User review spotlight: Ultima IV: Quest of the Avatar (DOS)

F.E.A.R.: Extraction Point (Windows)

Mature
ESRB Rating
Genre
Perspective
Theme
Misc
75
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

F.E.A.R.: Extraction Point Credits

TimeGate Studios

Executive ProducersAdel Chaveleh, Alan B. Chaveleh
Associate ProducerRobert Siwiak
Lead ProgrammerDenis Papp
Software EngineerJeff Smith
Tools ProgrammingAriel Brunetto, Javier F. Otaegui, Santiago Segade
Additional ProgrammingMatt McLelland, Minh Nguyen
Lead DesignerBrett Norton
Level DesignersBrian Barhorst, Ray Dahlia, Cory Davis, Tom Hanrahan, Bruce Locke, Patrick Paluski
Additional Sound DesignTom Hanrahan
WriterRichard Pearsey
Voice Directior (original version)Richard Pearsey
Lead ArtistZachary Forcher
Sr. AnimatorAaron Marroquin
Sr. ArtistsPhillip Morales, Enrique Piña III
Environmental ArtistChad Townsend
Additional ArtJeffrey Arthur, Gabor Balla, Ignacio Bergé, Csaba Borbély, Balazs Gasper, Zoltan Godor, Attila Javor, Andor Kollár, Viktor Kundra, Viktor Lukacs, Peter Mayer, Balázs Mészáros, Istvan Molnar, Zoltán Nagy, Tamas Radli, Edmund Shern, Attila Sulcz, Zsolt Vámosi, Csaba Vékony, Sándor Virág
3D ModelerVitaly Bulgarov
Conceptual ArtistRi Kai, Mike Pedro, Ray Toh
Quality Assurance TesterTom Ashley, Ian Shepherd
Human ResourcesChristina G. Chaveleh
Computer Systems AnalystBehzad Baharloo
Community ManagementDan Genovese
AudioMason B. Fisher
Voice ActorSusanna Burney (as the voice of Jin Sun-Kwon and additional voices), Andrew Foote, Alexandra Mays Ford, Charles Gill, Mark Lund (as the voice of soliders and additional voices), Peter Lurie (as the voice of Paxton Fettel), David Scully (as the voice of Douglas Holiday and additional voices), Steve Steiner
Motion‑CapturingGergely Csehovics, Dávid Écsi, Zoltan Kalydi, Peter Nemeth, Gergely Szabó, Tamás Szabó
Special ThanksMort Baharloo, Mark Winters, David Tyer, Our Families and Friends
Additional ThanksMonolith Productions, ATI, Nvidia, Logitech, Intel, Microsoft, The HIT Network

