User Reviews

No more bad "campaign ends, hero gone" feelings... Xoleras (66841) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.9
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.9
Overall User Score (16 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameStar (Germany) (Jan, 2003)
Ein Autoreifen ist nach der Runderneuerung stabiler, sein Profil ist ausgebessert – trotzdem bleibt es natürlich der gleiche Reifen. Ähnlich geht es mir mit Gathering Storm: Dank der Patches ist das Spiel jetzt abgerundet. Trotzdem suche ich die Unterschiede zum Hauptprogramm mit der Lupe. Wieso bekomme ich keine neue Stadt mit Kreaturen? Stattdessen gibt’s nur einige weitere Orte und vier neutrale Monster. Schade!
80 (Nov 12, 2002)
En somme si cette extension destinée à HMM 4 n'apporte pas énormément de nouveautés, celles-ci sont toutefois assez sympathiques. Les nouvelles campagnes sont très réussies et relancent pleinement l'intérêt du jeu en solo, le multijoueur désormais inclus dans le jeu de stratégie au tour par tour autorisera quant à lui les parties en LAN ou encore via Internet.
GameZone (Oct 17, 2002)
HOMM4TGS is the newest expansion for HOMM4. It is loaded with new heroes, artifacts maps and more. The Heroes expansion pack's campaigns follow the adventures of five specialty heroes who must seek out powerful artifacts before banding together to face an all new diabolical villain - the mad wizard, Hexis.
PC Games (Germany) (Jan, 2003)
Die Zusatz- CD The Gathering Storm bringt Missionen (20 in sechs Mini-Kampagnen), Helden (sechs), Einheiten (vier), Artefakte (16) und - man höre und staune - neue Musik. Wer es sich noch nicht heruntergeladen hat, bekommt außerdem das letzte Update mit einigen Detailverbesserungen, Bugfixes und dem Multiplayer-Patch. Schlecht ist das nicht, aber 25 Euro sind einfach zu viel - im Internet gibt‘s Szenarien gratis. Die nächste Zusatz-CD ist schon angekündigt. Und kostet bestimmt noch mal so viel.
IGN (Oct 14, 2002)
There's little better than a beefy expansion for a game you love. With this one you're not only getting the much needed multiplayer code, but you're getting a very well-developed series of campaigns that, by themselves, are plenty of entertainment. You can get quite a bit of mileage out of this one and, since the campaigns are so tied together, there's more incentive to play them all.
75 (Oct 16, 2002)
A few month ago Heroes of Might and Magic 4 received a pretty high scores mostly because of the fact that 3DO would eventually look into most of all the minuses and try to correct them. The grid or the multiplayer mode were added by the patches that followed but the rest are still there even if the add-on is out. And what did you expect? Did you think someone would pull the carrot out of the units' back? Did you think graphics was gonna change once with the add-on? Did you expect a more diversified soundtrack or God knows what other gameplay changes? Neither the negative input from the fans nor the dismissal of a few programmers started the alarm.
Netjak (Oct 17, 2002)
The expansion is a fine piece of work, but a little hastily put together, in my opinion. Its main value lies in new maps and campaigns. The new items and monsters, while interesting, are of a very limited value, considering the dire state of the fan scene. Half a year after the original game was released, there are less than a dozen new maps, and the trend may not change. The multiplayer patch is available for free on the 3DO site, so it should not count to the final rating at all. Due to the lack of a random map generator and due to the limited replay value of the maps, the most you can get from the expansion is a week of playing.
Game Over Online (Oct 30, 2002)
So Heroes of Might and Magic IV: The Gathering Storm is a pretty lightweight expansion pack, and what it does include isn’t especially interesting or memorable. Usually I’d say that if you liked the original game then you’ll probably like the expansion pack, but I’m not so sure that’s the case here, since the new campaigns aren’t even close to the quality of the original ones. So if you’re leaning on the fence about this expansion pack, I’d recommend you wait. Chances are you’ll eventually have lots of Heroes of Might and Magic IV expansion packs to choose from, and one of them is bound to be better than this one.
GameSpot (Oct 08, 2002)
The Heroes of Might and Magic strategy series is famous for its colorful graphics, engaging turn-based strategy, and, to a lesser extent, its continuous expansion packs and its repackaged compilations. When Heroes of Might and Magic IV--the latest chapter in the series--was released earlier this year, it caused a great deal of controversy among loyal Heroes fans, since it made many changes to the series' basic formula and shipped to retail without multiplayer support, in spite of the fact that it was still an enjoyable game on its own merits. And the latest expansion pack for Heroes IV, The Gathering Storm, adds a good deal of new content to play through: six massive single-player campaign games and a whopping 30 additional scenarios. But not much else.
Joystick (French) (Dec, 2002)
The Gathering Storm offre au fan de Heroes le support multi sur Internet, six nouvelles campagnes de bon aloi, une brassée d'artefacts inédits et quelques créatures démoniaques à affronter. C'est correct quoique pas énorme. Mais quand on aime... on ne compte pas.
GameSpy (Nov 06, 2002)
Overall, The Gathering Storm is a disappointing expansion for Heroes IV. The few new items available could've easily been available for free, while the biggest change to the game - multiplayer -- is already free. Unless you can get the expansion at a greatly discounted price, it's better to pass on it.
Gamekult (Dec 27, 2002)
The Gathering Storm intéressera les fans absolus de Heroes of Might & Magic IV, et uniquement ces derniers. Les six campagnes supplémentaires offriront certes de nombreuses et glorieuses heures de jeu à l'acquéreur potentiel mais on reste grandement sur notre faim. Le multijoueurs et de nombreuses petites améliorations sont d'ores et déjà présents dans les mises à jour (gratuites) de HOMM IV, et en l'absence de nouvelles villes, de véritables nouveaux héros ou créatures, The Gathering Storm est loin d'être indispensable, surtout à 30 euros. Par contre, ceux qui ne connaîtraient pas encore les joies du quatrième opus pourront se jeter sur Heroes of Might & Magic IV : Gold Edition (qui regroupe Heroes of Might & Magic IV et Gathering Storm) pour quelques 50 euros : une affaire à ne pas laisser passer.
Absolute Games ( (Dec 05, 2002)
Сами по себе Heroes 4 притягательны и интересны. Проблема кроется только в 3DO — для нее слова "поддержка", "обещания" и "качество" больше ничего не значат. Симпатичный мультиплеер убит непотребными тормозами и багами, вместо оригинального сюжета и блестящих карт мы получили скучные kill'em'all-миссии, а вместо добавлений в концепцию — вариацию на тему Heroes Chronicles. За это нужно убивать. Что я и делаю.
The only truly significant addition in The Gathering Storm is multiplayer support, which honestly should have shipped in the original game (as it did in previous Heroes games). If you weren’t disappointed by Heroes IV—and, more important, have friends who feel the same way— you might want the expansion for multiplayer purposes. Otherwise, you’ll find nothing here that changes your mind about the game.