Published by
Developed by
Released

Platform
90
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.

Crytek

Developed byCrytek GmbH
CEO and PresidentCevat Yerli
COO/CFO & Executive Vice President Avni Yerli
CMO & Executive Vice PresidentFaruk Yerli
Creative & Technical Director Cevat Yerli
Executive ProducersAvni Yerli, Cevat Yerli, Faruk Yerli
ProducersChristopher Natsuume, Jack Mamais, Richard Tsao
Assistant ProducersAnthony Davis, Chris Auty
Lead ProgrammerMarco Corbetta
AI LeadPetar Kotevski
Multiplayer Lead ProgrammerMartin Mittring
AI & Game ProgrammingKirill Bulatsev
3D Engine LeadVladimir Kajalin
Physics LeadAnton Knyazyev
Sandbox LeadTimur Davidenko
Renderer LeadAndrey Honich
Animation & 64bit ProgrammingSergiy Migdalskiy
CryEngine OptimisationsIvo Herzeg
Optimisations & Dot-3 LightmapsMichael Glueck
Multiplayer ProgrammingMarco Koegler
Optimisations & ProgrammingCarsten Wenzel
CryENGINE DebuggingSergey Shaykin
Audio ProgrammingLennert Schneider
HUD / Renderer Special EffectsTiago Sousa
Multiplayer Programming / UIMarcio Pereira Martins
General ProgrammingFilippo De Luca, Alberto Demichelis, Wouter Van Oortmessen
Main Programmers - Far CryPetar Kotevski
Art LeadsMichael Khaimzon, Raymond Leung
Senior 3D ArtistsMaksym Aristov, Michael Endres
Concept ArtRaymond Leung, Magnus Larbrant, Maximilian Frömter, Roman Hunyavyy
3D ArtTimo Kujansuu, Andrew Dorr, Roman Hunyavyy, Maximilian Frömter, Sten Hübler, Ben Bauer
Texture ArtistPino Gengo
AnimatorsAndrew Dorr, David March
Singleplayer Level DesignersAnthony Davis, Vladislav Vlasiuk, Sten Hübler, Petar Kotevski, Harald Spatsig, Alexander Werner, Ben Bauer, Russ Flaherty
Lead Multiplayer Level DesignerChris Auty
Multiplayer Level DesignersBen Bauer, Michael Kolkau
Lead Audio DesignerSteve Blezy
Audio DesignersThomas Baertschi, Harald Spatzig
Music ComposerThomas Baertschi
Realtime In-Game Cinematics Andrew Dorr, Makysm Aristov, Michael Khaimzon, Michael Endres
Motion Capture ActingClaudia Czyz, Michael Khaimzon, David March, Antonia Oehm
Crytek Quality Assurance LeadsSebastian Spatzek, James Grant, Thorsten Heinze
Crytek Quality Assurance TestersDenis Barth, Hussein Dari, Senol Sahin, Alexander Marschal, Roman Beitnitz, Fatih Özbayram, Turgut Özbayram, Engin Bicer, Mehmet Yerli, Robert Alphonse Peterson, Paul Christopher Bonner
Performance Consulting & SupportAMD – Developer Relations Group, Microsoft DirectX 9 Group, NVIDIA – Developer Relations Group, ATI – Developer Relations Group, Kenneth L. Hurley (Signature Devices Inc.), D. Patrick Ghiocel (Signature Devices Inc.), Marvin Gouw (Signature Devices Inc.), Andrew Karn (Signature Devices Inc.), INTEL Performance Group
IT‑Administration Andre Lorenz (Netsolution Security GmbH)
Additional ProgrammingKevin Jenkins, Sean Butterworth
Additional ArtistsGarth Midgley
Additional DesignersNathan Sumsion, Adam Mayes, Ivan Beram
Additional Thanks toKevin D. Saunders, Yves Allaire
Avni Yerli would like to personally thankand all of my beloved friends who have been in patience with me because of my passion to the job especially during the end of the project
Faruk Yerli would like to personally thankand all my friends who supported me throughout the hard times
The Yerli Brothers would like to personally thankOur parents, sisters, brothers in law, nephews, and all unnamed relatives for being patient and supportive in all good and bad times, Yves Guillemot (for signing up our first game project and trusting us to deliver a Blockbuster First Person Shooter!), Ralf Wirsing (for establishing key-contracts within Ubi Soft), Fabrice Pierre-Elien (for believing in our abilities to develop an AAA Game!), Alexis Godard (for believing in our abilities to develop an AAA Game!), Kevin Strange (for initiating our first commercial deal and supporting us always no matter where you are!), Vereinigte Coburger Sparkasse, 2K Patent Attorney, especially Dr. Blasberg for providing Crytek with great consulting service
Tools UsedBink Video. Copyright 1997-2003 by RAD Game Tools Inc., HSSL Compiler. Copyright © Microsoft Corporation, Xtreme Toolkit. Copyright © 1997-2003 Codejack Software, FMOD sound system. Copyright © 2001-2003 Firelight Technologies Pty Ltd., Lua 4.0 License. Copyright © 2003 tecgraf PUC-Rio, FreeType 2 Library. Copyright 1996-2001 & 2002 & 2003 by Turner & Robert Wilheim & Werner Lemberg
Created with Software fromDiscreet, Adobe, Microsoft, Xoreax, Intel, Compuware, Whole Tomatoe Software, IDM Computer Solutions, ACD Systems, Christian Ghisler Software, SUSE Linux
From the Crytek Development TeamWe would like to give our deepest thanks to our families and friends who have given us great encouragement., We would also like to thank all our fans who have supported our long hard work., We could not have done it without you!
Uses Bink Video. Copyright (C) 1997-2003 byRAD Game Tools Inc.
Uses HLSL Compiler. Copyright (C) byMicrosoft Corporation
Uses Xtreme toolkit. Copyright (C) 1997-2003 byCodejock Software
Uses FMOD sound system. Copyright (C) 2001-2003 byFirelight Technologies Pty Ltd.
Uses Lua 4.0 license. Copyright (C) 2003 byTecgraf PUC‑Rio
Uses FreeType 2 Library. Copyright 1996-2001, 2002, 2003 byTurner, Robert Wilhelm, Werner Lemberg

