User Reviews

If only the original Homeworld had been this good... BJ Hoskins (3) unrated
Great game with some annoying, niggly quirks. luciphercolors (68) unrated
Umm... well... somebody (6) unrated
Great sequel to a classic game. Kartanym (12783) unrated

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.2
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.3
Graphics The quality of the art, or the quality/speed of the drawing routines 4.4
Personal Slant How much you personally like the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 4.1
Overall User Score (28 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Cataclysm is a must-have for fans of the original and new players alike. Gorgeous visuals, an easy-to-use interface, and a great storyline all combine to make it one of the most dangerously addictive games I’ve ever played. Barking Dog Studios took a great product and made it better, as Cataclysm not only raises the standard for sequels and expansions, but for the real-time strategy genre as a whole.
CATACLYSM plays very differently than HOMEWORLD does due to the combination of simple design enhancements, premise, and new ship types. There’s more emphasis on preparedness. There are moments when caution is called for, and moments when you have to react quickly. The game can turn on you in an instant, as when a plot twist in an early mission caught me with an insufficient force. Simple design decisions demand more thoughtful, careful gameplay, and that ultimately makes for a more enjoyable experience, even it it those used to the original might find it frustrating first. By setting a few new elements in motion, Barking Dog created a game that looks hack to the original while moving the entire forward a bit further. Calf it what you will sequel, add-on, new episode. CATACLYSM is HOMEWORLD and then some.
Gamer's Pulse (Oct 03, 2000)
Homeworld: Cataclysm is a worthy successor to the Homeworld crown. The changes that have been made all enhance and refine what the boys at Relic started. Barking Dog did a phenomenal job of finding HW’s weak spots and shoring them up with some inspired programming and writing. The story is intriguing, and pulls you in; the gameplay is stellar and the game itself is stable. If you like RTS or Space-based games, you owe it to yourself to pick up both HW and HW:C. Once you master the interface (not a big hurdle), you will find yourself immersed in a universe that is very hard to leave. Homeworld: Cataclysm is the best follow-up/sequel I have ever played, and it is a good thing that it is a stand-alone, because it does stand on its own achievements, not those of its predecessor. What are you waiting for? Go get the game or download the Demo and start the fun now.
ActionTrip (Sep 27, 2000)
Sierra made a wise decision by releasing Cataclysm as stand-alone, and not as an official sequel or expansion-pack. The story is exciting and reminds of a novel. Replay value is enormous, because when you pass the single player campaign, you can switch to Skirmish mode or Multiplayer. Cataclysm is a good RTS 3D game, with plenty of elements that will thrill any seasoned game strategist, as well as a newbie to this genre.
FiringSquad (Oct 16, 2000)
The gameplay of the Homeworld series is now cemented as revolutionary. Games in the future will either draw upon this series as influence, or out and out steal its ideas. Homeworld and its sequel, Cataclysm, have done more for RTS than all others save perhaps Herzog Zwei and the PC Classic Dune 2000.
IGN (Sep 12, 2000)
Homeworld was one of the best games of 1999 and in this one editor's opinion, the best RTS of that year by far. The game combined one of the best camera control systems with some of the best music, sound effects, models, and gameplay that you could hope for in a gaming experience. The atmosphere in the game was unforgettable and undeniably powerful. So when I heard that there was a stand-alone follow up game in the works, I was pretty darn excited. The fact that Barking Dog Studios was developing the game instead of Relic didn't matter to me because there was going to be another game in the same universe. But when all is said and done, did it end up mattering that a different group of guys was making the next Homeworld story? Not really. You can see the differences in style, but the game is still intact overall and is still a good bit of fun.
GameSpy (Sep, 2000)
Homeworld:Cataclysm is an outstanding game and a worthy addition to the Homeworld series. As it does not require a copy of Homeworld to play, I recommend that both veteran Homeworld players and neophytes give it a look. Some of the hardcore multiplayer strategy fans may wish to wait until a balancing patch is out, but I wouldn't let that keep you from enjoying one of the best single-player RTS campaigns I've ever played.
GamersMark (May 29, 2001)
If you like rts games you will absolutely love this game, its fun its fast its action packed and is loaded to the brim with options. The pluses far outweigh all the negatives of this game. So if you are looking for a great game to play this weekend then pick up Homeworld:Cataclysm, if your lookin for a pos game pick up barneys letter adventure or final fantasy 8.
