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Fighting Steel: World War II Surface Combat 1939-1942 (Windows)

100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

Marvelous concept, fantastic subject, lousy execution Robb Davis (2) unrated
Full speed ahead! Terrence Bosky (5235) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 3.2
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall MobyScore (5 votes) 3.7

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Gaming Entertainment Monthly
The designers of FS set out to produce a game of World War II surface naval combat. They have achieved their goal and therein lies the rub. Make no mistake, SSI has delivered a creditable product. The problem is that, in the absence of aircraft, submarines, land and more randomized setups, all of your battles will quickly begin to look alike. The solution probably lies in adding a strategic mode to the current tactical engine. Think Guadalcanal: you could deploy your task forces, plot air and sub patrols, follow (with time compression) on an overview map, and still battle the Tokyo Express coming down the Slot. Still and all, FS is a good game; it balances realism and playability in an entertaining package. If you're a fan of naval warfare (particularly night actions), you'll be pleased.
Fighting Steel was in the works over three years by people who care about historical accuracy, realism, and gaming fulfillment. It has good graphics, a great camera system, and immersive sound. Except it crashed, a lot! Autosave to the rescue. Although Fighting Steel may lack some refinements, it is by far the most fun you can have in a WWII surface wargame/sim.
Adrenaline Vault, The (AVault)
This title is no doubt the definitive simulation of World War II naval combat, and that’s nothing to sneeze at. But, without proper patching, its potential will be wasted. With the right support from SSI and Divide By Zero, however, Fighting Steel could be the rare game that captures the attention of the wargame crowd while also satisfying the mass market demand for great-looking, accessible strategy. As it stands, it’s a solid real-time naval slugfest that’s just waiting for the right fixes to pull into port.
Power Unlimited
Fighting Steel is een mooie zeeslagsim en heel leuk als je van het genre houdt. Ben je meer in voor snelle aktie en heb je geen zin om eerst een manual goed door te pluizen voor je van wal steekt, dan kan je deze titel echter beter laten liggen.
Svenska PC Gamer
Tyvärr så hotar Fighting Steels brist på hangarfartyg, flygplan och ubåtar att sänka hela spelet. (SSI försvarar detta designbeslut i förväg i manualen. Anade de vad som komma skulle?). Så även om du får ett litet men högkvalitativt urval av scenarion och en chans att ta befäl över Bismarck eller Graf Spee, så känns kampanjerna sammanhangslösa och tomma. En imponerande samling buggar gör inte saken bättre.
Absolute Games (AG.ru)
Есть у Валентина Пикуля великолепный роман — “Реквием каравану PQ-17”. Почитайте, не поленитесь. Там вся правда. И как мы американские караваны спасали, и как “Тирпица” топили, и вообще о нашем флоте в годы войны. О чем на Западе, видно, и слыхом не слыхивали.
PC Player (Germany)
Trotz all dieser Mankos handelt es sich um eine akkurat umgesetzte Seekriegssimulation, die allerdings nicht so interessant wie Fleet Command von Jane’s (Test in 7/99) geraten ist. Und bedenken Sie: Allzu spannend sind Artillerieduelle auf hoher See nicht. Haben Sie Ihre Schiffe erst einmal in Position gebracht, ballern Sie solange aufeinander, bis einer verliert. Ein klarer Fall für Fans.
Computer Gaming World (CGW)
The Designer’s Notes for FIGHTING STEEL (FS) make it clear that this is a game with focus. The focus is naval surface combat — no aircraft or submarines. The focus is the beginning of World War II, before Allied numbers and technology began to tip the scales. The focus is also tactical — battles start at the moment of contact. With such a narrow focus, you’d expect FS to do its thing really well. Indeed, the design succeeds in accurately portraying the major factors: visibility, weapon systems and damage. However, the game feels rushed and incomplete. There are many bugs and glitches. For single player they are minor and don’t affect play, but the multiplayer problems are more serious.
GameStar (Germany)
Fighting Steel fordert von Ihnen eine Engelsgeduld. Meist habe ich trotz Zeitbeschleunigung ewig darauf gewartet, daß einer der Pötte endlich auf den Meeresgrund sinkt. Das sieht dann nicht mal gut aus, was wirklich nur hartgesottene Festplattenkapitäne als Zielgruppe übrig läßt. Die werden sicherlich auch der Datenflut zur Trefferwahrscheinlichkeit etwas abgewinnen können.
PC Gamer
Yet again, a potentially great game has been crippled by premature release. And there was much wailing, and lamentation, and gnashing of teeth.