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Hector®: Badge of Carnage - Senseless Acts of Justice | | Developed & Produced by | Straandlooper | | Written by | Dean Burke, Kevin Beimers | | Designed by | Dean Burke, Kevin Beimers | | Created by | Dean Burke | | Featuring the Voices of | Richard Morss, Miriam Kelly | | Executive Producer | Richard Morss | | Producer | Kevin Beimers | | Director | Dean Burke | | Game & Cutscene Animation by | Jack Hague, Sreejesh Kadalayil, Colin McCusker | | Game Action Director | Kevin Beimers | | Additional Dialogue by | Tim Bryans, Richard Morss | | Background Art by | Dean Burke | | Character Design by | Dean Burke | | Additional Art by | Ciaran Oakes, Alastair McIlwain | | Storyboard Artists | Alastair McIlwain, Adam Pescott | | Game Choreography by | Kevin Beimers | | Game Testing by | Kevin Beimers | | Original Music by | Dean Burke | | Cutscene Prep | Ciaran Oakes | | Sound Effects by | Ciaran Oakes, Richard Morss, Ka‑Boom, Rob Talsma | | Voice Editing by | Ciaran Oakes, Richard Morss, Ka‑Boom, Rob Talsma | | PR | Boom Dialogues | | Marketing | Boom Dialogues | | Special Thanks to | David Grossman, David Felton, Steve Allison, Invest Northern Ireland, Aimee Beimers (credited as Aimee), Charlie, Milo, for their undying patience, Ciara Carson (for her infinite tolerance), John Dower (for returning my power cord), The coffee baristas of County Down, George Lucas, Everyone at Telltale; for keeping games like this around | Hector®: Badge of Carnage - Senseless Acts of Justice: Published by Telltale Games | | Executive Producer | Brett Tosti | | Content Programming | Charlie Huguenard | | Additional Programming | Chris Bauer | | Director of Production Technologies | Jonathan Sgro | | Technical Artist | Michael Perretta | | Design | Mark Darin, David Grossman | | Script Editing | Mark Darin, David Grossman | | Choreography | Mike Sherak, Calvin Huang, Airyque Ervin | | Additional Art | Paolo Asuncion, Crystal Langley, Jake Rodkin | | Producer | David Felton | | Technical Director | Zacariah Litton | | Build & Distribution Engineers | Nate Whiteside, Daniel Morris | | Localization Supervisor | Erik O'Keady | | Quality Assurance Supervisor | Erik O'Keady | | Assistant Quality Assurance Supervisor | Caleb M. Hoffman | | Lead Tester | Jeff Armstead | | Additional QA | Alex Culang, Ben Knoll, Chuck Jose, Caleb M. Hoffman, Daniel Morris, Jeremy Acs, Trent Burg, Craig Dauterive | | Localization Tester | Jason Pimentel | | IT | Stan Shambaugh | | Legal | Mark Barbolak | | Executive Staff | Dan Connors | | Telltale Operations | Andre Blanadet, Rhoda Gravador-Kao, Kathy McElwee, Greg Koll, Lorin Smedley, Serena Sinn | | Sr. VP of Marketing | Steve Allison | | Marketing | Richard Iggo | | Marketing Coordinator | Joshua Viloria | | PR & Social Media Manager | Alan Johnson | | Marketing Video Producer | Shaun Finney | | Created with the Telltale Tool | Kevin Bruner, Jonathan Sgro, Graham McDermott, Carlo Morgantini, Randy Tudor, Ben Ingram, Bruce Wilcox, Dushan Leska, Jeff Brill | Hector®: Badge of Carnage - Senseless Acts of Justice: Other | | Portions Copyright | Firelight Technologies, Jean-Marc Valin (© 2002) | | Based on an idea originally developed by | Straandlooper Animation | | Produced for | Telltale Games at Strandlooper Animation | Hector®: Badge of Carnage - Beyond Reasonable Doom | | Developed & Produced by | Straandlooper | | Written by | Dean Burke, Kevin Beimers | | Designed by | Dean Burke, Kevin Beimers | | Created by | Dean Burke | | Featuring the Voices of | Richard Morss, Miriam Kelly | | Executive Producer | Richard Morss | | Director | Dean Burke | | Game & Cutscene Animation by | Jack Hague, Sreejesh Kadalayil, Colin McCusker, Terry Reilly | | Game Action Director | Kevin Beimers | | Additional Dialogue by | Tim Bryans, Richard Morss | | Art Director | Dean Burke | | Background Art by | Dean Burke | | Character Design by | Dean Burke | | Additional Art by | Ciaran Oakes, Alastair McIlwain | | Storyboards by | Alastair McIlwain, Adam Pescott | | Game Choreography by | Kevin Beimers | | Game Testing by | Kevin Beimers | | Original Music by | Dean Burke | | Cutscene Prep | Ciaran Oakes, Jack Hague | | Sound Effects by | Ciaran Oakes, Richard Morss, Rob Talsma | | Voice Editing by | Ciaran Oakes, Richard Morss, Rob Talsma | | PR | Boom Dialogues | | Marketing | Boom Dialogues | | Special Thanks to | Ron Gilbert, Terry Gilliam, John Williams, Invest Northern Ireland, iPodLady; Hector's first Superfan, Ciara; for not hightailing with Gizmo, Aimee Beimers (credited as Aimee - for occasionally sliding food