have been provided by id Software, with specific contributions by | | Executive Producer | Kevin Cloud | | Producer | Jason Kim | | Programming | John Carmack, Robert A. Duffy, Jan Paul van Waveren, Timothee Besset, John Dean, Brian Harris | | Art | Patrick Duffy | | Design | Steve Rescoe, Christian Antkow, Jerry Keehan | | Animation | John Root, Eric Web | | Sound | Christian Antkow | | Business Development | Marty Stratton, Steve Nix | | Special Thanks | Tim Willits, Todd Hollenshead, Matt Hooper, Mal Blackwell, Adam Pyle, Andy Chang, Seneca Menard, Dan Sarkar, Vitaliy Naymushin, Kenneth Scott, James Houska, Victor Mercieca (Vexar), Grayson Wendell, David Haley | | Additional Map Development | Nerve Software | Activision - Production | | Executive Producers | Adam Goldberg, Daniel Suarez | | Producer | Doug Pearson (PingEnvy) | | On‑site Producer | Ben Smedstad (Can8dnBen) | | Creative Director | Ben Smedstad (Can8dnBen) | | Associate Producer | Matthew Beal, Steven Holmes, Eric Lee, Omari Valentine | | On‑site Associate Producer | Dawn Pinkney (FRAGEE) | | Production Coordinators | Daniel Taylor, Taylor Livingston, Matthew Nelson | | VP | Thaine Lyman | | Head of Production Management | Laird M. Malamed | Activision - Marketing/PR | | Senior Global Brand Manager | Ryan Wener | | Associate Brand Manager | Nicole Lewis | | Director of Marketing | Tom Silk | | PR Manager | Michael Mantarro | | Senior Publicist | John Rafacz | | Jr. Publicist | Kelvin Liu | Activision - Central Technology | | Senior Manager | Edward Clune | | Installer Programmer | Ryan Ford | Activision - Localizations | | Localization Manager (US) | Douglas W. Avery | | Senior Localization Manager (Europe) | Charlotte Harris | | Localization Consultant | Stephanie O'Malley-Deming | Activision - Quality Assurance/Customer Support | | VP of Customer Support | Richard Robinson | | VP of Quality Assurance | Richard Robinson | | Directors of Quality Assurance | James Galloway, Marilena Morini | | Managers, Quality Assurance | Glenn Vistante, Adam Hartsfield (Night Shift), Jason Levine (Third Shift) | | Sr. Leads, Quality Assurance | Henry Peter Villanueva, Anthony Hatch Korotko (Night Shift) | | Leads, Quality Assurance | Vincent Sinatra, Scott Kiefer (Night Shift) | | Lead, Code Release Group | Jefrey Sedivy | | Floor Lead | Soukha Phimpasouk | | Floor Lead (Night Shift) | Jovany Zuniga | | Database Manager | Dan Mortenson | | Compatibility Specialist | Michael Salwet | | Testers | Pedro Aguilar, Michael Ashton, Darryl Austin, Michael Baker, Richard Bantegui, Charles Barkhorn, Peter Beal, Sean Berrett, Rommel Brigaudit, Steffen Boehme, Nicholas Bolden, Ian Bouchillon, Jason Chalfant, Chris Cheng, Darren Chang, Shamen'e Childress, Melvin Chua, Michael Cook, George Cummings, John Cutter, Nic DiLucchio, Matt Dupree, Victor Durling, Sam Fayershteyn, John Ferry, Kellin Fitzpatrick, Anthony Flamer, Stephen Frick, Brandon Gilbrech, Jason Gilmore, Allen Gimenez, Paul Goldilla, Jacob Graniczka, Jeff Grant, Andre Haftevani, Christian Haile, Dylan Hendren, Edward Highfield, Valerie Hilgenfeldt, Alexander Hinds, Ron Hines, Tommy Hooper, Tim Huddleston, Jason Inclan, Kevin Janszyan, Jesse Jones, Nathan Kinney, Dinari Lee, Jon Luce, Joshua Martin, Raymond Martinez, Curtis Maughan, Brandon McElwee, Peter McKernan, Anthony Moreno, Christopher Norris, André Nutter, Sean Olson, Pramit Patel, Nathan Peters, Alfredo Plascencia, Brian Post, Jacob Raymor, Clifton Reynolds II, Lawrence Rodman, Pedro Rodriguez, Anthony Rogers, Leejay Ronquillo, Jeff Roper, Royal Roshto, Ronald Ruhl, Chad Schmidt, Kevin Sherwood, Eric Stanzione, Chris Staples, Lee Staples, Paul Streifel, Robert Tai, Keane Tanouye, Michael Tarr, Adam Robert Thomas, Steven Theantanoo, Shadi Ul-Hanif, Cesar Velasco, Keith Weber, Marc Williams, Joshua Frostick, Ruben Sahagun, Scott Winslow, Peter von Oy, Albert Yao | | Burn Room Coordinator | Joule Middleton | | Burn Room Technicians | Pokee Chan, Kai Hsu, Danny Feng | | Customer Support Managers | Gary Bolduc (Phone Support), Michael Hill (E-mail Support) | | Compatibility Lab Sr. Lead | Neil Barizo | | Compatibility Lab Lead | Christopher Neal | | Network/Multiplayer Lab Sr. Lead | Chris Keim Sr. | | Multiplayer Lead | Garrett Akira Oshiro | | Network Lead | Francis Jimenez | | Manager, Resource Administration | Nadine