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There’s lots more to enjoy; potion making via the alchemy skill, disarming traps, opening locked doors and chests. In fact, there’s everything you’ve come to expect from a game such as this. What’s more, it’s a lot of fun. I have yet to finish DA:O; I got bored with the endless, repetitive combat, but with Eschalon, I couldn’t stop playing it. I haven’t enjoyed a game so much from start to finish since, well...since Book I. At the price, it’s a steal; get it today direct from the developer Basilisk Games.
I had a really great time with Eschalon Book 2, and I’m pretty sure most role-players will too. It’s great to see a game like this that’s easy to play, but doesn’t dumb down the RPG engine to try and appeal to the casual gamer. A casual player can figure their way though the title without too much trouble, but Book 2 is aimed squarely at the old school, hardcore RPGers out there, and I for one appreciate it. And what you get for the price really can’t be beat. It earns 4 1/2 GiN Gems for Basilisk’s treasury, just a few of the many awards this title will likely pickup.
All in all, I would have to say that this game is worth picking up for any fan of D&D. The character creation will feel familiar, the game-play will bring back memories, and the story will have you taking notes for the next chance you get to DM.
There’s so much more to do in Eschalon Book 2 that I can possibly write in a review. It’s a very good RPG and despite the old school look and feel it works really well. The game world is huge and there is certainly plenty to do, however, you’ll most likely end up restarting the game a few times just to get the best start for your character’s skills and stats. Eschalon Book 2 is a good game, very absorbing, with ten’s of hours of play just on the main quest alone.
Visually appealing (if not stunning), and wildly challenging, Eschalon: Book 2 is also highly rewarding. Fans of RPGs will pick up the subtle nuances of the game sooner than those new to the genre, but any player willing to stick out the lean beginnings will find a deep game with a wide array of choices, paths and play-styles.
Jos nykypelien hektinen heiluminen ja höveli vaikeustaso nyppivät, anna Basilisk Gamesin sarjalle mahdollisuus. Ytimiään myöten vanhan koulukunnan roolipeli tarjoaa monen monituisia tunteja fantasiaromppaamista, luolakomppaamista ja lukemattomia kuolemia erilaisten ansojen tai mörköjen parissa. Ihan täydellinen esitys Eschalon: Book II ei ole, mutta pelityylin faneille se on silkkaa timangia. Pelille annetut pisteet heijastelevat nimenomaan tätä -- pisteytysskaala onkin tällä kertaa enemmän nostalgiamittari kuin varsinainen vertaus tämän hetken hittipeleihin.
Eschalon: Book II was made with good intentions – intentions that I appreciate – but it proves that crafting a playable game requires more than the desire to do so. I could say that EBII is good for an indie RPG, but that would be insulting and useless. Instead, I'll say that it means well and may appeal to a breed of old-school gamers. All others, stay away or take my warning that enjoyment will vary. B for effort, D for execution. That averages out. Right?