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Epic Games (Gears of War for Windows) | | Lead Designer | Cliff Bleszinski | | Executive Producer | Michael V. Capps | | Producer | Rod Fergusson | | Associate Producer | Tanya Jessen | | Lead Artist | Wyeth Johnson | | Lead Level Designer | Jim Brown | | Lead Programmer | Stephen Superville | | Programmers | Ray Davis, Laurent Delayen, Jeff Farris, Rob McLaughlin | | Artists | Greg Mitchell, Aaron Smith, Kendall Tucker, Alan Willard | | Animation | Jay Hosfelt | | Level Designers | Grayson Edge, Paul Mader, Sidney Rauchberger, Demond Rogers, Ken Spencer | Epic Games (Including Gears of War for XBox 360) | | Lead Artist | Chris Perna | | Lead Level Designer | Lee Perry | | Lead Programmer | Ray Davis | | Programmers | Amitt Mahajan, Martin Sweitzer | | Additional Programming | Matt Oelfke, Steven Polge, Thomas James, Joe Wilcox | | Concept Art | James Hawkins | | Technical Art Director | Shane Caudle | | Artists | Chris Bartlett, Mike Buck, Bill Green, Matt Hancy, Pete Hayes, Josh Jay, Kevin Lanning, Maury Mountain, Michael Spano | | Animation | Scott Dossett, Aaron Herzog | | Additional Artwork | Peter Ellis, Cedric Fiorentino, Steve Garafolo, Kevin Johnstone, Jeremiah O'Flaherty, Danny Rodriguez, Chris Wells | | Level Designers | David Andrew Bains, Ryan Brucks, Phil Cole, David Ewing, Stuart Fitzsimmons, Warren Marshall, Dave Nash, David Spalinski | | Audio Director | Mike Larson | | Technical Director, Unreal Engine 3 | Joe Graf | | Lead Engine Programmer | Daniel Vogel | | Engine Programmers | Josh Adams, David Burke, Mike Fricker, James Golding, Wesley Hunt, Keith Newton, Ron Prestenback, Andrew Scheidecker, John Scott, Scott Sherman, Niklas Smedberg, Tim Sweeney, Daniel Wright, Sam Zamani, Adam Cichocki | | Additional Programming, Unreal Engine 3 | Tim Johnson | | Additional Dialogue Writing | Rod Fergusson | | Preproduction Producer | Jeffrey Kennedy Morris | | Quality Assurance | Scott Bigwood, Preston Thorne, Aaron Jones, Brett Holcomb | | System Administration | Warren Schultz, Shane Smith | | CEO | Tim Sweeney | | President | Michael V. Capps | | Vice President | Mark A. Rein, Jay Wilbur | | General Counsel | Jay Andrews | | Controller | Joe Babcock | | IP & Contracts Administrator | Kelly Farrow | | Office Manager | Anne Dube | | HR Director | Kimberly Thompson | | Office Assistant | Sarah Amidon | | And an extra special thanks to all of our friends and family for their patience and love, | all of which were necessary to finish Gears of War and Gears of War for Windows | People Can Fly | | Lead Project Manager | Piotr Krzywonosiuk | | Project Manager | Bartlomiej Miszkurka | | Lead Programmer | Tomek Jonarski | | Lead Gameplay Programmer | Bartek Sokolowski | | Lead Artist | Andrzej Poznanski | | Engine Programmers | Tomek Baran, Juliusz Komenda, Sebastian Kowalczyk, Lukasz Migas, Maciej Sawitus, Rafal Wydra | | Senior Level Designers | Wojciech Madry, Michał Nowak | | Level Designers | Pawl Dudek, Bartek Kmita, Dariusz Korotkiewicz, Rafal Make, Krystian Stefanski | | Lead Animator | Michal Hrydziuszko | | Animators | Dominik Gruca, Jakub Kisiel, Tomasz Zawada | | Additional Level Design | Jacek Cetera, Adrian Chmielarz, Krzysztof Dolas, Michal Gryn, Michal Kosieradzki, Bartek Roch, Andrej Rudz, Tomasz Stralkowsi | | Quality