User Reviews

A great game for fans of old school FPS games (ala Doom, Serious Sam, etc.) Sean Goguen (6) 4.4 Stars4.4 Stars4.4 Stars4.4 Stars4.4 Stars
What an AWFUL game! ShadowShrike (309) 1.4 Stars1.4 Stars1.4 Stars1.4 Stars1.4 Stars
Its just not any good deepcut (1865) 2 Stars2 Stars2 Stars2 Stars2 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.2
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.7
Graphics The quality of the art, or the quality/speed of the drawing routines 2.6
Personal Slant How much you personally like the game, regardless of other attributes 2.5
Sound / Music The quality of the sound effects and/or music composition 2.4
Overall User Score (17 votes) 2.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
All in all, Gore is a definite must to anyone that loves the first person shooters and the challenge of on line play in them, or just someone interested in finding out what they are all about, if there are actually any people left in the world that have not experienced a good first person shooter to date!
82 (Jul 05, 2002)
Efectiv, inovatiile aduse lui Gore: Ultimate Soldier sunt prea minore sau insuficient de bine implementate pentru a concura cu titluri aparute in ultima jumatate de an.
Game Chronicles (Sep 18, 2002)
Take it from someone who has played every FPS game released to date (even the bad ones); GORE is great fun, by yourself or better yet, online with a dozen friends or strangers who will soon be your friends. The game is bloody and violent and rightly deserves the M rating it got, but if you can handle the gore (sorry - I just had to work that in there) then you can expect months of lively entertainment.
GameZone (Jun 24, 2002)
All in all this is a solid game, which I think, offers a lot of replayability even after you master the single player games. It only demands a MSRP of 30 bucks, which in my opinion is well worth it. If you love FPS you should definitely give this one a try!
I really had a blast playing Multi-Player. Single Player was fun mowing through folks, but then it got monotonous. I didn't mind that so much, until hordes of enemies came after me, and I ran out of rockets. Then, it was on to Multi-Player. Gore is a solid FPS though for Single and Multi-Player that isn't as good as some of the other prominent ones out there. If you've beaten every FPS you've gotten your trigger finger hand on, then Gore is for you. If you're not so sure, then download the demo first, and test it out. Some people really like it a lot, and others would rather spend their time crocheting fine quilts.
IGN (Jun 12, 2002)
Some games have an intangible almost impossible to quantify quality about them. They're good, but we often just can't pin down exactly why. When compared to the competition, either recent, of old, or upcoming, they may or may not even be able compete in the same league. Graphics could be worse than Soldier of Fortune II, play could be worse than Jedi Outcast, and action could be worse than Serious Sam. But we enjoy these noble underdogs nonetheless, and we play them with smiles on our faces and delight in our hearts.
PC Zone Benelux (Jul, 2002)
Dan volgt tenslotte nog Wijze lessen voor ontwikkelaars deel 2. Roep niet te hard dat jouw game de industrie zal vernieuwen. Je legt de lat wellicht hoger dan je kunt springen. Dat is nergens goed voor; er zijn anderen die de lat al hoog genoeg leggen.
ActionTrip (Jun 14, 2002)
All in all, I think that this was more a game to show the world what 4D is capable of technology wise. If they were to hook up with some more creative game designers, this technology could make for some very nice, inexpensive games in the future. 4D definitely set out to do what it intended, however. To make a solid, fast-paced FPS that is solid in both single-player and multiplayer settings. Now if they get the design part down, they would have had a winner. Alas.
PC Zone (Aug 23, 2002)
Although the emphasis is clearly on the solid multiplayer game, the singleplayer is also tons of fun to play, powered by an astoundingly fast engine. Aping the old-skool lock 'n' load antics of Duke Nukem and Serious Sam, you hurtle through each well-designed and atmospheric level, hosing down the street scum with ever more obscenely bombastic weaponry. It's a simplistic formula, but sometimes there's nothing wrong with disengaging your brain and blasting forth like a slack-jawed killing machine.
Gore is een degelijk game, maar er zit weinig in dat je niet al eens gezien hebt in een game dat je waarschijnlijk al bezit. Let ook op: niet kopen als je enkel op zoek bent naar een goede lange singleplayershooter!
68 (Jul 01, 2002)
Nur schwerlich lässt sich an Gore etwas richtig Schlechtes ausmachen. Das zu spät erschienene Game leidet einfach unter seiner totalen Mittelmäßigkeit. Höchstens zum Low-Budget-Preis sollte hier zugegriffen werden. Multiplayer-Fans sind wesentlich besser damit beraten, noch die paar Wochen auf Unreal Tournament 2003 zu warten.
Game Over Online (Jul 16, 2002)
For a game that probably set out to be a jittery finger on the trigger, buy-the-whole-seat-but-only-use-the-edge arcade FPS experience, I found Gore to be kind of mundane. I like the stamina meter and some of the weapons, but found what I really wanted to do was load up X:E, which more successfully applied the FPS genre to the arcade experience, and give that another go rather than play more Gore. Maybe as a bargain title people hanging around waiting for the perennially delayed DNF could pick it up, but at $30, which is what the last CompUSA flyer listed it at, it just isn’t worth it.
Joystick (French) (Jul, 2002)
Gore est amusant, et c'est là le principal. En dehors de ça, on ne peut pas dire que le jeu procure, dans son mod solo, des sensations bien fortes. Son gameplay est comme un bon biscuit d'apéritif : il est salé, donne soif, mais ne nourrit pas beaucoup.