under the door), Linda [for letting Richard build that studio], Our Parents, Anyone who offers free wifi with caffeine, Everyone at Telltale., ... and people like you who buy this filth. | Hector®: Badge of Carnage - Beyond Reasonable Doom: Published by Telltale Games | | Executive Producer | Brett Tosti | | Content Programming | Charlie Huguenard | | Additional Programming | Chris Bauer | | Director of Production Technologies | Jonathan Sgro | | Technical Artist | Michael Perretta | | Design | Mark Darin, David Grossman | | Script Editing | Mark Darin, David Grossman | | Choreography | Mike Sherak, Calvin Huang, Airyque Ervin | | Additional Art | Paolo Asuncion, Crystal Langley, Jake Rodkin | | Producer | David Felton | | Assistant Producer | Bryan Roth | | Technical Director | Zacariah Litton | | Build & Distribution Engineers | Nate Whiteside, Daniel Morris | | Localization Supervisor | Erik O'Keady | | Quality Assurance Supervisor | Erik O'Keady | | Assistant Quality Assurance Supervisor | Caleb M. Hoffman | | Lead Tester | Jeff Armstead | | Additional QA | Alex Culang, Ben Knoll, Chuck Jose, Caleb M. Hoffman, Jeremy Acs, Trent Burg, Craig Dauterive | | Localization Tester | Jason Pimentel | | IT | Stan Shambaugh | | Legal | Mark Barbolak | | Executive Staff | Dan Connors | | Telltale Operations | Andre Blanadet, Rhoda Gravador-Kao, Kathy McElwee, Greg Koll, Lorin Smedley, Serena Sinn | | Sr. VP of Marketing | Steve Allison | | Sr. Director of Marketing | Richard Iggo | | Brand Manager | Joshua Viloria | | PR & Social Media Manager | Alan Johnson | | Marketing Video Producer | Shaun Finney | | Created with the Telltale Tool | Kevin Bruner, Jonathan Sgro, Graham McDermott, Carlo Morgantini, Randy Tudor, Ben Ingram, Bruce Wilcox, Dushan Leska, Jeff Brill | Hector®: Badge of Carnage - Beyond Reasonable Doom: Other | | Portions Copyright | Firelight Technologies, Jean-Marc Valin (© 2002) | | Based on an idea originally developed by | Straandlooper Animation | | Produced for | Telltale Tames at Straandlooper Animation |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. George Lucas, 155 other games Dan Connors, 84 other games David Grossman, 72 other games Ron Gilbert, 70 other games Brett Tosti, 63 other games Randy Tudor, 60 other games Mark Barbolak, 57 other games Kevin Bruner, 54 other games Jonathan Sgro, 51 other games Jake Rodkin, 46 other games Carlo Morgantini, 39 other games Andre Blanadet, 37 other games Jean-Marc Valin, 36 other games Erik O'Keady, 33 other games David Felton, 33 other games Rhoda Gravador-Kao, 32 other games Richard Iggo, 30 other games Greg Koll, 28 other games Ben Ingram, 25 other games Jeremy Acs, 25 other games Shaun Finney, 25 other games Stan Shambaugh, 24 other games Michael Perretta, 23 other games Mark Darin, 21 other games Chris Bauer, 18 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Hector: Episode 1 - We Negotiate with Terrorists, a group of 46 people Jurassic Park: The Game, a group of 44 people Law & Order: Legacies, a group of 43 people The Walking Dead, a group of 43 people Puzzle Agent 2, a group of 36 people Back to the Future: The Game - Episode 3: Citizen Brown, a group of 35 people Back to the Future: The Game - Episode 1: It's About Time!, a group of 33 people Nelson Tethers: Puzzle Agent, a group of 22 people Tales of Monkey Island: Chapter 4 - The Trial and Execution of Guybrush Threepwood, a group of 21 people Sam & Max 305: The City That Dares Not Sleep, a group of 21 people Tales of Monkey Island: Chapter 3 - Lair of the Leviathan, a group of 21 people Tales of Monkey Island: Chapter 2 - The Siege of Spinner Cay, a group of 20 people Sam & Max 302: The Tomb of Sammun-Mak, a group of 20 people Sam & Max 304: Beyond the Alley of the Dolls, a group of 20 people Sam & Max 303: They Stole Max's Brain!, a group of 20 people Sam & Max 301: The Penal Zone, a group of 20 people Tales of Monkey Island: Chapter 5 - Rise of the Pirate God, a group of 20 people Tales of Monkey Island: Chapter 1 - Launch of the Screaming Narwhal, a group of 20 people CSI: Crime Scene Investigation - Fatal Conspiracy , a group of 20 people Sam & Max: Season Two, a group of 17 people Wallace & Gromit in Muzzled!, a group of 16 people Wallace & Gromit in The Last Resort, a group of 16 people Wallace & Gromit in The Bogey Man, a group of 16 people Strong Bad's Cool Game for Attractive People: Episode 2 - Strong Badia the Free, a group of 15 people Wallace & Gromit in Fright of the Bumblebees, a group of 15 people
Credits for this game were contributed by Sciere (205529) |
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