Monolith

Senior Artist, WorldKevin Deadrick, Steve C. Lee
Senior Artist, AnimationAndrew Grant (as Andy Grant)
Artist, WorldAndrew Griffin, Dusty Petersen, Kentarou Taya (as Ken Taya)
Art DirectorDavid Longo, C. Wes Saulsberry III (as Wes Saulsberry)
3D CoordinatorDavid Longo
Senior Artist, Characters/WeaponsJohn Turner
Artist, AnimationPatrick Watje
Lead Motion Capture TechnicianSimon Wang
Audio Director (original version)James Ackley
ComposerNathan Grigg
Sound DesignerJames Ackley, Kristofor Mellroth, Brian Pamintuan, Kristen Quebe
Level DesignerMartin Cluney (as Martin Ka'ai Cluney), Leo De Bruyn, Michael Drummond, Jared Gerritzen, Chris Voss
Creative Director / Lead Game Designer (and Script Writer)Craig Hubbard
Senior Level DesignerJohn Mulkey
Additional Level DesignJim Geldmacher, Jonathan Gramlich, Chris Hewett
Software EngineerJim Geldmacher, Russ Pecoraro
Lead Software Engineer, Tools and TechnologyBrad Pendleton
Senior Software Engineer. AIJeff Orkin
Software Engineer, ToolsJeff Cotton, Piotr Mintus
Senior Software Engineer, R&D/SupportKevin Francis
Software Engineer, IntegrationEric Gross
Software Engineer, AudioTerry Jones
Senior Software Engineer, MultiplayerDoug McDiarmid
Senior Software Engineer, Engine ArchitectureJohn O'Rorke
Director of TechnologyKevin Stephens
Associate Producer, Quality Assurance LeadJonathan Gramlich
Executive ProducerChris Hewett
Quality Assurance AnalystDan Bell, Aaron Giddings, Brett Blair, Seth Broman, Justin Maloney
Additional Development - MonolithScott Albaugh (Art/Animation Assistance), Michael Baldwin (as Mike Bladwin) (Engineering Assistance), Kristine Bryan (Production Assistance), Nathaniel Cleveland (Engineering Assitance), Curt Collins (Art Assistance), Nate Edson (Production Assistance), Michael Goncalves (Production Assistance), Bert Harvey (Production Assistance), Peter Higley (Engineering Assistance), Eric Kohler (Concept Art Assistance), Brian Legge (Engineering Assistance), Aaron Leiby (Engineering Assistance), Dave Matthews (Art Assistance), Dayne McClurg (Production Assistance), Alex Pfeiffer (Level Design Assistance), Matthew Rice (as Matt Rice, Engineering Assistance), Mark Seminatore (Engineering Assistance), Jonathan Stein (Level Design Assistance), Cassano Thruston (as Cass Thurston, Sound Design Assistance), Matthew Titelbaum (as Matt Titelbaum, Engineering Assistance), Dan Valerius (Engineering Assistance), Joe Waters (Engineering Assistance)
Special Thanks to the Following Monolith PersonnelAndrea Barringer (Human Resources Management), Dan Brady (Informationsystems Director), Wayne Burns (Finance Director), Carl Halverson (Desktop-Support-Technics), Theresa Jones (TJ, Management Assistant), Patti Pudinski (as Patti Kail, Human Resources Director), Josh Lebow (System Administration), Spencer Maiers (System Administration), Samantha Ryan (CEO), Teresa Todd (Finance Analyst), Lowell Vaughen (Marketing Research), Jim Wallingford (Informationsystems Administrator), Sandra Watanabe (Finance Manager), William Westwater (Director of Development)
Additional Sound Design by Warner Bros. Sound DepartmentRon Fish (Sound Designer), Gregory J. Hainer (Sound Designer), John Roesch (Foley Artist), Alyson Dee Moore (Foley Artist), Mary Jo Lang (Foley Recordist), Mark Morrell (Sound Librarian), Kim Waugh (VP Post Production/Warner Bros)
Special ThanksBill Bilodeau (ATI), Douglas Carrigan (VoiceWork Productions Inc.), Todd Clauson (Intel), Pat Cockburn (Pure Audio), Necia Dallas, Cindy Desmarais (Glitchpop), Keith Galocy (Nvidia), Kev Gee (Microsoft), Jason Hall (Warner Bros Interactive Ent), Tom Hitchcock (IGN/Gamespy), Le Khang, Gary Kussman, Jamie Lopez (The Actors Guild), Matt McClellan (Intel), Skip McIlvaine (Microsoft), Steve Mitchell (Steve Mitchell Studios), James Neil (IGN/Gamespy), Craig Peeper (Microsoft), Derek Reynolds (Intel), Guennadi Riguer (ATI), Doug Rogers (Nvidia), Kevin Schumacher (Topo Swope Talent), Rex Sikora (ATI / Nvidia), Topo Swope (Topo Swope Talent), Mark C. Thomas (as Mark Thomas, ATI), Matthias M. Wloka (as Matthias Wloka, Nvidia), Kiyotaka Yaguchi