CanadianGamer (Jan 15, 2003)
As I have mentioned time and time again in this review, Gore is very much a rehash of what others have done. It incorporates one or two new features (such as the Stamina meter, where your character will black out if you keep him or her in motion too long), but it is not enough to support this game. Gore brings very little to the table, and although it does everything competently, will likely be forgotten quickly (if not already!)
Netjak (Oct 18, 2002)
The developmental team at 4D have introduced many unique aspects to an old genre. While it may not win any awards for brilliance, it has opened the door for other areas and ideas that others seem hard pressed to find.
65 (Jun 27, 2002)
Finalement Gore n'est pas si gore que ce soit au niveau de son gameplay ou du reste. Le mode solo est décevant car bien trop linéaire alors que le mode multijoueur aurait gagné à être plus étoffé et proposer davantage de possibilités. Cryo nous propose toutefois un titre correct même si l'on pouvait s'attendre à mieux, beaucoup mieux...
GameSpy (Jun 30, 2002)
Ultimately, it looks as if Gore is a minor flash in the pan. It's a competent game that runs quickly and plays unexceptionally. But without a fan base or bot support, it looks like it's going to end up being a lonely experience.
64 (Sep 13, 2002)
It's been again a while since I've had my hands on a fun shooter so I was really looking forward to playing Gore, especially since 4D Rulers made it clear that the title was a good indication about the violence and blood in the game.
GameSpot (Jun 13, 2002)
Gore is a decent game, but there isn't anything here that hasn't been done already--and better--in a game you probably already own.
As is evident from this review, the biggest problem with Gore is a lack of originality: None of its dimensions live up to the level of the best first-person shooters on the market in the last few years. Yet I have to admit that my arcade shooter side got readily sucked in by the mindless addictive blasting, and as I played the complete game I found myself mindlessly enjoying what transpired on screen. There is a subtle and effective parody throughout Gore of the tried-and-true conventions of the first-person shooter genre, but sadly those who would get the very subdued in-jokes the most -- hardcore gamers -- will probably avoid this game. If you take Gore what it is, and forget comparison to other titles in this genre, you can have an unadulterated thrill ride; but if you want something revolutionary or deep, you will be crushed.
52 (Jul 05, 2002)
Gore erinnert an eine gelungene Beben 2-Modifikation und hätte im Jahr 1999 wirklich überzeugen können, aber heutzutage rettet sich das Spiel nicht einmal auf Durchschnittsniveau. Das Fehlen von Türen und Aufzügen spricht da schon Bände, denn sogar Doom hatte schon Türen. Die Einzelspieler-Kampagne dauert gerade einmal vier bis fünf Stunden und unterschiedliche Einsätze, geschweige denn Abwechslung in den Missionen gibt es nicht. Einfach nur stumpf laufen, ballern, fertig. Das Ganze wird begleitet von äußerst brutalen Gegner-Zerstückelungsorgien. Die Mehrspieler-Gefechte sind halbwegs gelungen und sorgen für kurzfristigen Spielspaß, obwohl das Stamina-Feature absolut nervig und unnötig ist.
PC Games (Germany) (Jul, 2002)
Gore spielt sich wie geschmiert: Im Multiplayer-Modes gefallen mir die Charaktere mit ihren unterschiedlichen Fähigkeiten, das hohe Tempo und die kunterbunte, wenn auch mittlerweile durchschnittliche Grafik. Da verdoppelt sich der Puls, Adrenalin schießt durch die Adern, kurz: Freude kommt auf. Anders schaut die Sache aus, wenn ich die trostlose Einzelspielerkampagne bewerten muss. Mit gezückter Riesenwumme und ohne Hirn durch Levels zu hetzen und kreischende Gegner abzuschießen, das war vielleicht cool – vor sechs Jahren. Spätestens nach HaIf-Life (dt), dem ersten Shooter, der das Genre mit geskripteten Ereignissen anspruchsvoller gemacht hat, verliert Gore seine Daseinsberechtigung. Heutzutage erlebt man mit Cate Archer oder Jedi Kyle Katarn weitaus spannendem Abenteuer, und das teilweise schon zum Budget-Preis.
Armchair Empire, The (Jul 15, 2002)
There are some really obvious ways that I could make fun of the title of this game, but they seem too inviting. It’s as if the title is baiting me into making fun of it just so that afterwards, I’ll feel stupid. In much the same way, Gore baited me into wanting to play it. I had heard a bit about it prior to release and it’s the newest big release in the FPS genre in the last few weeks. Maybe it was the title, or the fact that it’s a science fiction based shooter, or that it’s not a sequel. Whatever it was, I thought I might like it and that it might offer something new and fresh. Unfortunately, the game has made me feel stupid for thinking that.
FiringSquad (Jun 21, 2002)
Who would I recommend this game to? Nobody. That’s right, no one in their right mind should bother playing this game. There are so many better alternatives out there right now. Go pick up a copy of Medal of Honor, Serious Sam 2, Jedi Knight II, or a box of Cracker Jacks to keep yourself entertained. There’s also a lot of games coming soon. Never Winter Nights, Unreal Tournament 2003, Warcraft III, etc. And hey, there’s lots of World Cup to watch, if you don’t mind tape delays or getting up at 4:30am.
PC Gamer (Sep, 2002)
Be warned: about a week after the game’s release, only around 25 people worldwide were playing it online. That situation may change by the time you read this. But even the folks on the developer’s web forum seem to agree that Gore’s single-player game shoots way over par.
Poor graphics, unbalanced weapons, and tired level design can’t begin to help this game.