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|Acting||The quality of the actors' performances in the game (including voice acting).||4.0|
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||4.0|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||4.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||4.0|
|Sound / Music||The quality of the sound effects and/or music composition||4.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||4.0|
|Overall MobyScore (2 votes)||4.0|
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I suppose if you’re playing the game for the first time, and you just chew all the way through til the end of the DLC, it’ll seem like a longer game. I would have liked a little more plot (even if it’s unlockables that you have to read) that explain the human-machine hybrid enemies and the mysterious ‘losing’ of Bezoar. There is such an interesting story here though; the developers can do so much with it. I really think they should expand the backstory/franchise universe a lot more in future Hard Reset media. Bottom line is it’s not a bad DLC, by any standards; it’s just superbly mediocre. It has some really awesome and interesting moments, and coupled with the main game, it’s definite value and fun if nothing else. If you want to shoot lots of robots, and you don’t mind a game that’s fun for the sake of fun then by all means, pick up the Hard Reset: Exile DLC. Relive the glory days of shooting shiny stuff, because the world needs more of that.