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Tesseraction Games Inc. | | Contributor in Conjunction with Tesseraction | Intrinsic Graphics, Cybernet Systems, Arete Entertainment, Analog Devices, Rad Game Tools | | Producer | Kelly Asay | | Assistant Producer | Blake Hutchins | | Writer | Blake Hutchins | | Programming Lead | Shawn Eastley | | Art Lead | Howard Day | | Lead Designer | Alex Jimenez | | Artificial Intelligence | Zachary Buenau | | Systems Implementation | Tim Olson | | FX Lead | Greg Lancaster | | Physics and Integration | Harold Hersey | | 3D Modelling and Textures | Mike McLafferty | | Quality Assurance Lead | Michael Smith | | Musical Score | Timothy Steven Clarke | | Production Assistant | Diane Jimenez | | Intro and Cut Scenes Art | Howard Day | | 3D Modeling and Texturing | Howard Day, Sienna , Matthew Reynolds, Mark Brown, Mike McLafferty | | 2D and Shell Art | David Lauck, Sienna , Kelly Asay | | Environmental Art | David Lauck, Greg Reinmuth, Nic Munroe | | HUD | David Lauck, Sienna , Matthew Reynolds | | FX | Howard Day | | Miscellaneous Art | Damon Mitchell, Greg Reinmuth | | Engine Integration Programming | Shawn Eastley | | Game Architecture Programming | Shawn Eastley | | Artificial Intelligence - Scoring | Zachary Buenau, Tim Olson | | Voice Command and Control - Aircraft Tactics | Tim Olson | | Physics | Nic Munroe, Harold Hersey | | Audio Systems | Jennifer Smith, Tim Olson, Shawn Eastley | | Security, Installation and Patcher Programming | Shawn Eastley, Glen Wolfram, Kelly Asay | | Tools | Shawn Eastley, Nic Munroe, Tim Olson | | 2D Systems | Nic Munroe, Shawn Eastley, Tim Olson | | Game Design | Kelly Asay, Alex Jimenez | | Enigma Alternate History | Blake Hutchins, Alex Jimenez, Jeff Herne, Kelly Asay | | Campaign and Mission Design | Kelly Asay, Alex Jimenez, Blake Hutchins, Andy Smith | | Sound Design | Alex Jimenez | | Story | Blake Hutchins | | Quality Assurance | Michael Smith, Ian Spencer, Andrew Day, Steven Chastain, Tobin Greenleaf, Spencer Griffith | | President and CEO | Kelly Asay | | Vice President | Blake Hutchins | | Secretary and Treasurer | Diane Jimenez | | Information Technology Systems | Matt Koenig | | Webmaster | Jared W. Eden | | Naval Historian | Jeff Herne | | Research Assistant | Andy Smith | | Audio Consultant | Kevin McDaniels | | Legal Counsel | Gwen Griffith | | Certified Public Accountant | Gene Emge | | Bookkeeping | Tom Dobscha | DreamCatcher | | President | Richard Wah Kan | | Vice President Marketing | Marshall Zwicker | | Executive Producer | Robert Stevenson | | Product Manager | Brian Gladman | | Direct International Communications | Nick Malaperiman | | PR Coordinator | Tara Reed | | Manager Graphics | James Meecham | | Creative Director | Desmond Oku | | Graphic Design and Layout | Edward Hatim, Russell Challenger | | Quality Assurance Manager | Mike Adams | | Quality Assurance Lead | Mike Mitres | | Quality Assurance Tester | Dan Dawang, Matthew Dickson, Chris Elliott, Aldo Fazzari, Yohany Lee, Nick Mucci, Matthew Richardson, Matthew Szymanski, Justin Wah Kan |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Robert Stevenson, 89 other games Richard Wah Kan, 68 other games Marshall Zwicker, 67 other games Dan Dawang, 59 other games Mike Adams, 56 other games Chris Elliott, 47 other games Russell Challenger, 46 other games Tara Reed, 36 other games James Meecham, 33 other games Aldo Fazzari, 31 other games Desmond Oku, 29 other games Timothy Steven Clarke, 27 other games Yohany Lee, 27 other games Mike Mitres, 25 other games Nick Mucci, 24 other games Nick Malaperiman, 23 other games Matthew Reynolds, 21 other games Matthew Dickson, 20 other games Edward Hatim, 19 other games Brian Gladman, 19 other games Damon Mitchell, 19 other games Mark Brown, 17 other games Justin Wah Kan, 16 other games Andy Smith, 12 other games Jared W. Eden, 9 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Enigma: Rising Tide (Gold Edition), a group of 43 people Traitors Gate 2: Cypher, a group of 21 people Broken Sword: The Sleeping Dragon, a group of 20 people Emergency Fire Response, a group of 20 people Curse: The Eye of Isis, a group of 20 people The Black Mirror, a group of 18 people Arx Fatalis, a group of 17 people Jack the Ripper, a group of 17 people Dark Fall: The Journal, a group of 17 people Mysterious Journey II: Chameleon, a group of 16 people Painkiller, a group of 16 people The Egyptian Prophecy, a group of 15 people Crystal Key II: The Far Realm, a group of 14 people Painkiller: Battle Out of Hell, a group of 12 people Curse of Atlantis: Thorgal's Quest, a group of 12 people Dungeon Lords, a group of 12 people Iron Storm, a group of 12 people Ultimate Beach Soccer, a group of 12 people The Omega Stone, a group of 12 people Hegemonia: Legions of Iron, a group of 12 people The Cameron Files: Pharaoh's Curse, a group of 12 people Harbinger, a group of 12 people Aura: Fate of the Ages, a group of 12 people Dungeon Lords (Collector's Edition), a group of 12 people SuperPower 2, a group of 12 people
Credits for this game were contributed by Jeanne (58930) |
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