Advertising BlurbsEA Product Catalog Winter 1999/2000 - Windows (Ger):
FLIGHT UNLIMITED IIIEine Flugsimulation, die nicht nur einem Gamer Spaß macht! Erlebe die Spannung und die Herausforderung des echten Fliegens in naturgetreuen Umgebungen.
Erhältlich für PC-CD.
Contributed by Sicarius (61036) on Aug 20, 2006.
Electronic Arts and Looking Glass Studios Ship Flight Unlimited IIIREDWOOD CITY, Calif., Sept. 17, 1999 - Latest Chapter in Critically Acclaimed `Flight Unlimited' Series Lets Virtual Pilots Fly 10 Planes Over Pacific Northwest in Real Weather Proving once again that the sky isn't the limit, Electronic Arts(tm) and Looking Glass Studios today shipped "Flight Unlimited(tm) III," the latest installment of the popular "Flight Unlimited" civilian flight simulation series.
The title, which invites virtual pilots to experience the exhilarating sensation of flying over the Pacific Northwest, is available for a suggested retail price of $39.99. Featuring a powerful scenery editor and the most advanced weather system ever included in a flight simulation, "Flight Unlimited III" was developed by Looking Glass Studios and is co-published by Electronic Arts and Looking Glass.
"Flight Unlimited III" features 10,000 square miles of photo-realistic high-resolution terrain based on satellite data of the picturesque and highly varied scenery of the Seattle area. Players can fly from the snow-capped peak of Mt. Rainier to the towering Space Needle, crossing coastlines, lakes, mountains and the unique urban skyline of downtown Seattle along the way.
"'Flight Unlimited III' is one of the most detailed and realistic civilian flight sims ever created," said Paul Neurath, managing director of Looking Glass Studios. "Players will be blown away by the effort we've invested in reconstructing the varied landscape of Seattle and the northwestern US, from the mountains and waterways to the Mariners' new stadium and Bill Gates' house."
A total of 10 aircraft are featured, including a corporate jet and four other new planes. The flight models have been accurately recreated using Looking Glass' in-house special physics engine, and verified by commercially licensed pilot Peter James as well as outside pilots who fly all of the real aircraft. Right out of the box, players will experience the most realistic flight dynamics possible without interface hassles as they work their way up from the Trainer to the Mooney and eventually the BeechJet.
"Flight Unlimited III" features the first scenery editor ever shipped with a civilian flight simulation. This groundbreaking tool allows players to quickly and easily modify existing "Flight Unlimited III" scenery, as well as build airports and ground objects throughout the entire western U.S. (including Washington, Idaho, Montana, Utah, Nevada, Arizona, California and Oregon). Players can also make their creations available for downloading on the Internet at http://www.flight3.com.
The title is further enhanced by the most advanced weather system ever offered in a PC flight simulation, producing realistic rain, snow, wind and any other conditions that real-world pilots are likely to encounter. The rich and dynamic environment of "Flight Unlimited III" also includes interactive Air Traffic Control, aircraft controlled by artificial intelligence, richly detailed 3D objects, flight instruction and specific flight challenges.
Pilots who crave a bit of adventure will get a thrill out of "Flight Unlimited III's" 10 featured Flight Challenges. Each challenge is accompanied by a mission briefing and flown with various goals in mind.
For example, the player may be asked to help in aerial search and rescue operations, fly scientists to the top of Mt. Rainier or go on a scout mission in search of bandits in a stolen speedboat. For a taste of professional flying, the player might try his hand at being a corporate jet pilot for the day, working to keep up with the demands of headquarters. To test flying skills, players can also fly through several challenging obstacle courses in the sky called "hoops." Each one tests the pilot's ability to listen, remember, fly and follow orders.
In another flight simulation first, "Flight Unlimited III" allows players to land in water and taxi out onto land using the Lake Renegade Seaplane. Players can also manage inflight hazards such as engine flameouts caused by heavy weather, and can utilize aircraft weather radar to avoid the worst precipitation and lightning strikes.
Minimum system requirements for "Flight Unlimited III" include: Windows(R) 95 or 98, Pentium(R) 233MHz, 32 MB RAM, 4x-speed CD-ROM, 4MB video card or greater, 3D card optional, DirectX(tm) 6.1 compatible sound card, Windows compatible mouse, keyboard, DirectX 6.0 or later and 300MB free hard drive space. "Flight Unlimited III" is available at retail, by direct phone order at 800/245-4525 or online at http://www.eastore.ea.com. More information is available at http://www.flight3.com.
Looking Glass Studios is a leading developer of entertainment and simulation software, distinguished by its expertise in 3D immersive technologies. Headquartered in Cambridge, Mass., the talented team at Looking Glass has created some of the best-selling and highly acclaimed titles in the interactive entertainment industry, including the "Ultima(tm) Underworld(tm)" series, "System Shock(tm)," the "Flight Unlimited(tm)" series and "Thief: The Dark Project(tm)." Electronic Arts, headquartered in Redwood City, Calif., is the world's leading interactive entertainment software company. Founded in 1982, Electronic Arts posted revenues of more than $1.2 billion for fiscal 1999. The company develops, publishes and distributes software worldwide for personal computers and video game systems. Electronic Arts markets its products under seven brand names: Electronic Arts, EA SPORTS(tm), Maxis(tm), ORIGIN(tm), Bullfrog(tm) Productions, Westwood Studios(tm) and Jane's(R) Combat Simulations. More information about EA's products and full text of press releases can be found on the Internet at http://www.ea.com.
Contributed by skl (1147) on Mar 11, 2004.
Experience the risks and rewards of real flight in the most detailed flight simulation ever.
FLIGHT UNLIMITED III
High-resolution graphics and 100% authentic sounds provide the most realistic visual and audio feedback ever produced in a flight simulation.
Sit at the controls of 10 blueprint-quality aircraft with realistically modeled cockpits, and navigate over 10,000 square miles of detailed terrain covering the western United States.
Face all of the hazards of real flight, including crowded air corridors, air turbulence and sudden downdrafts, realistic weather conditions from clear skies to violent storms, and the complexities of a real-world international airport.
Communicate with interactive Air Traffic Control, while AI aircraft respond to your moves, bringing the world to life.
Contributed by Zovni (9384) on Jan 10, 2002.
Sky-high realism on your PC.
You're at the controls of your own plane. Whether flying a single-prop or private jet, your safety depends on iron concentration and expert flying skills. Test those skills to the limit from take off to landing as the most exhilarating and dangerous moments of flight engage and immerse you. All the sights, sounds, and sensations of modern civil aviation are yours in Flight Unlimited III.
The risks and rewards of real flight, featuring...
- Dynamic, realistic weather with configurable frontal systems including thunderstorms, rains, and wind.
- All the hazards of real flight - downdrafts, turbulence, crowded air corridors and more.
- Air Traffic Control that guides you to a safe landing at your destination airfield.
- Complete interactive reconstruction of over 60 real airports of the Pacific Northwest, including Seattle-Tacoma International Airport.
- 10 blueprint-quality aircraft, each reproduced with precise accuracy and real sounds.
- Fly over thousands of miles of terrain spanning the entire western United States.
- Create your own cities and airports anywhere in the Western U.S. with the Flight Unlimited Scenery Editor.
- Compatible with the San Francisco scenery disc from Flight Unlimited II.
Contributed by Accatone (5186) on Sep 18, 2000.