DescriptionGI Combat wants to bring you to the combats between Allied and Germans in Normandy '44. Battlefields are mainly Normand bocages and villages, interesting for some ambushes.
Developed by the creators of Close Combat series, GI Combat is a try to put this Close Combat system into a 3D engine: simple but efficient orders system, requisition points in order to make you own company and real time strategy. You still command up to 15 squads and/or vehicles (about a 100-men company). The morale, the amount of ammo,and ballistics are still represented in order to play a realistic game.
- "G.I. Combat: Episode 1 - Invasion in der Normandie" -- German title
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The Press Says
|PC Zone Benelux||Jan, 2003||70 out of 100||70|
|Fragland.net||Jul 03, 2003||66 out of 100||66|
|PC Zone Benelux||Apr, 2003||58 out of 100||58|
|CanadianGamer||Jan 25, 2003||50 out of 100||50|
|PC Games (Germany)||Aug 25, 2003||39 out of 100||39|
|Jeuxvideo.com||Jan 30, 2003||7 out of 20||35|
|GameStar (Germany)||Jan, 2003||33 out of 100||33|
|GameSpot||Nov 13, 2002||3 out of 10||30|
|Computer Gaming World (CGW)||Feb, 2003||20|
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DevelopmentDevelopment started in June 2000 at TalonSoft, but Take-Two Interactive cancelled the project. Eric Young left the company and founded Freedom Games with John Davidson, where development was continued.