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Critic Reviews

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Evochron Mercenary fixes all the issues the previous games had and adds on a layer of spit and polish so shiny it makes my eyes hurt. It's space combat perfection. The controls, the combat, the music, the graphics, the ships, the weapons, the asteroids, the planets, the stations, the nebulas, and of course the Vonari, they're all awesome.
Game Arena (Oct 22, 2010)
As long as you remember to save, and can tolerate a few bits of weak graphics here and there, Evochron is a game that holds its own way outside its weight range. It may be a small one-man indie title, but it’s probably the most impressive and enjoyable space trading game since the flawed-but-fun Freelancer.
88 (Mar 05, 2011)
Ultimately, I can’t say that there are many aspects of Evochron: Mercenary that annoyed me. Perhaps the short main campaign, but there’s always Multiplayer for that. Maybe the low offer of ships and items, but we can expect patches and updates. The graphics may be a bit dusty, but very few titles made me feel more “space explorer” like this one. In the mean time, I’ll just keep on drifting through space with an unmatched feeling that I’m in a real spacecraft.
80 (Oct 11, 2010)
Evochron Mercenary migliora una serie di aspetti già presenti nella saga ma è ancora troppo debole sul versante estetico. Modelli e illuminazione infatti non sono nemmeno lontanamente vicini ad una qualsiasi produzione odierna e di fronte a questo i 30 dollari di prezzo appaiono sinceramente troppi. Eppure la formula del titolo di Shawn Bower, che include un comparto multiplayer paragonabile a quello di un piccolo MMO, è una delle più ricche e complesse del panorama ludico attuale e non si può non apprezzare la possibilità di attraversare e dominare interi quadranti dell'universo senza alcuna limitazione. Insomma consigliamo di provare la demo a tutti gli appassionati di free roaming spaziale e soprattutto a chiunque abbia apprezzato Elite e puntualmente venga deluso dalle formule che tentano di emularlo.
MMGN (Feb 06, 2012)
Evochron Mercenary is a very solid all-round space simulation title, featuring solid space combat and breathtaking scenery. A complex set of building, contract management, and objective-based elements make this a great purchase for existing fans of the space/sandbox genre, however players with less patience or time may wish to look elsewhere - this game takes a long time to get to know.
PC Gamer (Aug 04, 2012)
There’s no middle ground here. If you’re willing to put in lots of time, and are happy to find your own fun, Evochron Mercenary will reward it with a galaxy-sized sandbox that’s all the more impressive for knowing it’s effectively a one-man project. If you need something more structured though, or demand a game that gets to the good stuff in a hurry, don’t expect Evochron Mercenary to show any mercy as it silently points you to the nearest asteroid mine.
Gaming Nexus (Mar 08, 2012)
Life in space is probably not easy, so it's no surprise that there is a distinctly tough learning curve in Evochron Mercenary. Those with enough interest and diligence to stick with it, though, will be rewarded with deep, unfettered space sandbox game play.
New Gamer Nation (Mar 01, 2012)
A fun and decent space-sim game that doesn’t do much to improve genre elements. Stability is a big problem, but multiplayer is quite robust if a bit hard to break into.
GameStar (Germany) (Feb 09, 2012)
Evochron Mercenary lässt mich nicht nur wegen der unzureichenden Hilfestellung ziemlich ratlos zurück. Soll ich einem Spacesim-Verrückten dazu gratulieren, dass er hier seit über zehn Jahren sein komplett eigenes Ding durchzieht? Oder mir besser ans Hirn greifen, weil er schon so viele Jahre seiner Lebenszeit für ein Spiel geopfert hat, das für bestenfalls ein paar Hundert Hardcore-Weltraumfreaks die Erfüllung ihrer feuchten Träume darstellt? Mir persönlich hat sich die potenzielle Faszination von Mercenary nicht erschlossen. Wenn schon Weltraum, dann lieber in Form der bodenständigeren Freespace, Darkstar One oder X3.
Mana Pool (Feb 24, 2011)
Don’t get me wrong, I love these types of games, and sci-fi in general, but I just felt this game was too complicated to pick up and play. It really requires too much long term playing and dedication to get to grips with even the basics. I also felt that the lack of global chat and help channel was a big turn off. Maybe I am just spoiled by all the other online games I have played, but it is normally easy to ask people for help and advice when you first start and more often than not there is always someone in the chat willing to help you out and give you points, so this was really missing in this game. I personally don’t feel the game is worth $29.95 – I’d have expected a price tag more around the $12.95 mark. I hope improvements are made and things are simplified a little as Evochron does have the potential to be a really good game – it is just not an easy game to pick up and play.