FLOCK! (Windows)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 1.5
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (2 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
UOL Jogos (Apr 24, 2009)
Fugindo de sua tradição de jogos de ação e pancadaria, a Capcom surpreende ao investir na distribuição digital de um título tão simples e fofo. Embora o esquema básico fique velho rápido, "Flock!" conta com momentos de boa diversão, ainda mais com o suporte a edição de fases próprias e apresentação charmosa. Diferente do que se costuma ver por aí, pode ser uma boa opção para variar.
GameZebo (Apr 20, 2009)
When the animals are all rounded up, Flock! truly is a unique puzzle game that will keep you busy for hours. Each stage provides its own new challenges, packed full of interesting elements, but remember not to let the game’s cutesy and goofy looking exterior fool you because this is a real tough game when you want to complete each stage with a perfect abduction and a gold medal. I highly recommend this game to everyone who’s looking for something new and unique in a puzzle game and best of all, its family friendly, so no blood or gore to worry about.
4Players.de (Apr 08, 2009)
Das strahlend schöne Bild bekommt aber unerwartete Knackser und Falten, sobald man das Pad in die Hand nimmt: Die Steuerung des UFOs und damit die indirekte Kontrolle der Herde leidet an zwei großen Problemen. Zum einen ist das Verhalten der herumstreunenden Tiere schwer unter Kontrolle zu halten - mit einem Mal tummelt sich die Hälfte der gerade eben noch so braven Herde wie ein Rudel Lemminge an einem Abgrund oder bereits auf dem Weg ins tödliche Wasser, ohne dass man etwas dagegen tun könnte. Das Problem könnte dadurch abgemildert werden, dass man sich einfach Zeit lässt, aber da kommt der andere Nervpunkt ins Spiel: Das harsche Zeitlimit kennt keine Gnade mit Trödlern und bestraft vorsichtiges Herangehen eiskalt mit Bronzemedaillen. Dieses Spiel schreit danach, genossen und gemocht zu werden, setzt den Spieler aber gleichzeitig unter enormen Druck, der beides schwer macht. Was irre schade ist, denn dadurch steht es sich nur selbst im Weg.
Gameplay (Benelux) (Apr 29, 2009)
Een originele en grappige puzzelgame die voortborduurt op de traditionele formule van Lemmings, maar toch wat steken laat vallen.
GameSpot (Apr 14, 2009)
Flock's single-player puzzles are fun while they last, but around three hours after your first successful abduction you'll almost certainly be finished. That lack of solo longevity, along with the limited multiplayer mode and unwieldy level editor unfortunately make this quirky and entertaining puzzler a tough sell at $15.
IGN (Apr 15, 2009)
I want to stress that, while I didn't connect with Flock, I think it will find an audience. If you happen to be immune to the aggravation of trying to guide these animals to your goal, there is a lot to like about the game. The single-player and co-op campaigns each have their own levels, the game has personality, and user-generated content will keep you playing as long as you want. But I don't want to wrestle with a game -- I want to control it. Flock is designed to not be smooth or elegant, and the herky jerky mechanics of guiding animals/stopping to pick up stragglers/guiding animals/stopping to pick up stragglers doesn't make me want to follow the herd.
GameStar (Germany) (Apr, 2009)
Flock ist ein niedliches Programm für zwischendurch, nichts, was man stundenlang am Stück spielen wird. Doch neue Herausforderungen kombiniert mit einer angenehmen Lernkurve treiben zum Weitermachen an. Lediglich die Steuerung des Raumschiffs ist arg schwammig und verlangt einiges an Fingerspitzengefühl. Was ich geflucht habe, weil ich alle naselang Viecher ungewollt über tödliche Klippen geschickt habe, geht wirklich auf keine Kuhhaut!
Jeuxvideo.com (Apr 20, 2009)
Flock! tente de marcher sur les traces de LittleBigPlanet mais reste loin derrière car il n'en a pas l'envergure. Son design très travaillé, son moteur physique remarquable et ses possibilités de création et de partage ne suffisent pas à relever un gameplay trop inconsistant pour ne pas évoquer une forme de supercherie. Flock! est donc un beau jeu creux, bien trop court, que son aspect communautaire ne parviendra pas forcément à sauver.