Game Over Online (Sep 23, 2001)
There's very little to criticize here and if you liked Homeworld, you'll eat Cataclysm right up. The in-game cutscenes, once again, show events unfolding while you're constantly receiving new information on what tasks you need to complete and how to do it. Offering a story with small amounts of what makes a story good, from plot twists to suspenseful moments to the final climatic battle of biblical proportions, Cataclysm delivers fully.
GamePro (US) (Nov 24, 2000)
Cataclysm shows what can happen when developers listen to the fans and make changes according to their suggestions and complaints. While the gameplay remains the same, the new features and improvements make Homeworld: Cataclysm even more enjoyable the original.
Neoseeker (Oct 02, 2000)
Suffice it to say, this game is not one to be passed up by RTS players or fans of the original Homeworld. Aside from a somewhat restrictive and linear single player campaign, there is little about Cataclysm that would turn you off from buying the game. Superb graphics, sound, cut-scenes, and abundant atmosphere combine to make Cataclysm a potential winner for the RTS game of the year.
Gameplanet (Oct 30, 2000)
Homeworld Cataclysm isn't a big, giant step forward from the original Homeworld. It does however keep the gameplay and enjoyment that made Homeworld such a great game, while continuing the story of the Kushan people. Cataclysm is a finely crafted strategy that can safely take its place as successor to one of the finest strategy games of all time.
GameSpot (Sep 15, 2000)
Veterans of the first game will also be quick to notice some interface changes and gameplay enhancements. However, Homeworld's beautiful graphics, top-notch sound, and 3D play mechanics remain intact.
Gameplay (Benelux) (Sep 28, 2000)
Cataclysm neemt het beproefde Homeworld concept over en voegt er tal van verbeteringen aan toe.
Natuurlijk kun je HC ook op een LAN en via Internet spelen. Oefenen kun je met 'skirmish mappen'. Veel van dergelijke mappen zijn er niet, wat de mogelijkheden om opnieuw te spelen, beperkt. Maar wie een singleplayer ruimte-RTS zoekt, kan met HC niet veel fout doen. Grafisch is dit spel (op de vlammen na) een hoogstandje, je krijgt een leuk verhaal voor de kiezen en een ruime vrijheid om de opdrachten te volbrengen. En een spel waarbij je om middernacht nog denkt: 'Nog één keertje proberen...', daar is niks mis mee!
Power Unlimited (Nov, 2000)
Homeworld: Cataclysm brengt geen schokkende vernieuwingen. Dat hoeft mijns inzien ook niet, want er mankeerde aan Homeworld weinig. De vele subtiele veranderingen zorgen er echter voor dat het geheel nu nog beter in balans is. Dus geen excuses meer, checken die handel!
Gry OnLine (Jan 26, 2001)
Mam jednak dylemat. Jest to świetna gra, bardzo wciągająca i o całkiem znośnej fabule. Wiele elementów zostało poprawionych. Dodano nowe jednostki, odświeżono grafikę i poprawiono inteligencję przeciwnika. Zrobiono wszystko co można było zrobić. Prawdę mówiąc niewiele więcej się spodziewałem po tym tytule. I dostałem to co chciałem. Żadnej rewolucji.
GameStar (Germany) (Oct, 2000)
Der Quasi-Nachfolger von Homeworld ist mit neuen Rassen, Einheiten, Missionen und seinem verbessertem Interface ein Hit. Die realistische 3D-Umgebung verlangt von 2D-gewohnten Taktikern neue Vorgehensweisen. Ohne die richtigen Formations-und Verhaltensbefehle droht unweigerlich die Niederlage. Die ergreifende Story des heimatlosen Kushan-Volks motiviert wie im Vorgänger – Kampfstern Galactica lässt grüßen.
Barking Dog has done what Hollywood dreams of doing – releasing a sequel that doesn’t suck. In fact, BD has done quite well here. Not only does Cataclysm not suck, it rocks. Prepare to drink a lot of caffeine and stay up much too late when you slam this baby in your drive for the first time. I found myself actally enjoying the training missions. By the time I was ready to enter the fray, I was a lean, mean Cataclysm playin’ machine. The graphics may leave a bit to be desired, but the cool plot and addictive gameplay more than make up for it. Let me ask you – Do you like saying, "Booya, Grandma. Booya?" Because if you do, run to the store and get Cataclysm. All of you Homeworld purists can rest easy. Gameplay has not been sacrificed for lame additions, and the plot has kept its original integrity.
Absolute Games ( (Sep 18, 2000)
В общем, делаем вывод. Игра классная, захватывает игрока с первых же минут и держит в напряжении до самого конца. Вот только она по-прежнему осталась одноразовой.
