User review spotlight: Carmageddon (DOS). Released in 1997.

Eric Young's Squad Assault: West Front (Windows)

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54
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.

User Reviews

Squad Assault Review eric young (2) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars

Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.7
Overall MobyScore (3 votes) 3.9


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
80
Game Watcher
So, let’s see if I can boil it all down into one line and totally invalidate my entire review: Squad Assault, very good game, but it falls a little short of fulfilling a hardcore WWII strategists needs. It’s kind of halfway between hardcore games and those lame RTS games that just use skins from real WWII units. And yes, I totally agree with your thoughts, this new format sucks. We’ll go back to the old one next time. Thank you for using Venom’s Psychic Network. Your credit card will now be charged $563.67. Please call again.
74
GameSpot
Squad Assault is an engaging, realistic tactical wargame, but it also doesn't stray far from the Close Combat formula. While there's nothing wrong with that, there is a definite sense that we've played this game before. It would be nice to see some innovation in the gameplay. Though the 3D engine does represent an advance, it's hampered by the poor presentation. There is certainly potential, though. Developer Freedom Games plans to turn Squad Assault into a series of games, like Close Combat. Hopefully, they can build on the groundwork they've laid down in Squad Assault.
72
IGN
If you can get past some of the awkwardness and confusion of the game's format and interface, there's an enjoyable game to be found. The few odd crash problems that some other gamers have seen haven't reared their head in my game but I definitely see a few snags here and there in terms of the overall smoothness of the game. That there's no way to lower (or raise) the basic resolution suggests that the game isn't as scalable as it could be.
60
GameSpy
Beyond the balancing issues, Squad Assault is a solid game. This is especially true with multiplayer; you can look for balanced scenarios where command decisions will make all the difference in the outcome of a battle. The quick-paced gameplay also means that you'll have to make even more snap decisions when engaging against a human opponent and this will result in some heated matches. Some minor pathfinding issues remain with units and the game features almost ridiculously long load times even on a super-fast PC, but hopefully these issues (along with the crashes) can be fixed with a patch or two. If Eric Young and company can continue to refine what they've created, Squad Assault could be the start of a franchise that takes the action to other theaters of operations during the Big One.
40
Computer Gaming World (CGW)
Eric Young’s Squad Assault: Western Front is another of those small-developer, well-intended, but poorly executed games so full of annoyances, you wonder while you’re slogging through it if you’re a beta tester.
40
PC Gameplay (Benelux)
Hoewel de voorgangers nog enigszins te pruimen waren, loop je beter met een wijde boog omheen dit spel.
34
GameStar (Germany)
Die Entwickler von Squad Assault verwursten den Zweiten Weltkrieg in ein häßliches, schwer zu steuerndes Strategiespiel. Zu Beginn einer Schlacht wählen Sie aus einem zu kleinen Menü Befehle. Doch das Spielgeschehen ist unübersichtlich, denn wichtige Ereignisse erscheinen lediglich als leicht übersehbare Textmeldung. Trotz hoher Spieltiefe nicht empfehlenswert.
32
PC Powerplay
Mit der Close-Combat-Reihe verband mich seinerzeit eine Art Hassliebe. Den genialen Ansätzen wie dem Moralsystem standen schwerwiegende Schwächen wie die unzureichende KI und die wenig motivierenden Kampagnen gegenüber. Bis zum dritten Teil der Serie waren wenigstens noch Bemühungen erkennbar, die Mängel auszubessern. Genau das vermisse ich beim Quasi-Nachfolger Squad Assault. Meine Jungs stolpern von einem Hinterhalt in den nächsten und sind völlig unfähig, Deckung zu suchen oder zwei Meter vor zu robben, um eine bessere Schussposition zu finden. Dass ich wenigstens manuell aushelfen kann, verhindert die ungenaue Steuerung. Sorry, da spiele ich lieber Combat Mission.