Ubisoft

PublisherUbi Soft Entertainment
CEOYves Guillemot
International Production DirectorChristine Burgess-Quémard
International Content DirectorSerge Hascoët
Third Party Director of DevelopmentAnne Blondel-Jouin
ProducerMatthieu Boulard
Game Content ManagerMarc Blondeau
Preproduction ProducersJean Bernard Jacon
Additional Onsite Production SupportMichel Pierfitte, Cyril Derouineau, Julien Merceron, Thomas Mainnemare, Yann Leclerc, Jason Alleyne, Emmanuel-Yvan Ofoé, Roger Champagne, Mathieu Lachance
Cutscene Creation: IntroCinematics Lab  - Far Cry PC Team
Cutscene Creation: Associate ProducerJean-Pierre Flayeux
Cutscene Creation: Special FXRaonull Conover
Cutscene Creation: ModelersFrédéric Madore, Laurent Fortin, Robert Delacruz
Cutscene Creation: AnimatorsOmar Morsy, Richard Arroyo, Patrick Pelletier, Allan Treitz, Dominic Vincent
Cutscene Creation: Light & Set ArtistsPatrick Cabana
Cutscene Creation: Texture ArtistsPascal Savignac
Cutscene Creation: CompositorsSimon Marinof, Louise McDonald
Ingame Prerendered Cutscenes: Cinematic Studio Manager Sophie Penziki
Ingame Prerendered Cutscenes: Assistant Director Mathieu Breda
Ingame Prerendered Cutscenes: Lead SFX Charles Beirnaert
Ingame Prerendered Cutscenes: Special Thanks for Engine Capacities Guillaume Marcel
Ingame Prerendered Cutscenes: 3D integration and rendering Charles Beirnaert, Xavier Le Dantec, Jérome Lionard, Guillaume Marcel, Corinne Bouvier, Olivier Bonenfant
Ingame Prerendered Cutscenes: Lead Animator Philippe Penaud
Ingame Prerendered Cutscenes: Animator Faouzi Zidane, Olivier De Testa
Worldwide Test ManagerÉric Tremblay
Lead Tester, Single PlayerJonathan Moreau
Testers, Single PlayerJason Alleyne, Mathieu Laurin, Philippe Dion, Louis-Bernard Vaillant-Ledoux, Roger Champagne, Gabriel Sanvido, Mark Linington, Mathieu Lachance, Karim Khatchoyan, Michel Leduc St-Arnaud, Guillaume Ouellet, Nicolas Gagnier, Jayson Hould, Yannick Francoeur, Alain Chénier, Véronique Fortin, Martin Amos, Frédéric Mercille, Martin Michaud, Mathieu Fortin, Sylvie Tremblay, Jonathan Gagnon
Lead Tester CompatibilityDavid Levesque
QA Manager, MultiplayerRoxana Florentina Magdo (Botez)
Lead Tester, MultiplayerMircea Nuţu
Assistant Lead Testers, MultiplayerMarcel Samoschi
Testers, MultiplayerLiviu Galateanu
Localization Studio ManagerCoralie Martin
Localization Project ManagerLaurent Rigal
French TranslationsFrancis Grimbert
French Proofreading and editingXavier Vibert, Olivier Henriot
French Recordings & Post-ProductionHifi‑Génie Productions
French Artistic DirectorEric Guimbault
French CastXavier Fagnon (as Jack), Gérard Dessalles (as Misc), Patrice Baudrier (as Misc), Patrick Borg (as Misc), Marc Saez (as Misc)
