User review spotlight: Ultima IV: Quest of the Avatar (DOS)
Generating a new character
Starting a new game
This animal may be too stupid to know that walls can't hear snarls, but it's about to successfully navigate a staircase
Unable to go to it, we must allow it to come to us
Ooch! That's gonna leave a mark
The level's full map is revealed upon death
Higher levels feature a high adventurer density
Lying in wait...
Casting Dark Eyes (Ochi chyornye...) to detect prey
Eating an adventurer by accident
Casting Shadow Ball on an adventurer
And eating them deliberately!
ShadowWalk mode, like the Predator's heat vision, temporarily allowing movement while adventurers are frozen
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