Sierra Entertainment / Vivendi Games

Executive Vice President of Worldwide StudiosPeter Della Pena
Senior Vice President & Executive in Charge of ProductionKelly Ryan
Executive ProducerChris J. Miller
Senior ProducerRobert Loftus
ProducerTim Hall
Associate ProducerFrancis Choi
Senior Technical ManagerBrian Leake
Technical ManagerRobert Kohout
Software ProgrammingDanny Koo
Executive Vice President and Chief Strategy and Marketing OfficerCindy Cook
Vice President of MarketingKoren Hubbard
Global Brand ManagerEd Lin, Thomas Séris
Associate Brand ManagerYoh Watanabe
Interactive MarketingHal Paris, Greg Agius, Victor Romero, Chad Nimmo
Associate Marketing ManagerGreg Agius, Matthew Allen
Marketing CoordinatorVictor Romero, Chad Nimmo
Marketing DirectorJulie Thomas
Advertising and Game-MarketingJulie Thomas, Matthew Allen, Nikki Pounds
Special Marketing TasksNikki Pounds
Trade‑Marketing DirectorLinda Ethridge
Special Trade‑MarketingChris Wincek
Senior Public Relations ManagerMarcus Beer
PR CoordinatorBree Cotton
Vice president, Global marketing ResearchJanice Charlton
Marketing Research ManagerMiriam Bishay
Senior Research AnalystMichael Nguyen (as Michael V. Nguyen)
Creative DirectorMichael Bannon
Creative AccountantCaroline Wu
Senior Creative DesignerNathan Gruppman
Production ManagerAnthony Rietta
Production Graphis ArtistHector Lopez
Vice President, Global MarketingFrank Matzke
Global Brand Coordination ManagerDeana Erickson
Executive Vice President Sales (Europe)Xochilt Balzola Widman, Adam Roberts
Supply‑Chain Product ManagerErika Thiong-Soui-Ho
Console Manager (Europe)Melissa Brown
Publishing DirectorAnnick Decrop
Publishing Coordinator (Europe)Sandrine Reymond
Deputy Exeutive DirectorFabien Tislé
Legal & Business AffairsMyriam Lamy
Marketing Research AssociateGrégoire Gabalda
General Manager (Australia)Colin Brown
Product Manager (Australia)Nick Wong
PR Manager (Australia)Bennett Ring
General Manager (Benelux)Jeroen Smit
Marketing Manager (Benelux)Olivier Spaargaren
Executive Director (China)Michael Fong
Marketing Manager (China)Maggie Xiao
General Manager (France)Julie Chalmette
Product Manager (France)Géraldine Mazot
Marketing Manager (France)Thomas Painçon
PR Manager (France)Clément Debetz
Marketing Manager (Germany)Frank Weber
Product Manager (Germany)Jens Schaefer
PR Manager (Germany)Tanja Hohman
General Manager (Italy)Benoit Boutte (as Benoit Boute)
Product Manager (Italy)Mirko Gozzo
Marketing Manager (Italy)Sara Cantoni
PR Manager (Italy)Simone Isella
Sales Manager (Scandinavia)John Häll (as John Hall)
General Manager (Scandinavia)Camilla Gammal
PR Manager (Scandinavia)Tom Lindgren
Marketing Manager (Scandinavia)John Häll (as John Hall), Jonas Christensen
General Manager (Spain)Phillippe Thomazo
Product Manager (Spain)Alazne Ortega
Marketing Manager (Spain)Frederic Hosteins
PR Manager (Spain)Sara Fernández
Executive Director (Taiwan / Hongkong)Timothy Wang
Marketing Manager (Taiwan / Hongkong)Ellen Hsu
Brand Manager (Taiwan / Hongkong)Amanda Wang
Product Manager (UK)Simon Wells
Marketing Manager (UK)George Georgiou
PR Manager (UK)Cat Channon, Jonnie Bryant
Special ThanksMartin Tremblay (President Worldwide Studios), Cindy Cook (Executive Vice President Strategy & Marketing Director), Pascal Brochier (Vice President Global Sales), Geoff Bent (External Production), Tom Gastall (Group Coordinator), Jacob Zabie (External Production)
LegalJames Shaw, Pam Teller, Kevin Crook
Lead Marketing ManagerHal Paris, Greg Agius
VP of Media ProductionsJames Carey
EditorTonya Stumphauzer
Project ManagerMichael Herring
Production CoordinatorAmy Allison
Game Capture OperatorJoshua Bartos
Still and Motion Capture ArtistBlake Hill, Kevin Hill