Theuzillot | | CS/QA Special Thanks | Jason Wong, Matthew McClure, John Rosser, Christopher Wilson, Jason Potter, Thom Denick, Evan Button, Julian Bongat, Frank So, Paul Colbert, Indra Yee, Todd Komesu, Vyente Ruffin, Mike Clarke, David Garcia-Gomez, Willie Bolton, Jennifer Vitiello, Jeremy Shortell, Dylan Rixford, Joanne Vistante, Nikki Guillote, Lori Lorenzo | Music | | Music Composed by | Bill Brown | | Additional Music by | Atli Örvarssön, Aashish Pathak | Voice Actors | | GDF Player | Grant Albrecht | | Strogg Player | Steven Jay Blum | | GDF High Command | Granville van Dusen | | Strogg Nexus | Neil Ross | | Trailer Narrator | Jocelyn Blue | | Tutorial Narrator | James Kevin Ward | | Additional VO | Alex Alba, Jocelyn Blue, Steven Jay Blum, Michael Chinyumurindi, George Cheung, Robin Atkin Downes, India Dupré, Marc Graue, Leon Morenzie, Neil Ross, David Sobolov, André Sogliuzzo | | Casting and Voice Direction | Margaret Tang, Womb Music | | Voice Recording, Editing and Post | Rik W. Schaffer, Womb Music | 3rd-Party Credits | | Uses Bink Video | (c) 1997-2006 by RAD Game Tools Inc. | | Custom Fonts | FontShop International, the FontFont, Elsner+Flake foundries | Activision UK | | Senior Vice President European Publishing | Joerg Trouvain | | General Manager | Andrew Brown | | Marketing Director | R. Scott Morrison | | Senior Brand Manager | David Tyler | | Director of Production Services - Europe | Barry Kehoe | | Senior Localisation Project Manager | Charlie Harris | | Manager EUP Creative Services | Jackie Sutton | | Creative Services Project Manager | Corinne Callois | | Creative Services Co-ordinator, Box and Docs | Mélissandre Monatus | | Creative Services Co-Ordinator Marketing Materials | Natalie Clarke | | European Public Relations Director | Tim Ponting | | Public Relations Manager UK/EM | Suzanne Panter | | Senior Public Relations Executive | Leo Tan | | European Operations Manager | Heather Clarke | | Production Planners | Lynne Moss | Activision Germany | | Marketing Director | Stefan Luludes | | Senior Public Relations Manager | Christian Blendl | | Brand Manager | Stefan Seidel | | IT & Web Manager | Thorsten Hübschmann | | German Localisation | Effective Media GmbH |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Gary Bolduc, 164 other games Michael Hill, 160 other games Indra Yee, 160 other games Marilena Morini, 154 other games Jason Wong, 153 other games Nadine Theuzillot, 144 other games Steven Jay Blum, 136 other games Willie Bolton, 124 other games Adam Hartsfield, 117 other games Richard Robinson, 113 other games Todd Komesu, 111 other games Chris Keim Sr., 104 other games Jennifer Vitiello, 103 other games Robin Atkin Downes, 99 other games Matthew McClure, 99 other games Edward Clune, 97 other games Barry Kehoe, 87 other games Neil Barizo, 86 other games Glenn Vistante, 86 other games André Sogliuzzo, 85 other games Jason Potter, 85 other games James Kevin Ward, 83 other games Christopher Wilson, 82 other games Laird M. Malamed, 79 other games Anthony Hatch Korotko, 79 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: DOOM³, a group of 64 people Wolfenstein, a group of 64 people Marvel Ultimate Alliance, a group of 63 people Call of Duty 3, a group of 62 people DOOM³: Resurrection of Evil, a group of 61 people Kung Fu Panda, a group of 61 people DOOM³ (Limited Collector's Edition), a group of 61 people Call of Duty 4: Modern Warfare, a group of 59 people Spider-Man 3, a group of 59 people Bee Movie Game, a group of 53 people Quake 4, a group of 53 people Marvel Ultimate Alliance (Special Edition), a group of 52 people 007: Quantum of Solace, a group of 51 people Ultimate Spider-Man, a group of 50 people Tony Hawk's Project 8, a group of 50 people X-Men: Legends II - Rise of Apocalypse, a group of 50 people Call of Duty: World at War, a group of 50 people Vampire: The Masquerade - Bloodlines, a group of 49 people Call of Duty, a group of 48 people Call of Duty: United Offensive, a group of 47 people Transformers: The Game, a group of 47 people GUN, a group of 46 people Call of Duty 2, a group of 44 people Spider-Man 3, a group of 43 people Star Trek: Elite Force II, a group of 43 people
Credits for this game were contributed by joyvalley (52061), Kabushi (48827) and grendell (3) |
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