is a third-person shooter shown from an almost top-down perspective. Choosing one of the four available characters (not all of them are available right away), the player moves him through cities to shoot down enemies, break through barriers and fight a boss at the end of each level. Players control the character's movement and the direction of the firing. Switching between weapons can be done at any time
The available weapons acquired while playing include a machinegun, timed bombs, molotov cocktails, shotgun, double uzis, flamethrower, rocketlauncher, grenadelauncher, sticky bow, and chaingun. Weapons have an unlimited amount of ammo, but sometimes require a cooldown time. There are also power-ups that improve the existing weapons permanently. Other power-ups are time-limited and offer faster movement speed, armor or more damage. Health can also be restored and medals provide extra points.
The main game modes are Arcade and Mercenary, both with two difficulty levels. The modes are identical in level design, but in the latter enemies leave behind money that can be used in an in-game store to acquire new weapons and upgrade existing ones. Some of these weapons are also available in the Arcade mode, but there they are found through pick-ups while playing. The third mode is called Survival. It consists of a single area where the player needs to survive as long as possible. There is a regular Survivor mode and a wave-based one called Wave Attack. The store of the Mercenary mode is also used in the latter.
All platforms offer cross-platform cooperative multiplayer games through WiFi. Local multiplayer is available through split-screen (Macintosh, Windows) or on a single device (iPad).
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John Gore and MiniGore
One of the bosses, and available as an unlockable playable character, comes from the iPhone game Minigore
with similar gameplay.
This entry was contributed by Sciere (217829)