Assurance | Daniel Lewandowski, Krzysztof Cyngot | Contractors | | Concept Artwork | John Wallin Liberto, Thomas A. Szakolczay | | Scripts & Dialogue | Susan O'Connor | | Music | Kevin Riepl | | Sound Design | James Scott | | Voice Casting Director | Chris Borders | | Voice Actors | John DiMaggio, Carlos Ferro, Lester Speight (Rasta), Fred Tataciore, Robin Atkin Downes, Jamie Alcroft, Nan McNamara, Carolyn Seymour, Michael Gough, Dee Bradley Baker, Bruce DuBose | | Orchestrator/Conductor | Tim Simonec | | Orchestra | Northwest Sinfonia | | Psyonix, Streamline Studios, Technicolor Interactive Services, Technicolor Audio, Brainzoo | Microsoft | | Executive Producer | Laura Fryer | | Producers | Erika Carlson, Michael Forgey, Jason Pace | | Director of Development | Tony Cox | | Development Manager | Aaron Nicholls | | Development Lead | Frank Klier | | Senior Art Director | Kevin Brown | | Art Director | Timothy Dean | | Lead Design Directors | Chris Esaki, Thomas Zuccotti | | Senior Design Director | Josh Atkins | | Group Test Manager | Greg B. Jones | | Test Manager | Fred L. Norton II | | Lead Software Development Engineers in Test (SDETs) | Chris Hind, Jeff Nelson | | SDETs | Diana Antczak, Nathan Clemens, Chris Henry, Sajid Merchant, Ferdinand Schober, Scott Sedlickas | | SDET Intern | Hemanshu Chawda | | Software Development Engineers (SDEs) | Dan Price, Mark Amos | | Audio Director | Caesar Filori | | Audio Design Manager | Ken Kato | | Group Business Manager | Todd Stevens | | Business Manager | Brandon Morris | | Senior Product Manager | John Donglemans | | Global Group Product Manager | Chris Lee | | Senior Public Relations Manager | Charles Scibetta | | User Experience Writers | Joshua Ortega, Eric Nylund | | User Experience Editor | Melanie Henry | | Print Design Lead | Chris Lassen | | Print Designers | Daniel Hailemariam, Aisling Concannon | | User Research Egineers | Nick Hillyer, Kevin Keeker | | Localization International Program Manager | Virginia Spencer | | Special Thanks | Bonnie Ross Ziegler, Phil Spencer, Shane Kim, James Veevaert, Frank Pape, Nick Dimitrov, Ken Lobb, Alfred Tan, Dennis Reis, Craig Davison, Chris DiCesare, Catherine Haller, Justin Kirby, Ted Nugent (inspiration for The Nudge achievement), Doug Banker, Tomoyuki Hoshi, Michael Wetzel, Kiki Wolfkill, Guy Whitmore, Peter Connelly, Relja Markovic, Shanon Drone, Mike Burrows, Chee Chew, Rod Toll, Lonny McMichael, Aaron Khoo, Brian Moore, Yasmine Nelson, Lief Thompson, Dana Fos, Paige Williams, Laura Hamilton, Matthew Whiting, David C. Holmes, Sean Jenkin, JoAnne Williams, David Pierot, Lev Chapelsky (Blindlight), Dawn Hershey, C.S.A., Digital Domain Inc. | Korea | | Program Manager | Kyoung Ho Han | | Group Manager | Ji Young Kim | | Software Test Engineers (STEs) | Il Jin Park, Sang Min Park, Jae Young Ryu | | Localization Program Managers | Whi Young Yoon, Soo Gyeong Jo | | Reviewers | Ji Young Kim, Yoon Hee Cho | Taiwan | | Program Manager | Cheng-Te Tony Lin | | STEs | Andy Liu, Jason Cheng | | Localization Project Manager | Kay Wang | Japan | | Lead SDE | Yutaka Hasegawa | | SDE | Takashi Sasaki | | STE | Fujiko Kawamura | Ireland | | Program Manager | David Foster | | Engineering | Paul Peacock | | Test | Gary Smith | | Audio | Steve Belton | Test Multiplayer Reserves | | Lead SDETs | Craig Marshall, Mark