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Critic Reviews

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76
KidZone (Apr 08, 2002)
While this is an attractive vehicle for E.T., and a fun game in its own right with its mix of thinking games and arcade fun, the fact that the activities aren't available separately from the adventure hurts the game as a whole. Still, the price is reasonable compared to many other kids' games out there, and will please most kids ages ten and higher. Parents, remember to help out with that typing activity!
70
Adventurespiele (Aug 09, 2006)
E.T. – Der Außerirdische ist ein nettes kleines Spiel für Kinder im Grundschulalter. Ihr Reaktionsvermögen und eine logische Denkweise werden durch dieses Adventure gefördert. Allerdings beeinträchtigt die etwas hakelige Steuerung.
66
7Wolf Magazine (Apr 01, 2002)
Что ж. Игра получилась достаточно интересной. Обилие мини-игр складывается в ней в интересный сюжет, вольно пересказывающий фильм. Мало того, пререндеренные персонажи и такие же фоны выглядят достаточно привлекательно, радуя глаз различными блестяшками и хорошей работой дизайнеров. Озвучена игра столь же недурственно. Персонажи часто общаются, подбадривают друг друга и объясняют играющему, что необходимо сделать для достижения правильного результата. Несмотря на то, что переигрывать по третьему разу в Phone Home Adventure вряд ли захочется, она наверняка порадует как взрослых, так и детей, заняв почетное место среди вашей коллекции семейных игр.
66
Adventurearchiv (Apr 07, 2002)
A graphical affectionately designed adventure game with easy puzzles for children, who have already some reading and writing knowledge. Children starting from approx. 9 years will probably also have their fun with this game, but were however not really challenged and will have finished the game within less than 2 hours. For all old and new E.T. fans a nice, however very short reminder of their movie heroes.
60
Quandary (Apr, 2002)
The game arrived on a school holiday afternoon, so was perfectly timed. It took about 3 hours to play to the end, but has been restarted a couple of times to play certain games. The ambulance chasing will get a thorough going over. The final word goes to Clare. "It was a fun game and I would recommend it to other 9 and 10 year olds. My favourite games were giving the candy to Harvey the dog, and typing with Gertie. I laughed when I made a mistake and she called it 'do-do'. Daddy had to help me catch the petals and I didn't like the game with the little balls. It was funny making E.T.'s finger go up his nose". What more can you say.
60
Game Chronicles (Jun 07, 2002)
At $9.99, this is a great gaming alternative that works on a modest system, and with so few games out there for kids these days, E.T. Phone Home Adventure is a refreshing adventure for younger kids probably aren’t ready for the harder games teenagers and adults are playing. Parents will enjoy playing this with their kids and reliving the adventure they experienced more than twenty years ago.
50
GamersHell.com (Mar 29, 2002)
I don't really know why people waste valuable licenses on such measly efforts. An ET game might have been beautifully executed, even as a puzzle game (take Artificial Intelligence the game, at least they asked Alexy Pajitnov (maker of Tetris) to make the puzzles!). If you have kids that like ET, this game will keep them occupied for a fun, albeit short time. If you're one of those old timers that saw the original ET release back in 82, you might consider buying it as an Easter present for your 10-year-old nephew instead.
40
GameGenie (2002)
E.T.: Phone Home Adventure is a mediocre adventure game for kids. Despite passable graphics, the rest of the game just isn't entertaining. You won't want to replay the game, not that you'd probably want to play it the FIRST time. The E.T. license serves as the basis for the adventure game, but doesn't solve the problem that E.T.: Phone Home Adventure isn't fun, and actually is frustrating. Kids and parents alike should steer clear from this offering.
25
PC Games (Germany) (May, 2002)
E.T. verschiebt Kisten, baut damit Treppen und gibt ob der Anstrengung gepresste Laute von sich, als säße er gerade auf dem Klo. So spielt sich das Adventure. Die anderen beiden Ableger, das sind ET. - Der Weg nach Hause (Brettspiel für zwei Spieler) und E.T. - Die intergalaktische Mission (Action) schaffen es, noch ein bisschen schlechter zu sein. Sparen Sie die 30 Euro, die der Hersteller pro Spiel will.