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Harvest is a real time defense-strategy game from the independent Swedish developer Oxeye. Harvest's premise is that you colonize one of 3 planets: an arid one with craters, an arctic one, and a temperate-climate one. This gives you a reason to build a base with the purpose of defending yourself from incoming aliens, some common to all the planets, some specific.

Although you can only build a handful of buildings and no units whatsoever, there are various in-depth strategies to be explored, two resources -- energy and minerals -- and some variety of configuring the defense structures.

An innovative concept brought by the game is handling one of the resources - the energy. It doesn't show as a number in the interface, you can see it as sparks flying between energy link structures. This brings an extra challenge of storing and distributing it optimally to consumers.


Harvest: Massive Encounter Windows Aftermath's maths
Harvest: Massive Encounter Windows An enemy leader and his gang have come to pat me on the shoulder and show me around their city.
Harvest: Massive Encounter Windows I invested my money in harvesting far outside the perimeter, and now I'm protecting the investment -- lasers can be concentrated for greater range and damage.
Harvest: Massive Encounter Windows A small perimeter around the base is taking shape; we can now send multiple peaceful greetings at once.

Promo Images

Harvest: Massive Encounter Screenshot
Harvest: Massive Encounter Screenshot
Harvest: Massive Encounter Screenshot
Harvest: Massive Encounter Screenshot

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Critic Reviews

Gameplay (Benelux) Mar, 2008 85 out of 100 85
GameStar (Germany) Jun, 2011 58 out of 100 58


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MtFR (2181) added Harvest: Massive Encounter (Windows) on Feb 07, 2009
Other platforms contributed by Cantillon (14411) and Sciere (506105)