DescriptionThe war between the Coalition and the Alliance depicted in Starlancer had raged on and the Alliance forces were losing. A final plan was organized to punch through the Coalition attackers and send five colony ships across space to the Sirius Sector. 900 years have passed since then and the Sirius sector has been colonized by the surviving ships, dividing the area between four major nations: Liberty, Rheinland, Kusari and Bretonia. The fifth sleeper ship, Hispania, suffered a malfunction in flight, and is thought lost. In the spacelanes between these nations borders and outside of any specific jurisdiction lie undeveloped solar systems, pirate bases, corporate outposts and the neutral Freeports. One of these Freeports has come under attack and been destroyed by an unknown enemy attack. Survivors of the attack, including a freelancer Edison Trent and his business associate, Lonnigan, are evacuated to Planet Manhattan, capital city of the Liberty nation. Once there Edison hears rumors about military buildups and friction between the Sirius nations. It will be up to Trent to seek employment, rebuild his lost assets and discover the meaning behind these rumors.
Freelancer is a third person or first person space simulator and trading game, much like Elite or Wing Commander: Privateer. Players, taking the role of Edison Trent, will need to visit several locations on each planet in order to trade cargo, buy and repair equipment as well as obtain information. In space, Trent controls his spacecraft from either a first person or third person perspective and is able to use primary and secondary weapons. Destroyed enemy spacecraft often leave behind cargo which can be tractor beamed into the cargo hold.
Freelancer is a plot-driven game that slowly becomes completely open-ended. As such the player (eventually) has the freedom to fly around 150 planets across 40 solar systems looking for profit. As Trent trades cargo and undertakes missions (following an expanding story arc) he will affect the faction status status of over 50 different groups (comprising of 3000 NPCs). Faction Status will affect their attitudes towards Trent, including interaction planetside and in space.
There are no promo images for this game
- "自由枪骑兵" -- Chinese spelling (simplified)
- "星際遊俠" -- Chinese spelling (traditional)
Part of the Following Groups
- Genre: Simulation - Space trading and combat
- Lancer universe
- Merchant / Trade-oriented games
- Physics Engine: Havok
|UOL Jogos||Apr 04, 2003||100|
|IGN||Feb 26, 2003||9.2 out of 10||92|
|GameStar (Germany)||Mar, 2003||90 out of 100||90|
|Game industry News (GiN)||2003||90|
|Gamesdog||Dec 15, 2003||9 out of 10||90|
|ComputerGames.ro||Mar 17, 2003||84 out of 100||84|
|GameSpy||Mar 05, 2003||83 out of 100||83|
|Game Informer Magazine||May, 2003||8 out of 10||80|
|GameSpot (Belgium/Netherlands)||Mar 28, 2003||78 out of 100||78|
|JeuxVideoPC.com||Sep 10, 2003||12 out of 20||60|
|Topic||# Posts||Last Post|
|88 Flak - Awesome Mod!||1||John Doe
Apr 21, 2009
|Destructible Universe Mod||1||John Doe
Apr 21, 2009
Intro (Spoiler!)There's a previous version of the intro video. Alike the final release version, the intro told the story of how the Alliance was losing the war to the Coalition and launched five sleeper ships to the Sirius sector. Unlike the final version, the story continues where the Alliance retreated all the way to Pluto to make their final stand. Just when they were about to engage the Coalition ships, a large alien vessel appeared... and destroyed the Solar System! There was a young Alliance general who survived the destruction and headed to warn the colonists at the Sirius sector... saying that mankind has finally found their real enemy: The Nomads.
For certain reasons this version of intro was changed into the final release.
ModsIf you have issues with how controlled the jumpgates are in relation to the plot or how pirate shields never regenerate or how you never see battleships patrolling the spacelanes... then rejoice! There are player-made mods to address all these issues. New Systems, New Ships... even options to turn off the plot and explore the galaxy like a real freelancer. See related links for mod sites
ReferencesIn Freelancer you can talk to many, many people. Most of the time in bars. And all of them have names... sooooo many names had to be invented for all those people... why not take real names from real people, might have thought the designers and gave some people in the bars vip's names like Erin Roberts and Martin Galway.
- 1999 - Best of Show
- 1999 - Best PC Game
- 1999 - Best Simulation
- 1999 - Outstanding Achievement in Graphics
Related Web Sites
- Freelancer (Official Website)
- Lancer's Reactor (A good source for Star/Freelancer information and a growing collection of player-made MODs, editors and utilities.)
- Project UberLancer (A Freelancer community wide project to build the ultimate Freelancer mod)