German Translation StudioPartnertrans
German TranslationsChristian Schneider
German Recordings & Post-ProductionsG+G Tonstudios
German Artistic DirectorChristian Schneider
German CastStefan Schleberger, Volker Wolf, Ilja Welter, Hans Gerd Kilbinger, Rolf Berg
Italian Translation StudioOrange Studio ‑ Bologna
Italian TranslationsAntonio Vaccarino
Italian Recordings & Post-ProductionStudio Florian Cinetivù - Bologna
Italian CastDario Oppido, Massimo Rossi
Spanish Translation StudioBetafix Services S.L.
Spanish Recordings & Post-ProductionsAbaira Publicidad S.L.
Sound & Video  ProducerKaren Vernimmen
Production AssistantAnne Langourieux
Cutscenes Sound ProducerSylvain-Luc Brunet
Cutscenes Music composed, arranged and performed byVirtual Mix
Cutscenes Sound Effects byL2P
MasteringMartin Dutasta
Assistant Editor Julien Milaire
Post Production voices Martin Dutasta, Manu Bachet, Blandine Roussel
Sound EngineersBig Wheels Studio, Martin Dutasta, Blandine Roussel
Actors DirectorsEddie Crew
English CastAdriana Anderson (as Valerie), Robert Burns (as Krieger), Andy Chase (as Various), Mike Morris (as Various), Eddie Crew (as Various)
Ubi.com: General Manager Gilles Langourieux
Ubi.com: Online Gaming Associate Producer Eric Lagel
Ubi.com: Programmer Guillaume Plante, Philippe Lalande, Scott Schmeisser
Europe 1st Party approval ManagerRoman Vazeille
US 1st Party approval ManagerDavid Costello
Data ManagementGuénaëlle Mendroux, Benoît Maury-Bouet, David Picco
Dialog Supervision Richard E. Dansky
Story EditorAlexis Nolent
Assistant Story Editor Olivier Henriot
Game Analysts Frédéric Duroc
Editorial Game Design Director Lionel Raynaud
Ambiance ConsultingLudimedia
Ingame Animation SupportIsabelle Leduc, Karine Karabétian, Gilles Aveneau, Alexandre Baduel
European Marketing DirectorFlorence Alibert
Brand Group ManagerCaroline Stevens, Gary Keith Brubaker
Brand Manager EMEAMarine Menut
American Marketing ManagerTony Kee
Brand Manager AmericaCord Smith
US marketing would like to thankBrigham Stitt, Tim Ernst, Clint Hayashi, Danielle Unis, Marc Fortier, Li Shen, Eileen Cislak, David Macachor, Joshua Milligan, Pete Jacobs, Jag Wood, Laurent Detoc, Elizabeth George, Anna Nguyen, Tina Carter, Jenna Dawson, Hamagami Carroll, Hammer Filmworks, Lifelike Studios, Robin Carr, John Coghlan
Marketing TeamChristian Born (Italy), Doug McConkey (United Kingdom), Michael Thielmann (Germany), Michiel Verheijdt (Netherlands), Kristina Mortensen (Scandanavia), Vanessa Leclerc (Spain), Nick Wong (Australia)
Marketing Would Like to ThankFabrice Pierre-Elien, Tim Christian, Caroline Rasamoely, Anne Villeneuve, Yves Grolet