Vivendi QA Department

QA ManagerWilliam Guerrero
QA Project LeadTroy Mirmirani
QA AnalystDavid Schaffer, James Kropf
QA AnalystJeff Montray, Rodrigo Suarez, Dave Fishel, Matthew Hartwell, Peter McKernan, Cole Jarvis, Corey Bort, Kyle St. Clair, Adam Carpenter
Compatibility Requirements Group SupervisorRobert Fleischacker
Compatibility Requirements Group EngineersAustin Kienzle, Farid Kazimi, Robbie Fenoglio
QA SupervisorsJames Pasque, Marcus Quinn
Burn Lab Configuration EngineersJustin Brown, Michael Ryan, Jose Hernandez
Burn Lab SupervisorsAfolabi Akibola, Chris J. Miller
End User Support TechniciansShawn Lomas, Terence Stephenson, Mark Smith, Alex Bryant
Network/End User Support SupervisorEric Hoffmaster
Project Leads VUPC GroupBrandon Valdez, Cyra Talton, Fausto Lorenzano
Senior Engineer VUPC GroupRichard Benavides
QA Tools ProgrammerBenjamin Hines
Studio Support ServicesAnna Nakada
Studio Support Services Administration AssistantNuria Andres
Senior QA Manager, Tester ResourcesMichael Gonzales
Senior QA Manager, TRG, VUPC, CRGIgor Krinitskiy
QA DirectorSamer Raad
V.P. of Studio OperationsRichard Robinson
LocalizationPaul Murray, Eithne Hagan, Fiona Ebbs, Barbara O'Connell, Marcia Romano, Mary Kettle, Grainne Ryan, Laura Casanellas Luri, Philippe Gendreau, Yvonne Costello, Conor Harlow, Bairbre Bent, Sean Gallagher, Antoine Laure, Esther Hartwig, Falk Buerger, Jose Ignacio Dominguez (as Jose Dominguez), Miguel McCann, Vincenzo Acampora, Ruggero Cavenaghi, Marco Raja, Sean De Jong

IGN Entertainment (powered by Gamespy)

CertificationAllen Eccles, Philip Wilson
ContractsLeif Klokkevold
Developer Support TechnicianSadullah Nader (as Saad Nader)
GameSpy ArcadeOrlando Rojas
Developer Support ManagerJoost Schuur

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Richard Robinson, 139 other games
Cyra Talton, 105 other games
Brandon Valdez, 104 other games
Fausto Lorenzano, 93 other games
Afolabi Akibola, 91 other games
Richard Benavides, 79 other games
Fiona Ebbs, 78 other games
Martin Tremblay, 78 other games
Michael Gonzales, 69 other games
Samantha Ryan, 68 other games
Douglas Carrigan, 65 other games
Chris J. Miller, 62 other games
James Carey, 61 other games
Nuria Andres, 61 other games
James Pasque, 61 other games
Kelly Ryan, 60 other games
Jason Hall, 56 other games
Igor Krinitskiy, 56 other games
Pam Teller, 54 other games
Michael Bannon, 53 other games
Tom Gastall, 48 other games
Peter Lurie, 48 other games
Danny Koo, 46 other games
Brian Leake, 46 other games
Cat Channon, 45 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

F.E.A.R.: First Encounter Assault Recon, a group of 232 people
F.E.A.R.: Perseus Mandate, a group of 199 people
F.E.A.R.: First Encounter Assault Recon (Director's Edition), a group of 151 people
Scarface: The World Is Yours, a group of 92 people
Empire Earth III, a group of 74 people
TimeShift, a group of 69 people
The Legend of Spyro: A New Beginning, a group of 67 people
Joint Task Force, a group of 67 people
Eragon, a group of 65 people
Condemned: Criminal Origins, a group of 64 people
The Spiderwick Chronicles, a group of 63 people
Eragon, a group of 60 people
Crash of the Titans, a group of 59 people
Crash: Mind over Mutant, a group of 59 people
F.E.A.R. 2: Project Origin, a group of 57 people
Ice Age 2: The Meltdown, a group of 57 people
Geometry Wars: Galaxies, a group of 54 people
Crash of the Titans, a group of 54 people
The Legend of Spyro: The Eternal Night, a group of 54 people
Ice Age 2: The Meltdown, a group of 52 people
Caesar IV, a group of 52 people
The Legend of Spyro: Dawn of the Dragon, a group of 52 people
Contract J.A.C.K., a group of 51 people
No One Lives Forever 2: A Spy in H.A.R.M.'s Way, a group of 51 people
The Incredible Hulk: Ultimate Destruction, a group of 50 people

Credits for this game were contributed by Zerobrain (2759), Kabushi (126305) and formercontrib (157202)