DescriptionEveryday Shooter is an abstract shooter by Jonathan Mak released through the PlayStation network. Although seemingly a top-down arcade shooter, the title is described as an album of games, where music, gameplay and visuals are interwoven, inspired by the Rez concept. The player controls a pixel-shaped character through a series of 8 fixed-screen stages, using one stick to move and another one to shoot. The overall goal is to clear the stage of all enemies, but the mechanics to achieve this vary in each level. The same applies for combos and chain reactions. Sometimes enemies cannot be defeated directly, but require a sequence of colors or a special object that triggers the entire field. There is only a single gun with no upgrades or changes.
Each stage has a different soundtrack toned to match the visuals. All sounds of destruction have been replaced by guitar notes or riffs, leading to a sea of sound that harmonizes with the overall soundtrack, causing the music to be generated procedurally.
Next to the main goal there are bonus points to collect, used to unlock extras such as extra lives and new graphical effects. Completing a level opens it up in the Single Play mode, where it can be selected right away.
- "Riff: Everyday Shooter" -- German title
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The Press Says
|GamingHeaven / DriverHeaven||May 13, 2008||91 out of 100||91|
|Krawall Gaming Network||May 28, 2008||81 out of 100||81|
|PC Gameplay (Benelux)||Jun, 2008||81 out of 100||81|
|PC Games (Germany)||Jun 25, 2008||2 out of 6||80|
|IGN||May 14, 2008||8 out of 10||80|
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DemakeIn September 2008 the game was demade as Nobody Shooter.
- February 2008 (Issue #233) - Best Downloadable Game of the Year 2007
- 2007 – Best PSN Game of the Year
Related Web Sites
- Everyday Shooter (Official game website)
- Wikipedia: Everyday Shooter (Article in the open encyclopedia)
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