McAllister, T. J. Duez | | Testers | Andrew Brown, Brad Meine, Chris Jacobs, David Locke, Eric Brown, Eythan Beck, Grayson Nootenboom, Ian Savitski, Jason Houghton, Matt Antonellis, Michael McClain, Pat Andrews, Paul Orsborn, Robert Shearon, Sean Colbert, Shane Davis, Shawn O'Donnell, Ted Lockwood, David Graham, Jack Seymour, Paul Noyes, Sid Ramji, Chong Kim, James Schend, Joseph E. Ezell, Brishan Merrill-Brown | Compat & Config Lab | | SDET | Mike Grodin | | Testers | Jon Volkman, Kyle O'Brien, Morgan Mihai, Simon Strand, Lewis Senff | Legal Corporate Affairs | | Attorneys | Donald McGowan, Elke Suber, Andy VanArsdel | | Senior Paralegal | Sue Stickney | | Paralegal | Maria Dellett | | Associate Paralegal | Dan Lear | | Testers Onsite at Epic | Roger Collum, Robert Flachofsky, John Wallin Liberto, Justin Hair, Tim Chidsey, Brett Holcomb, Ben Chaney, Jerry Gilland, John Mauney, Thurston Alexander-Smith, Josh Pearson, Bradon Murray, Jon Tayloer, Josh Keller, Alex Conner | Microsoft Game Studios Community Web | | Site Manager | John Peoples | | Editor | Mark Diller | | Writers | Brannon Borwn, Scott Kearney | | Designer | Matt Sokolowsky | | Customer Support | Ronn Mercer |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Michael Gough, 110 other games Robin Atkin Downes, 99 other games Dee Bradley Baker, 78 other games Chris Borders, 77 other games Ken Lobb, 70 other games Dawn Hershey, 50 other games Shane Kim, 49 other games Chris Lee, 47 other games James Veevaert, 46 other games Chris Lassen, 45 other games Tim Sweeney, 44 other games Phil Spencer, 41 other games Jay Wilbur, 39 other games Mark A. Rein, 38 other games John DiMaggio, 38 other games Guy Whitmore, 36 other games Dana Fos, 35 other games Matthew Whiting, 34 other games JoAnne Williams, 33 other games Sue Stickney, 31 other games Yutaka Hasegawa, 31 other games Aaron Smith, 29 other games Tony Cox, 28 other games Justin Kirby, 28 other games Charles Scibetta, 28 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Gears of War (Limited Collector's Edition), a group of 186 people Gears of War 2, a group of 152 people Gears of War 2 (Limited Edition), a group of 152 people Unreal Tournament III, a group of 98 people Unreal Championship 2: The Liandri Conflict, a group of 42 people Mass Effect, a group of 40 people Lost Odyssey, a group of 34 people Unreal Tournament 2004 (DVD Special Edition), a group of 32 people Unreal Tournament 2004, a group of 32 people Project Gotham Racing 4, a group of 28 people Viva Piñata, a group of 25 people Dungeon Siege II, a group of 25 people Viva Piñata: Party Animals, a group of 23 people Unreal Tournament 2003, a group of 21 people Jade Empire (Limited Edition), a group of 21 people Jade Empire, a group of 21 people Unreal Tournament 2004: Editor's Choice Edition, a group of 20 people Vanguard: Saga of Heroes, a group of 19 people Fable: The Lost Chapters, a group of 19 people Age of Empires III, a group of 19 people Unreal Championship, a group of 19 people Forza Motorsport, a group of 18 people Kameo: Elements of Power, a group of 17 people Rise of Nations (Gold Edition), a group of 17 people Age of Empires III: The WarChiefs, a group of 17 people
Credits for this game were contributed by Thomas James (9) and Sicarius (46777) |
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