DescriptionA sort of combination of Civilization and SimEarth. You control one of the earliest tetrapods (land animals), and try to get it to reproduce, spread, and evolve into a later species, ultimately evolving an intellectual species (which doesn't have to be Homo sapiens). There are some 160-odd species in the game, including dinosaurs; the continents move around during play; era changes are marked by geological catastrophes, which occur on a semi-random basis. In addition to the 'full' game, there are shorter scenarios for the Paleozoic, Mesozoic, and Cenozoic.
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- "Genetic Evolution: The Race for Intelligent Life" -- German title
- "Evolution: El Juego de la Vida Inteligente" -- Spanish title
- "Evolução: O Jogo da Vida" -- Brazilian title
|A cool idea, but not very well executed||krammer (235)|
|Game.EXE||Jan, 1998||85 out of 100||85|
|PC Jeux||Mar, 1998||82 out of 100||82|
|Power Play||Mar, 1998||81 out of 100||81|
|Computer Games Magazine||Feb 01, 1998||80|
|Electric Games||1998||80 out of 100||80|
|Gamesmania.de||1997||65 out of 100||65|
|PC Joker||Mar, 1998||64 out of 100||64|
|PC Games (Germany)||Nov, 1998||55 out of 100||55|
|PC Player (Germany)||Oct, 1998||39 out of 100||39|
|Computer Gaming World (CGW)||May, 1998||30|
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Related Web Sites
- Evolution: The Game of Intelligent Life (official website)
- Designer's Notes (Designer's notes about the game.)
Executive Producer, Original Game Concept, Contributing Design: