The world map of Tyria - each pin represents either a mission (silver), a big city (gold) or an arena (red)
A zoomed section of the world map, including the location description of one of the many missions. I'm currently at the green marker.
One of the six classes available in the game: The Mesmer. Note that you can multi-class in Guild Wars (and it's encouraged).
Can't seem to get anyone to party with you or needing a little more help in an existing party? Each town has an area where you can hire henchmen (NPCs) to aid you in your quests.
There are no such things as healing/mana potions in Guild Wars making monks a vital asset to any party.
You don't need to be in a guild for some PvP action. Just enter your local arena to be randomly assigned in a team for some 4v4 combat!
Creating a guild is as easy as going up to a registrar and signing up (after paying a nominal fee of course :))
Playing around with the various windows, each of them are transparent, resizable, movable and can overlap others. You can have all of them open or none of them.
Mad King Thorn's visit at Halloween 2008 in Lion's Arch - though only a few people here, note the huge number of districts top left
Running around with famous Deldrimor dwarven NPC Kilroy Stoneskin through Sorrow's Furnace to defeat the Stone Summit dwarf Gulnar Irontoe.
A vision from Glint on the Ring of Fire bloodstone in front of the Door of Komalie - a minute after the Prophecies end boss was slain right here.
Prophecies end game area - King Jalis Ironhammer gives an item to exchange for one of the Deldrimor end game weapons from the dwarfs left and right from him.
Observing a battle in the Hall of Heroes, the final map of the Heroes' Ascent tournament. Three 8-player teams fighting here. The blue team was the winner some minutes ago and must now defend the hall
Opening the PvP Reward Chest, which drops PvE stuff.. keys are awarded for success in PvP and betting on monthly tournaments (mAT)