Battles are tense affairs where your plans may or may not work out, and the turn-based nature gives you time to plan and places emphasis on strategy instead of quick reflexes and button mashing. The random elements really increase the replay value of Flotilla, and the graphics and sound are excellent for the $10 price tag. The AI provides acceptable competition for short bursts of enjoyment without online competition, but the thirst for human opponents remains unquenched. The game is fun, but I’m left wondering how much better the battles would be with humans scripting the on-screen action. The addition of play by e-mail and online battles would create a complete gaming experience and provide challenge that the AI simply cannot provide.