85 (Dec 05, 2000)
Cataclysm ist wirklich ein kleines Erlebnis für sich. Die richtige Ausnutzung aller drei Dimensionen erfordert vollkommen neue Taktiken - wie ich es schon mehrmals schmerzlich festgestellt habe. Was den Entwicklern wirklich hoch anzurechnen ist, ist die verbesserte Bedienung. Nun hat man die Flotte wirklich besser im Griff, dazu kommen die wirklich tollen Missionen. Jedem ambitionierten Hobby-Strategen kann ich Cataclysm wirklich ans Herz legen - es lohnt sich!
85 (Oct 09, 2000)
Ceux qui n'ont pas aimé le premier épisode n'aimeront pas celui-là non plus, car ils se ressemblent comme deux gouttes d'eau. Cela dit, les nombreux fans de Homeworld peuvent se jeter sur Cataclysm les yeux fermés car ils retrouveront toute la qualité et le sérieux qui leur avait fait aimé ce jeu, avec le bonheur de la nouveauté en plus.
GameZone (Sep 10, 2000)
Cataclysm is fun, intriguing, wonderful to look at and challenging. This program is a nice supplement for fans of the original, and a great introduction to the genre for anyone who has thought about playing this type of program, but hasn’t before.
PC Joker (Oct, 2000)
Fünf Schwierigkeitsgrade erleichtern neuerdings den Einstieg in die doch recht komplizierte Echtzeitstrategie im voll dreidimensionalen Raum; zur Befehlsvergabe muss auch nicht mehr direkt auf ein Schiff geklickt werden, An der Präsentation gab es ja noch nie etwas auszusetzen, lediglich die gezeichneten Zwischensequenzen fallen gegenüber der Spielgrafik ab. Kurzum: Zum Preis eines besseren Add-ons bietet Cataclysm dem Homeworld-Fan viele neue Herausforderungen.
PC Games (Germany) (Mar 07, 2001)
Ziemlich genau ein Jahr nach Homeworld geht die Schlacht endlich weiter. In Cataclysm stehen Ihre Truppen einer neuen Bedrohung aus dem Weltraum gegenüber. Bei Cataclysm handelt es sich nicht, wie man zunächst vermuten könnte, um ein simples Add-On zu Homeworld sondern um ein eigenständiges Produkt, für das Sie den Vorgänger nicht benötigen.
Noch immer ist das Homeworld-Spielprinzip unerreicht als Simulation dreidimensionaler Weltraumschlachten. Nach wie vor wirken die Gefechte beeindruckend, wenngleich die Raumschiffe von den Designern nicht gerade inspirierend gestaltet wurden. Die Story des Original-Homeworlds fand ich persönlich etwas ansprechender, aber das ist Geschmackssache. Viel schwerer fällt gerade für Neulinge ins Gewicht, dass die Orientierung nur Personen mit ausgeprägtem dreidimensionalen Vorstellungsvermögen gelingt. Zudem gibt es Schwächen bei der Bedienung, wie beispielsweise die unlogische Maustastenanordnung. Insgesamt ist Cataclysm trotz aller Dementis im Prinzip eine aufgebohrte Missions-CD, doch immerhin von hoher Güte.
80 (UK) (Oct 10, 2000)
Cataclysm is very definitely worthwhile if you enjoyed the original, or if you have not played it and think you might be interested in this unique style of real-time strategy game. If, on the other hand, you were not a fan of the first game, then Cataclysm probably does not offer anything sufficiently different to warrant attention.
Homeworld fans won’t kick themselves for picking this game up, but I have to recommend the original over Cataclysm. I’ve said it before and I’ll say it again – online is important, but the single-player experience remains every bit as significant for PC gamers, especially now that the Web has been overrun by the very people we play games to avoid in the first place.
Gamekult (Oct 24, 2000)
Certes, Cataclysm reprend tous les principaux atouts du space-opera Homeworld et... heureusement ! Graphismes 3D spectaculaires, animations aussi soignées que crédibles, ambiance sonore de qualité et surtout batailles spatiales grandioses, la récupération a du bon ! Cet épidode ajoute néanmoins suffisamment d'éléments (unités, technologies) pour nous amener à replonger sans hésiter (s'il fallait une motivation) dans ces batailles spatiales acharnées aussi épiques que captivantes. Cataclysm n'est pas une refonte mais s'avère autant à découvrir que son prédécesseur et cela sans appréhensions quant à son intérêt, sa configuration PC ou même son prix.