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95
Electric Games
Bottom Line: Wonderful graphics, sounds, and music. Fantastic campaign mode. As addictive as an action game gets. Move over, Mechwarrior - Gears rule!
93
Gamezilla
Once again Activision has pushed the limits of gameplay. All action sim fans should pick this one up; you won't regret it. There's a whole lot o' replays to be had, and a whole lot o' gears to build. There's also a pretty good story involved, and this game launches a new universe. So sim fans, action fans, and sci-fi fans alike, pick it up: Heavy Gear is definitely worth the heavy coin.
86
PC Action
Nimmt man die etwas kargen Landschaftsgrafiken aus,
überzeugt Heavy Gear durch viel Liebe zum Detail. Das beginnt
bei den ausgefeilten Missionen und setzt sich bei
der packenden Hintergrundgeschichte, den erstklassigen Videos und
der umfangreichen „Wir-basteln-uns-heute-eine-feuerspeiende-Blechbüchse“-Option fort. Ich konnte mich im Story-Mode derart mit
Ranger Edward Scott identifizieren, daß ich meinen Monitor bösartig
angeknurrt habe, wenn mein Alter ego mal wieder blöd angequatscht
wurde. Selbst wer das Rollenspieloriginal nicht kennt, findet einen
einfachen Zugang zu der PC-Umsetzung. Einsteiger feiern dank der
Trainingsmissionen schnelle Erfolge, und Profis erfreuen sich an der
Optionsvielfalt, die es ermöglicht, immer wieder neue Finessen zu
entdecken.
83
GameStar (Germany)
Heavy Gear erreicht in
Sachen Atmosphäre
nicht das große Vorbild
Mechwarrior. Mir fehlt
das Gefühl, mit einer kurzen Bewegung am
Joystick tatsächlich einen riesigen Stahlkoloß
zu steuern. Es geht deutlich actionlastiger
zu, stellenweise erinnert mich das
Programm eher an 3D-Ballerorgien. Ein
paar Features machen aus Heavy Gear
aber dann doch deutlich mehr als ein reine
Action. Vor allem das Tüfteln und Knobeln
über der möglichst perfekten Konfiguration
meines ganz persönlichen Gears motiviert
ungemein.
Die Einsätze sind durchweg gelungen, auch
wenn man teilweise seinen Mitkämpfern allzu
viele Aufgaben übertragen kann und dann
fast ohne echte Bemühungen das Ziel
erreicht. Ärgerlich ist die schwachbrüstige
Gegner-KI. Ich kann häufig aus der Entfernung
einen feindlichen Gear abmurksen,
ohne daß der Blechkamerad aus seiner Ruhe
erwacht. Kein perfektes Programm, aber ein
gelungener Einstieg in neue Welten.
83
PC Player (Germany)
Trotz eines neuen Szenarios läßt Activision nicht vom "MechWarrior"-Spielprinzip ab. Mit ihrem Kampfroboter-Auflauf übertreffen sich die Entwickler dabei selbst.
83
Game Revolution
Just don't call it that. Activision describes it as "The new breed of 3d combat simulator". The truth is that Heavy Gear is just a continuation of Activision's success in the Mechwarrior series (license now owned by MicroProse). It is extremely similar to MechWarrior 2, but also has important differences. Improved graphics, better mechs, now called "gears", some sort of a story, and of course (unavoidable when dealing with cutscenes) bad acting, make for a game that old Mechwarrior fans will love and others should consider.
81
PC Gameplay (Benelux)
Indien je jezelf wel ziet zitten in zo'n zeven ton zware gear met alle wapentuig die je je maar kan wensen om de grote variatie aan tegen te lijf te gaan, dan zou dit wel eens jouw spel kunnen worden.
74
PC Games (Germany)
Heavy Gear ist zwar optisch anspruchsvoller als seine Vorgänger und sonstigen Artverwandten, spielerisch bringt Activisions Robotersimulation jedoch nichts Neues. Zusätzlich bieten die Missionen nicht viel Abwechslung, und auch deren Anzahl ist mit nur 32 Stück etwas begrenzt. Der eigentliche Schwachpunkt dürfte jedoch die KI sein, die befreundete und verfeindete Roboter recht planlos durch die Landschaften lenkt. Nur durch die große Anzahl wird der Schwierigkeitsgrad auf eine herausfordende Höhe getrieben: Fünf identisch ausgestattete Gears gleichzeitig zu bekämpfen, stellt für einen geübten Spieler kein Problem dar.
73
GameSpot
With the exception of its lacking originality, Heavy Gear contains all the elements of a successful game and is certainly the finest game of its kind in many months. Of course, it's also the only game of its kind to be published in many months, which makes it a definite buy for those yearning for more giant robots since last year's Mercenaries. Its similarities to MechWarrior 2 and Mercenaries ensure that fans of those games will also enjoy Heavy Gear. At the same time, its similarities represent a missed opportunity to create an all-new product centered around a new kind of vehicle design. Instead, Heavy Gear feels very derivative right down to its soundtrack and ironic intro, with only a handful of new gameplay features on top of a superior story mode and the enjoyable tour of duty. Heavy Gear will keep most mech sim fans busy for a good while, much of which will be spent wondering why it didn't have the courage to break from its roots.
70
Adrenaline Vault, The (AVault)
Heavy Gear is a strange hybrid of all the giant robot games that have come before it. It is part Earthsiege, part G-NOME, and a whole lot of Mechwarrior 2. That's the problem, really. There's just really nothing terribly original about the game. Sure, it's set in an all-new universe, and you have Gears instead of 'Mechs, but there are just too many similarities between Heavy Gear and Mechwarrior. I mean, couldn't they have at least come up with new names for the robots? Kodiak, and Naga, and Grizzly...oh my. Still, the combat is usually fun and intense, the missions have plenty of variety, and the game has a very solid feel to it. Activision has earned some serious points for their inclusion of Heavy Gear's online component; the ongoing Internet war between the North and South really adds some spice to the standard head-to-head gameplay.
70
Mega Score
A promessa de um substituto para MechWarrior na Activision vai ter que esperar por melhores dias. Heavy Gear não cumpre os sonhos que nos fizeram sonhar.
40
Computer Games Magazine
Heavy Gear isn't any worse a game than Mechwarrior 2, but neither is it any better a game. In fact, considering the egregious bugs, the sloppy programming and the little-changed engine, it's not even that different a game. Activision's loss of the FASA license behind the MechWarrior universe should have taught them some hard lessons, but it seems to have had little effect. The result is a game every bit as inspired but mediocre as what they've been doing all along.
| Category |
Description |
MobyScore |
| Acting |
The quality of the actors' performances in the game (including voice acting). |
3.0 |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
2.9 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
2.8 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
2.8 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
2.8 |
| Sound / Music |
The quality of the sound effects and/or music composition |
3.0 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
3.1 |
| Overall MobyScore (8 votes) |
2.9 |
User Reviews