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Yves Guillemot, 159 other games
Éric Tremblay, 130 other games
Serge Hascoët, 126 other games
Coralie Martin, 117 other games
Christine Burgess-Quémard, 113 other games
Laurent Detoc, 96 other games
Tony Kee, 93 other games
Anne Blondel-Jouin, 86 other games
Alexis Nolent, 69 other games
Lionel Raynaud, 68 other games
Jonathan Moreau, 61 other games
Cyril Derouineau, 57 other games
Gary Keith Brubaker, 57 other games
Roman Vazeille, 55 other games
Michel Pierfitte, 45 other games
Sylvain-Luc Brunet, 44 other games
David Costello, 40 other games
Volker Wolf, 39 other games
Hans Gerd Kilbinger, 39 other games
David Levesque, 39 other games
Fabrice Pierre-Elien, 38 other games
Marc Fortier, 36 other games
Xavier Vibert, 35 other games
Mircea Nuţu, 34 other games
Christian Schneider, 34 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

XIII, a group of 64 people
Far Cry: Instincts - Predator, a group of 47 people
Crysis, a group of 43 people
Tom Clancy's Splinter Cell: Pandora Tomorrow, a group of 43 people
Prince of Persia: The Two Thrones, a group of 42 people
Cold Fear, a group of 42 people
Tom Clancy's Splinter Cell: Chaos Theory, a group of 40 people
Rayman 3: Hoodlum Havoc, a group of 40 people
Far Cry: Instincts, a group of 40 people
Tom Clancy's Ghost Recon: Jungle Storm, a group of 39 people
Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 38 people
Rayman Arena, a group of 37 people
Dark Messiah of Might and Magic, a group of 35 people
Assassin's Creed (Director's Cut Edition), a group of 35 people
Peter Jackson's King Kong: The Official Game of the Movie, a group of 35 people
Assassin's Creed, a group of 34 people
Tom Clancy's Splinter Cell: Double Agent, a group of 33 people
Tom Clancy's Ghost Recon 2, a group of 33 people
Alexander, a group of 32 people
Tom Clancy's Rainbow Six: Vegas 2, a group of 32 people
Tom Clancy's Rainbow Six: Vegas, a group of 32 people
Lost: Via Domus, a group of 32 people
Tom Clancy's Splinter Cell: Double Agent, a group of 31 people
Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 31 people
187: Ride or Die, a group of 30 people

Credits for this game were contributed by Corn Popper (66198), Christopher Natsuume (120) and Xoleras (66998)


 

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